Player Matchup

Sun Wukong
Sun Wukong
KenchKun
Sun Wukong
Level 68
God Stats
13W - 22L
1,294 SR
Queue Stats
50W - 82L
1,345 Elo+
Party 2
Merlin
Merlin
Scrappy_Co-Co_
Merlin
Level 31
God Stats
7W - 13L
1,373 SR
Queue Stats
96W - 125L
1,354 Elo+
Party 2
Jormungandr
Jormungandr
xACCURSED_ANGELx
Jormungandr
Level 54
God Stats
33W - 39L
1,458 SR
Queue Stats
143W - 212L
1,267 Elo+
Party 2
Team Averages
Level 51
1,375 SR
1,322 Elo+

VS

Team Averages
Level 108
1,443 SR
1,249 Elo+
Anhur
Anhur
Bloodsport1335
Anhur
Level 43
God Stats
4W - 10L
1,328 SR
Queue Stats
162W - 199L
1,261 Elo+
Solo
Ymir
Ymir
CaterpillarLIPS
Ymir
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,295 Elo+
Party 1
Kukulkan
Kukulkan
JANKeyed JARvis
Kukulkan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 39L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KenchKun
Sun Wukong
14
10 / 4 / 10
9,278
928
11,077
11,951
6,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
8 / 1 / 10
9,015
902
11,957
4,972
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
xACCURSED_ANGELx
Jormungandr
12
4 / 2 / 11
8,384
838
6,293
9,427
8,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 1
8,589
859
6,816
12,472
3,468
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 7 / 6
7,333
733
5,910
14,116
10,095
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
10
3 / 8 / 3
7,584
758
6,061
9,228
2,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
22
Kills
7
7
Deaths
23
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
8
1
0.56
L
0
7
6
0.43
L
Kukulkan
3
8
3
0.56
W
Sun Wukong
KenchKun
Sun Wukong
10
4
10
3.75
W
8
1
10
13
W
Jormungandr
xACCURSED_ANGELx
Jormungandr
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,327
Damage
18,787
26,350
Taken
35,816
16,536
Mitigated
16,174
6,056
Healing
5,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,816
4,473
188
2,624
12,472
3,468
911
7,321
4,985
0
15,415
L
5,910
1,313
253
2,424
14,116
10,095
25
6,544
7,284
14,557
0
L
Kukulkan
6,061
947
161
349
9,228
2,611
31
4,565
4,502
20,812
0
W
Sun Wukong
KenchKun
Sun Wukong
11,077
3,344
476
2,638
11,951
6,570
521
5,464
6,487
0
25,907
W
11,957
412
0
852
4,972
1,607
761
2,123
2,849
29,458
0
W
Jormungandr
xACCURSED_ANGELx
Jormungandr
6,293
1,717
235
1,855
9,427
8,359
267
4,712
4,715
15,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,677
Gold Earned
23,506
86
Minions Killed
74
4
Camps Cleared
2
542,799
Distance Traveled
442,982
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,589
859
27
3
0
140,800
0
L
Ymir
7,333
733
6
1
1
146,416
1
L
Kukulkan
7,584
758
41
4
1
155,766
2
W
Sun Wukong
9,278
928
31
3
3
189,161
2
W
Merlin
9,015
902
38
4
0
178,242
1
W
Jormungandr
8,384
838
17
2
1
175,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role