Player Matchup

Mercury
Mercury
 
Mercury
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
ObsidianGengar
Zhong Kui
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 63L
1,575 Elo+
Party 1
Horus
Horus
RatingTomato374
Horus
Level 117
God Stats
0W - 1L
1,715 SR
Queue Stats
82W - 52L
1,582 Elo+
Party 1
Team Averages
Level 128
1,572 SR
1,552 Elo+

VS

Team Averages
Level 107
1,817 SR
1,816 Elo+
Thanatos
Thanatos
BUBUrican2HARD
Thanatos
Level 146
God Stats
4W - 0L
1,886 SR
Queue Stats
86W - 26L
1,810 Elo+
Party 2
Vulcan
Vulcan
Chuckie_2HARD
Vulcan
Level 16
God Stats
5W - 0L
2,008 SR
Queue Stats
54W - 9L
1,843 Elo+
Party 2
Baron Samedi
Baron Samedi
STO1CC
Baron Samedi
Level 160
God Stats
5W - 1L
1,559 SR
Queue Stats
113W - 58L
1,796 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 6 / 1
6,816
682
4,868
8,913
2,506
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
ObsidianGengar
Zhong Kui
11
1 / 5 / 1
6,743
674
9,295
12,659
6,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 3 / 2
6,696
670
3,707
13,015
11,135
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
9 / 1 / 5
8,987
899
12,346
11,403
5,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 10
7,949
795
9,457
4,659
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
STO1CC
Baron Samedi
12
3 / 1 / 11
8,608
861
7,200
10,477
10,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
14
14
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
6
1
0.25
W
Thanatos
9
1
5
11.5
W
2
0
10
7
L
Zhong Kui
ObsidianGengar
Zhong Kui
1
5
1
0.3
L
0
3
2
0.33
W
Baron Samedi
STO1CC
Baron Samedi
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,870
Damage
29,003
34,587
Taken
26,539
19,953
Mitigated
17,871
10,099
Healing
19,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,868
1,706
0
0
8,913
2,506
0
4,729
4,061
0
18,868
W
Thanatos
12,346
2,961
0
9,670
11,403
5,949
1,048
2,673
8,730
0
25,996
W
9,457
3,425
0
1,183
4,659
1,521
454
2,015
2,644
40,308
0
L
Zhong Kui
ObsidianGengar
Zhong Kui
9,295
1,203
0
2,792
12,659
6,312
0
6,178
6,271
26,348
2,268
L
3,707
1,880
3,090
4,217
13,015
11,135
0
6,065
6,686
0
11,753
W
Baron Samedi
STO1CC
Baron Samedi
7,200
725
3,305
5,381
10,477
10,401
326
4,417
6,060
18,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,255
Gold Earned
25,544
88
Minions Killed
126
2
Camps Cleared
7
587,160
Distance Traveled
636,295
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,816
682
31
3
1
206,209
1
W
Thanatos
8,987
899
27
3
2
224,211
3
W
Vulcan
7,949
795
68
7
3
220,487
1
L
Zhong Kui
6,743
674
45
5
1
173,275
3
L
Horus
6,696
670
12
1
0
207,676
1
W
Baron Samedi
8,608
861
31
3
2
191,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role