Player Matchup

Nu Wa
Nu Wa
AwesomeDK1
Nu Wa
Level 92
God Stats
4W - 1L
1,374 SR
Queue Stats
24W - 32L
1,420 Elo+
Party 2
Ullr
Ullr
ChaseTheKey
Ullr
Level 49
God Stats
6W - 2L
1,520 SR
Queue Stats
14W - 23L
1,324 Elo+
Party 2
Cthulhu
Cthulhu
PrinceFusion
Cthulhu
Level 47
God Stats
11W - 13L
1,335 SR
Queue Stats
15W - 24L
1,329 Elo+
Party 2
Team Averages
Level 63
1,410 SR
1,358 Elo+

VS

Team Averages
Level 82
1,396 SR
1,482 Elo+
Cupid
Cupid
BrackenThorns
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 144L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
DamonRageDevil
Jormungandr
Level 119
God Stats
0W - 2L
1,402 SR
Queue Stats
206W - 198L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
Zinkman
Cthulhu
Level 98
God Stats
0W - 2L
1,287 SR
Queue Stats
6W - 13L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
6 / 7 / 10
12,386
729
20,430
11,049
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
11 / 0 / 7
12,989
764
16,026
12,320
4,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
PrinceFusion
Cthulhu
17
4 / 2 / 15
12,806
753
14,887
28,545
22,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 3
10,307
606
13,901
14,162
5,995
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
DamonRageDevil
Jormungandr
16
7 / 7 / 1
11,815
695
19,173
21,166
7,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Zinkman
Cthulhu
14
0 / 5 / 7
9,980
587
13,041
22,907
22,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
21
Kills
9
9
Deaths
21
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
6
7
10
1.57
L
2
9
3
0.39
W
11
0
7
14.5
L
Jormungandr
DamonRageDevil
Jormungandr
7
7
1
1.07
W
Cthulhu
PrinceFusion
Cthulhu
4
2
15
5.75
L
Cthulhu
Zinkman
Cthulhu
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,343
Damage
46,115
51,914
Taken
58,235
31,207
Mitigated
35,120
14,028
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
20,430
4,154
0
165
11,049
4,380
2,114
8,327
2,722
58,185
0
L
13,901
4,709
1,197
1,331
14,162
5,995
0
7,521
6,641
0
29,220
W
16,026
6,654
0
680
12,320
4,627
89
8,762
3,558
0
43,632
L
Jormungandr
DamonRageDevil
Jormungandr
19,173
2,349
171
1,661
21,166
7,074
0
14,392
6,774
67,051
0
W
Cthulhu
PrinceFusion
Cthulhu
14,887
2,275
218
12,965
28,545
22,200
0
15,447
13,098
35,164
0
L
Cthulhu
Zinkman
Cthulhu
13,041
1,399
174
1,614
22,907
22,051
0
13,663
9,244
23,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,181
Gold Earned
32,102
175
Minions Killed
156
9
Camps Cleared
5
916,698
Distance Traveled
816,776
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,386
729
80
5
2
267,003
5
L
Cupid
10,307
606
39
2
2
264,289
0
W
Ullr
12,989
764
46
3
6
339,971
1
L
Jormungandr
11,815
695
94
6
3
268,530
0
W
Cthulhu
12,806
753
49
3
1
309,724
3
L
Cthulhu
9,980
587
23
1
0
283,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role