Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
CREMAYERUS
Fafnir
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 309L
1,549 Elo+
Solo
Shiva
Shiva
Dremorro
Shiva
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,456 Elo+
Party 1
Agni
Agni
Spectrecleb
Agni
Level 156
God Stats
3W - 3L
1,307 SR
Queue Stats
200W - 199L
1,538 Elo+
Party 1
Raijin
Raijin
VenerableAbyss
Raijin
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 30L
1,410 Elo+
Party 1
Team Averages
Level 124
1,461 SR
1,491 Elo+

VS

Team Averages
Level 134
1,612 SR
1,496 Elo+
Camazotz
Camazotz
DropTheBombshell
Camazotz
Level 149
God Stats
1W - 1L
1,713 SR
Queue Stats
354W - 405L
1,461 Elo+
Solo
Atlas
Atlas
GRIP x POLI
Atlas
Level 83
God Stats
1W - 1L
1,711 SR
Queue Stats
47W - 50L
1,467 Elo+
Solo
He Bo
He Bo
KingxLSD
He Bo
Level 122
God Stats
11W - 6L
1,533 SR
Queue Stats
900W - 909L
1,502 Elo+
Solo
Xbalanque
Xbalanque
cristopher2556
Xbalanque
Level 157
God Stats
12W - 8L
1,491 SR
Queue Stats
417W - 441L
1,520 Elo+
Solo
Shiva
Shiva
dallascowboys737
Shiva
Level 158
God Stats
8W - 7L
1,613 SR
Queue Stats
545W - 548L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 3 / 10
12,016
801
13,238
14,263
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
CREMAYERUS
Fafnir
19
2 / 2 / 13
11,763
784
9,239
23,473
32,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Dremorro
Shiva
19
5 / 3 / 11
11,416
761
7,294
16,458
28,509
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 3 / 10
12,108
807
15,115
13,037
5,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 5 / 9
10,846
723
7,296
12,654
4,987
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 7
10,225
682
8,733
19,112
15,272
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
7,000
467
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
KingxLSD
He Bo
18
4 / 8 / 5
11,051
737
17,005
12,316
4,775
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
cristopher2556
Xbalanque
20
8 / 4 / 5
11,796
786
29,742
13,899
5,592
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 5 / 8
10,373
692
12,511
15,074
7,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
41
21
Kills
16
16
Deaths
21
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
10
3.33
W
Fafnir
CREMAYERUS
Fafnir
2
2
13
4.25
W
Shiva
Dremorro
Shiva
5
3
11
3.5
L
2
4
7
1.38
L
0
0
0
0
L
He Bo
KingxLSD
He Bo
4
8
5
0.81
W
6
3
10
3.67
W
3
5
9
1.5
L
Xbalanque
cristopher2556
Xbalanque
8
4
5
2.63
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,182
Damage
67,991
79,885
Taken
60,401
77,460
Mitigated
32,806
29,813
Healing
15,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,238
2,915
1,484
4,647
14,263
6,376
3,232
4,069
10,194
37,241
1,983
W
Fafnir
CREMAYERUS
Fafnir
9,239
2,344
1,710
7,869
23,473
32,373
593
4,359
19,114
15,111
0
W
Shiva
Dremorro
Shiva
7,294
1,118
4,230
3,456
16,458
28,509
210
2,074
14,384
717
16,089
L
8,733
1,981
974
5,113
19,112
15,272
653
13,023
6,089
0
23,182
L
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
KingxLSD
He Bo
17,005
30
473
445
12,316
4,775
0
9,412
2,904
32,727
0
W
15,115
938
586
3,464
13,037
5,215
811
2,198
10,839
36,760
0
W
7,296
768
1,122
1,245
12,654
4,987
777
4,305
8,349
21,453
0
L
Xbalanque
cristopher2556
Xbalanque
29,742
4,540
882
1,474
13,899
5,592
919
10,502
3,397
0
49,813
L
12,511
3,140
2,626
3,349
15,074
7,167
0
11,512
3,562
0
23,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,149
Gold Earned
50,445
169
Minions Killed
121
0
Camps Cleared
0
1,374,582
Distance Traveled
1,016,547
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,016
801
54
4
0
276,826
2
W
Fafnir
11,763
784
10
1
0
293,489
0
W
Shiva
11,416
761
17
1
0
286,906
0
L
Camazotz
10,225
682
22
1
0
277,429
0
L
Atlas
7,000
467
0
0
0
8,147
0
L
He Bo
11,051
737
41
3
0
245,930
3
W
Agni
12,108
807
51
3
0
280,894
0
W
Raijin
10,846
723
37
2
0
236,467
0
L
Xbalanque
11,796
786
46
3
0
277,187
4
L
Shiva
10,373
692
12
1
0
207,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role