Player Matchup

Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Aspire cG
Neith
Level 110
God Stats
20W - 22L
1,344 SR
Queue Stats
337W - 313L
1,591 Elo+
Solo
Atlas
Atlas
Mulaaababy
Atlas
Level 160
God Stats
11W - 15L
1,769 SR
Queue Stats
382W - 428L
1,584 Elo+
Party 1
Erlang Shen
Erlang Shen
jfont5
Erlang Shen
Level 109
God Stats
3W - 2L
1,594 SR
Queue Stats
27W - 44L
1,580 Elo+
Party 1
Team Averages
Level 139
1,541 SR
1,551 Elo+

VS

Team Averages
Level 135
1,693 SR
1,615 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
ChangedName5142
Mercury
Level 151
God Stats
9W - 5L
2,025 SR
Queue Stats
244W - 213L
1,700 Elo+
Party 2
Eset
Eset
MitchSelling
Eset
Level 102
God Stats
4W - 5L
1,981 SR
Queue Stats
242W - 202L
1,691 Elo+
Party 2
Charybdis
Charybdis
whostolemywolf
Charybdis
Level 160
God Stats
13W - 15L
1,473 SR
Queue Stats
610W - 603L
1,571 Elo+
Party 3
Skadi
Skadi
zzZackAttack54z
Skadi
Level 103
God Stats
3W - 7L
1,483 SR
Queue Stats
54W - 47L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 0 / 2
5,873
587
3,373
1,871
522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
 
Mercury
11
1 / 0 / 5
5,817
582
3,007
5,150
1,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Aspire cG
Neith
10
1 / 0 / 1
5,788
579
2,362
3,422
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
9
3 / 0 / 3
5,802
580
3,701
4,770
2,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
jfont5
Erlang Shen
10
0 / 2 / 1
5,615
562
2,937
8,044
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 1 / 0
5,646
565
1,564
4,729
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 1
5,238
524
1,641
5,708
1,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 3 / 0
4,457
446
2,649
5,924
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
whostolemywolf
Charybdis
11
2 / 1 / 0
6,094
609
5,392
5,310
2,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 2 / 0
5,202
520
1,868
2,948
1,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
2
2
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
2
3
W
Mercury
 
Mercury
1
0
5
3.5
L
Hel
 
Hel
0
1
0
0
W
Neith
Aspire cG
Neith
1
0
1
1.5
L
0
0
1
0.5
L
0
3
0
0
W
Atlas
3
0
3
4.5
W
Erlang Shen
jfont5
Erlang Shen
0
2
1
0.25
L
Charybdis
whostolemywolf
Charybdis
2
1
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,380
Damage
13,114
23,257
Taken
24,619
10,023
Mitigated
8,219
9,226
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,373
278
0
618
1,871
522
0
895
884
29,073
0
W
Mercury
 
Mercury
3,007
820
0
538
5,150
1,343
0
741
4,377
0
33,719
L
Hel
 
Hel
1,564
94
322
2,194
4,729
1,469
0
2,122
2,486
37,390
0
W
Neith
Aspire cG
Neith
2,362
643
0
1,945
3,422
937
763
874
2,548
0
35,860
L
1,641
783
0
750
5,708
1,609
0
1,426
4,168
0
33,465
L
2,649
670
90
1,367
5,924
2,081
0
1,617
4,273
8,650
0
W
Atlas
3,701
1,259
0
1,858
4,770
2,285
0
1,529
3,191
10,023
5,991
W
Erlang Shen
jfont5
Erlang Shen
2,937
1,592
0
4,267
8,044
4,936
0
0
8,044
0
29,406
L
Charybdis
whostolemywolf
Charybdis
5,392
2,489
0
2,128
5,310
2,014
990
297
5,013
0
36,496
L
1,868
949
0
140
2,948
1,046
0
898
2,048
0
30,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,895
Gold Earned
26,637
323
Minions Killed
317
0
Camps Cleared
0
1,029,421
Distance Traveled
1,007,356
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,873
587
75
8
0
186,297
4
W
Mercury
5,817
582
71
7
0
278,522
3
L
Hel
5,646
565
89
9
0
195,436
2
W
Neith
5,788
579
81
8
0
168,528
4
L
Mercury
5,238
524
71
7
0
270,180
3
L
Eset
4,457
446
16
2
0
185,121
3
W
Atlas
5,802
580
26
3
0
218,265
4
W
Erlang Shen
5,615
562
70
7
0
177,809
0
L
Charybdis
6,094
609
75
8
0
177,152
1
L
Skadi
5,202
520
66
7
0
179,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role