Player Matchup

Tyr
Tyr
Ava Bruce
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,129 Elo+
Solo
Fenrir
Fenrir
T0ya
Fenrir
Level 107
God Stats
1W - 3L
1,518 SR
Queue Stats
182W - 199L
1,370 Elo+
Solo
Poseidon
Poseidon
ojebussaveus
Poseidon
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 108L
1,319 Elo+
Solo
Tiamat
Tiamat
unaware-baby9
Tiamat
Level 64
God Stats
5W - 7L
1,102 SR
Queue Stats
211W - 220L
1,409 Elo+
Solo
Da Ji
Da Ji
xTheBUNNYx
Da Ji
Level 89
God Stats
8W - 21L
1,450 SR
Queue Stats
637W - 664L
1,410 Elo+
Solo
Team Averages
Level 80
1,414 SR
1,328 Elo+

VS

Team Averages
Level 126
1,513 SR
1,421 Elo+
Hera
Hera
Fr3aKiNOuT 14
Hera
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,445 Elo+
Party 1
Ao Kuang
Ao Kuang
Hexagradior
Ao Kuang
Level 119
God Stats
7W - 10L
1,505 SR
Queue Stats
675W - 707L
1,407 Elo+
Party 2
Chronos
Chronos
Hoesayye
Chronos
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,420 Elo+
Party 1
Zeus
Zeus
Recoil Classify
Zeus
Level 124
God Stats
2W - 0L
1,701 SR
Queue Stats
17W - 24L
1,447 Elo+
Party 1
Fenrir
Fenrir
UnderALunaLight
Fenrir
Level 159
God Stats
5W - 11L
1,361 SR
Queue Stats
1,501W - 1,624L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 9
10,934
683
3,634
14,018
15,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
T0ya
Fenrir
17
7 / 14 / 6
11,209
701
14,937
20,593
7,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
ojebussaveus
Poseidon
20
4 / 5 / 11
12,210
763
20,543
11,017
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 4 / 12
11,360
710
12,430
14,473
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
20
10 / 9 / 9
14,275
892
13,884
17,005
11,219
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 19
12,993
812
14,788
13,514
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Hexagradior
Ao Kuang
19
6 / 6 / 14
12,613
788
7,651
17,575
6,412
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
Hoesayye
Chronos
20
5 / 4 / 22
12,533
783
12,372
17,613
6,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 6 / 11
14,708
919
29,389
15,513
5,728
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 6 / 16
11,529
721
6,651
14,026
6,883
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
121
26
Kills
39
39
Deaths
27
47
Assists
82
Player
Kills
Deaths
Assists
KDA
L
3
7
9
1.07
W
7
5
19
3.3
W
Ao Kuang
Hexagradior
Ao Kuang
6
6
14
2.17
W
Chronos
Hoesayye
Chronos
5
4
22
4
W
15
6
11
3.42
L
Fenrir
T0ya
Fenrir
7
14
6
0.71
W
6
6
16
2.33
L
Poseidon
ojebussaveus
Poseidon
4
5
11
1.9
L
2
4
12
2
L
Da Ji
10
9
9
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,428
Damage
70,851
77,106
Taken
78,241
44,349
Mitigated
29,404
12,996
Healing
30,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,634
565
295
1,172
14,018
15,533
329
10,979
3,039
0
10,166
W
14,788
4,538
705
4,568
13,514
4,299
1,472
6,474
6,999
40,285
0
W
Ao Kuang
Hexagradior
Ao Kuang
7,651
1,539
1,659
7,553
17,575
6,412
1,301
8,293
9,174
15,131
0
W
Chronos
Hoesayye
Chronos
12,372
5,125
188
6,696
17,613
6,082
1,693
8,557
8,937
32,822
0
W
29,389
4,679
637
4,578
15,513
5,728
1,194
5,918
9,566
50,415
0
L
Fenrir
T0ya
Fenrir
14,937
1,910
264
977
20,593
7,235
1,252
16,391
4,202
0
24,185
W
6,651
1,768
1,315
2,194
14,026
6,883
898
3,731
10,091
0
12,603
L
Poseidon
ojebussaveus
Poseidon
20,543
2,590
627
1,839
11,017
3,146
0
10,509
508
52,657
0
L
12,430
0
797
5,162
14,473
7,216
0
12,595
1,878
32,463
0
L
Da Ji
13,884
3,393
778
1,085
17,005
11,219
0
13,726
3,279
0
18,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,988
Gold Earned
64,376
156
Minions Killed
167
0
Camps Cleared
0
1,357,975
Distance Traveled
1,368,773
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,934
683
12
1
0
319,828
0
W
Hera
12,993
812
47
3
0
214,989
0
W
Ao Kuang
12,613
788
18
1
0
315,249
3
W
Chronos
12,533
783
43
3
0
256,835
0
W
Zeus
14,708
919
55
3
0
283,271
0
L
Fenrir
11,209
701
28
2
0
225,602
0
W
Fenrir
11,529
721
4
0
0
298,429
0
L
Poseidon
12,210
763
62
4
0
288,896
1
L
Tiamat
11,360
710
43
3
0
286,236
0
L
Da Ji
14,275
892
11
1
0
237,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role