Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Jluv304
Arachne
Level 89
God Stats
37W - 42L
1,347 SR
Queue Stats
78W - 85L
1,347 Elo+
Party 1
Agni
Agni
KingBadonk
Agni
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 130L
1,356 Elo+
Party 1
Fafnir
Fafnir
VindicateExile
Fafnir
Level 121
God Stats
3W - 3L
1,476 SR
Queue Stats
31W - 41L
1,341 Elo+
Party 1
Izanami
Izanami
noahb92
Izanami
Level 28
God Stats
17W - 17L
1,389 SR
Queue Stats
33W - 43L
1,364 Elo+
Party 1
Team Averages
Level 78
1,442 SR
1,382 Elo+

VS

Team Averages
Level 55
1,431 SR
1,321 Elo+
Thanatos
Thanatos
Axelino1
Thanatos
Level 47
God Stats
9W - 15L
1,371 SR
Queue Stats
30W - 41L
1,385 Elo+
Solo
Nike
Nike
RyxeOnTop
Nike
Level 36
God Stats
3W - 7L
1,221 SR
Queue Stats
70W - 97L
1,257 Elo+
Solo
Vulcan
Vulcan
Skullkor
Vulcan
Level 60
God Stats
1W - 2L
1,751 SR
Queue Stats
17W - 26L
1,304 Elo+
Solo
Geb
Geb
Yeahstuff
Geb
Level 69
God Stats
54W - 55L
1,365 SR
Queue Stats
431W - 511L
1,332 Elo+
Party 2
Hachiman
Hachiman
panyo147
Hachiman
Level 64
God Stats
10W - 14L
1,445 SR
Queue Stats
513W - 623L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 0 / 1
5,803
645
3,263
5,025
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Jluv304
Arachne
9
1 / 0 / 1
5,113
568
1,109
5,097
1,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
1 / 2 / 0
4,757
529
1,921
4,890
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 2
5,045
561
1,502
3,801
2,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
noahb92
Izanami
9
2 / 2 / 1
5,357
595
4,651
6,257
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Axelino1
Thanatos
8
1 / 3 / 1
4,692
521
3,185
5,590
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
6
0 / 2 / 0
4,202
467
1,616
4,358
1,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vulcan
Skullkor
Vulcan
9
1 / 0 / 1
5,091
566
2,837
2,533
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 1 / 2
4,740
527
1,572
5,396
1,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
panyo147
Hachiman
7
3 / 1 / 0
4,780
531
5,052
5,212
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
7
Kills
5
5
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
1
2.5
L
Thanatos
Axelino1
Thanatos
1
3
1
0.5
W
Arachne
Jluv304
Arachne
1
0
1
1.5
W
1
2
0
0.5
L
Nike
0
2
0
0
L
Vulcan
Skullkor
Vulcan
1
0
1
1.5
W
1
1
2
2
L
0
1
2
1
W
Izanami
noahb92
Izanami
2
2
1
1.25
L
Hachiman
panyo147
Hachiman
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,446
Damage
14,262
25,070
Taken
23,089
8,903
Mitigated
7,171
7,803
Healing
10,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,263
1,910
0
292
5,025
2,854
1,081
0
4,846
31,688
0
L
Thanatos
Axelino1
Thanatos
3,185
1,280
0
3,791
5,590
1,986
0
2,145
3,445
0
24,089
W
Arachne
Jluv304
Arachne
1,109
987
1
2,236
5,097
1,373
0
672
4,425
0
24,875
W
1,921
82
0
1,719
4,890
1,062
0
2,165
2,725
19,710
0
L
Nike
1,616
273
0
812
4,358
1,806
0
2,205
2,153
0
15,403
L
Vulcan
Skullkor
Vulcan
2,837
685
0
413
2,533
768
0
909
1,624
25,827
0
W
1,502
365
293
1,503
3,801
2,241
209
677
3,124
7,507
0
L
1,572
137
977
2,269
5,396
1,454
0
530
4,866
11,943
0
W
Izanami
noahb92
Izanami
4,651
3,761
161
1,598
6,257
1,373
1,135
895
5,362
0
29,998
L
Hachiman
panyo147
Hachiman
5,052
2,535
0
1,746
5,212
1,157
0
897
4,315
0
19,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,075
Gold Earned
23,505
220
Minions Killed
191
0
Camps Cleared
0
789,577
Distance Traveled
719,521
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,803
645
69
8
0
161,566
0
L
Thanatos
4,692
521
42
5
0
173,064
1
W
Arachne
5,113
568
49
5
0
189,004
0
W
Agni
4,757
529
29
3
0
150,429
1
L
Nike
4,202
467
38
4
0
102,609
1
L
Vulcan
5,091
566
60
7
0
147,308
2
W
Fafnir
5,045
561
13
1
0
129,578
2
L
Geb
4,740
527
13
1
0
154,513
2
W
Izanami
5,357
595
60
7
0
159,000
0
L
Hachiman
4,780
531
38
4
0
142,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role