Player Matchup

Thor
Thor
Binkee
Thor
Level 59
God Stats
5W - 8L
1,299 SR
Queue Stats
34W - 41L
1,291 Elo+
Party 2
Xbalanque
Xbalanque
SolaireBrah
Xbalanque
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 29L
1,464 Elo+
Party 2
Kukulkan
Kukulkan
TheBastetPuns
Kukulkan
Level 27
God Stats
4W - 4L
1,345 SR
Queue Stats
28W - 29L
1,232 Elo+
Party 2
Yu Huang
Yu Huang
Tiggalicious
Yu Huang
Level 29
God Stats
1W - 3L
1,299 SR
Queue Stats
37W - 44L
1,232 Elo+
Party 2
Gilgamesh
Gilgamesh
narlu
Gilgamesh
Level 144
God Stats
6W - 8L
1,205 SR
Queue Stats
33W - 39L
1,363 Elo+
Party 2
Team Averages
Level 81
1,329 SR
1,317 Elo+

VS

Team Averages
Level 113
1,512 SR
1,504 Elo+
Susano
Susano
AlexPerez1209
Susano
Level 129
God Stats
3W - 3L
1,851 SR
Queue Stats
25W - 39L
1,473 Elo+
Party 1
Yu Huang
Yu Huang
ChristianDeity
Yu Huang
Level 35
God Stats
1W - 3L
1,181 SR
Queue Stats
19W - 14L
1,558 Elo+
Party 1
Cerberus
Cerberus
J-ReMaztered
Cerberus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,500 Elo+
Party 1
Horus
Horus
hjb101996
Horus
Level 125
God Stats
3W - 3L
1,469 SR
Queue Stats
50W - 53L
1,507 Elo+
Party 1
Skadi
Skadi
mpik1huevo
Skadi
Level 127
God Stats
0W - 6L
1,562 SR
Queue Stats
45W - 56L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Binkee
Thor
20
9 / 2 / 15
14,008
824
13,944
10,822
3,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
SolaireBrah
Xbalanque
20
8 / 6 / 19
14,766
869
34,164
19,779
5,949
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
TheBastetPuns
Kukulkan
19
0 / 7 / 15
12,356
727
13,056
11,452
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Tiggalicious
Yu Huang
18
2 / 11 / 13
12,068
710
7,025
15,417
4,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
narlu
Gilgamesh
20
13 / 5 / 15
15,435
908
16,860
23,699
16,602
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 7
13,130
772
14,141
20,392
10,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
20
5 / 6 / 17
12,761
751
17,749
15,677
7,164
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
J-ReMaztered
Cerberus
18
3 / 8 / 20
12,325
725
12,217
25,201
31,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
hjb101996
Horus
18
1 / 6 / 17
11,490
676
6,993
21,400
20,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
20
11 / 7 / 10
13,707
806
12,932
19,974
8,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
102
32
Kills
31
31
Deaths
33
77
Assists
71
Player
Kills
Deaths
Assists
KDA
L
11
6
7
2.42
W
Thor
Binkee
Thor
9
2
15
8.25
L
Yu Huang
5
6
17
2.25
L
Cerberus
J-ReMaztered
Cerberus
3
8
20
1.63
W
Xbalanque
SolaireBrah
Xbalanque
8
6
19
2.92
W
Kukulkan
TheBastetPuns
Kukulkan
0
7
15
1.07
W
Yu Huang
Tiggalicious
Yu Huang
2
11
13
0.77
L
Horus
hjb101996
Horus
1
6
17
1.58
L
Skadi
11
7
10
2.29
W
Gilgamesh
narlu
Gilgamesh
13
5
15
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,049
Damage
64,032
81,169
Taken
102,644
33,588
Mitigated
78,255
11,089
Healing
21,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,141
2,862
0
4,216
20,392
10,036
226
3,215
17,033
0
45,874
W
Thor
Binkee
Thor
13,944
2,751
0
1,249
10,822
3,520
1,650
3,680
7,031
0
37,291
L
Yu Huang
17,749
1,650
0
1,160
15,677
7,164
637
4,372
11,254
52,642
0
L
Cerberus
J-ReMaztered
Cerberus
12,217
851
299
3,144
25,201
31,841
250
3,155
21,880
21,251
0
W
Xbalanque
SolaireBrah
Xbalanque
34,164
17,434
0
5,355
19,779
5,949
7,516
7,262
12,449
0
85,471
W
Kukulkan
TheBastetPuns
Kukulkan
13,056
885
634
1,795
11,452
3,423
767
4,601
6,815
52,037
0
W
Yu Huang
Tiggalicious
Yu Huang
7,025
545
15
266
15,417
4,094
0
6,133
9,110
33,668
0
L
Horus
hjb101996
Horus
6,993
3,198
2,792
5,458
21,400
20,888
208
4,480
16,749
0
15,263
L
Skadi
12,932
6,108
0
4,008
19,974
8,326
5,265
4,794
15,125
0
56,022
W
Gilgamesh
narlu
Gilgamesh
16,860
3,969
0
1,775
23,699
16,602
137
8,290
15,109
0
42,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,633
Gold Earned
63,413
293
Minions Killed
266
0
Camps Cleared
0
1,562,791
Distance Traveled
1,676,013
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
13,130
772
50
3
0
399,408
1
W
Thor
14,008
824
33
2
0
305,697
0
L
Yu Huang
12,761
751
92
5
0
316,617
2
L
Cerberus
12,325
725
29
2
0
312,025
8
W
Xbalanque
14,766
869
94
6
0
302,600
1
W
Kukulkan
12,356
727
76
4
0
314,790
3
W
Yu Huang
12,068
710
49
3
0
296,419
0
L
Horus
11,490
676
16
1
0
340,238
0
L
Skadi
13,707
806
79
5
0
307,725
0
W
Gilgamesh
15,435
908
41
2
0
343,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role