Player Matchup

Medusa
Medusa
Armorwolf_
Medusa
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,983 Elo+
Party 2
Tiamat
Tiamat
KtecyoR
Tiamat
Level 154
God Stats
1W - 1L
1,561 SR
Queue Stats
16W - 9L
1,815 Elo+
Party 2
Erlang Shen
Erlang Shen
PrettyBlueSkyz
Erlang Shen
Level 128
God Stats
1W - 1L
1,550 SR
Queue Stats
24W - 28L
1,481 Elo+
Party 2
Team Averages
Level 147
1,537 SR
1,760 Elo+

VS

Team Averages
Level 141
1,712 SR
1,739 Elo+
Thoth
Thoth
Grеwal
Thoth
Level 160
God Stats
33W - 10L
1,794 SR
Queue Stats
424W - 184L
1,904 Elo+
Party 1
Anhur
Anhur
avidloverofmen
Anhur
Level 154
God Stats
4W - 1L
1,844 SR
Queue Stats
47W - 10L
1,926 Elo+
Party 1
Atlas
Atlas
iQuv
Atlas
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Armorwolf_
Medusa
13
4 / 10 / 5
9,842
757
14,116
18,778
4,224
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
KtecyoR
Tiamat
15
3 / 2 / 7
9,909
762
14,596
10,671
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
PrettyBlueSkyz
Erlang Shen
13
3 / 8 / 7
10,131
779
8,600
20,447
16,548
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Grеwal
Thoth
16
5 / 3 / 13
10,730
825
15,833
11,800
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
12 / 5 / 7
11,758
904
19,033
16,613
5,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
iQuv
Atlas
14
3 / 2 / 10
10,181
783
8,896
14,602
15,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
10
Kills
20
20
Deaths
10
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
Armorwolf_
Medusa
4
10
5
0.65
W
Thoth
Grеwal
Thoth
5
3
13
3.83
L
Tiamat
KtecyoR
Tiamat
3
2
7
3.25
L
Erlang Shen
PrettyBlueSkyz
Erlang Shen
3
8
7
0.81
W
12
5
7
3.1
W
Atlas
iQuv
Atlas
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,312
Damage
43,762
49,896
Taken
43,015
26,299
Mitigated
25,388
8,182
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Armorwolf_
Medusa
14,116
4,521
0
2,694
18,778
4,224
0
10,394
8,384
0
38,129
W
Thoth
Grеwal
Thoth
15,833
286
0
3,111
11,800
3,743
777
3,635
7,891
46,845
0
L
Tiamat
KtecyoR
Tiamat
14,596
947
0
1,662
10,671
5,527
92
5,909
4,762
41,490
0
L
Erlang Shen
PrettyBlueSkyz
Erlang Shen
8,600
4,193
480
3,346
20,447
16,548
220
8,796
11,651
2,942
11,332
W
19,033
10,687
0
5,806
16,613
5,720
1,315
6,860
9,321
0
46,849
W
Atlas
iQuv
Atlas
8,896
3,840
444
1,698
14,602
15,925
282
4,752
9,514
20,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,882
Gold Earned
32,669
116
Minions Killed
144
7
Camps Cleared
4
730,595
Distance Traveled
708,139
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,842
757
46
4
1
228,774
1
W
Thoth
10,730
825
60
5
2
251,046
2
L
Tiamat
9,909
762
57
4
5
270,647
0
L
Erlang Shen
10,131
779
13
1
1
231,174
0
W
Anhur
11,758
904
57
4
2
220,953
2
W
Atlas
10,181
783
27
2
0
236,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role