Player Matchup

Tyr
Tyr
Cha_Corta31
Tyr
Level 124
God Stats
3W - 2L
1,173 SR
Queue Stats
127W - 113L
1,522 Elo+
Solo
Mercury
Mercury
Dovahkun
Mercury
Level 127
God Stats
17W - 28L
1,299 SR
Queue Stats
1,114W - 1,172L
1,478 Elo+
Solo
Ganesha
Ganesha
Headhunter198
Ganesha
Level 105
God Stats
2W - 2L
1,512 SR
Queue Stats
287W - 284L
1,509 Elo+
Party 2
Janus
Janus
HummusPlunger
Janus
Level 158
God Stats
5W - 1L
1,838 SR
Queue Stats
308W - 311L
1,525 Elo+
Party 2
Cupid
Cupid
billy-ball
Cupid
Level 141
God Stats
6W - 3L
1,258 SR
Queue Stats
399W - 386L
1,505 Elo+
Solo
Team Averages
Level 131
1,416 SR
1,508 Elo+

VS

Team Averages
Level 102
1,486 SR
1,472 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bardacuss
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,400 Elo+
Solo
Bacchus
Bacchus
Flawed Cleric
Bacchus
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
531W - 537L
1,502 Elo+
Solo
Freya
Freya
GlukMyGlizzy
Freya
Level 79
God Stats
2W - 3L
1,430 SR
Queue Stats
163W - 174L
1,475 Elo+
Party 1
Serqet
Serqet
Pica_3156
Serqet
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 76L
1,497 Elo+
Solo
Shiva
Shiva
Redblood57
Shiva
Level 57
God Stats
2W - 4L
1,502 SR
Queue Stats
242W - 252L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
8,480
848
6,144
8,983
12,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Dovahkun
Mercury
15
4 / 0 / 9
9,244
924
3,802
5,985
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
14
0 / 3 / 15
8,678
868
6,641
14,818
19,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 2 / 9
9,754
975
14,513
6,855
2,760
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
16
4 / 1 / 12
9,204
920
7,472
5,166
2,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bardacuss
Ah Muzen Cab
15
4 / 3 / 4
8,101
810
7,625
9,708
2,957
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
13
2 / 6 / 5
7,558
756
4,807
10,379
12,184
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 4 / 7
7,445
745
7,304
7,960
2,328
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Pica_3156
Serqet
13
1 / 3 / 5
7,534
753
3,408
7,460
2,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shiva
13
0 / 3 / 6
7,053
705
6,848
8,762
7,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
19
Kills
8
8
Deaths
19
52
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bardacuss
Ah Muzen Cab
4
3
4
2
W
3
2
7
3.25
W
Mercury
Dovahkun
Mercury
4
0
9
8.5
L
Bacchus
2
6
5
0.75
L
1
4
7
1.13
W
Ganesha
0
3
15
2.5
W
8
2
9
6.25
L
Serqet
Pica_3156
Serqet
1
3
5
1.17
L
Shiva
0
3
6
1
W
Cupid
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,572
Damage
29,992
41,807
Taken
44,269
41,423
Mitigated
27,643
17,194
Healing
14,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bardacuss
Ah Muzen Cab
7,625
3,297
0
3,106
9,708
2,957
1,335
5,599
3,994
0
23,225
W
6,144
706
858
1,774
8,983
12,121
234
2,287
6,452
0
10,719
W
Mercury
Dovahkun
Mercury
3,802
431
1,550
2,186
5,985
5,192
1,159
1,275
4,639
0
11,008
L
Bacchus
4,807
468
667
574
10,379
12,184
52
3,303
6,868
9,650
0
L
7,304
2,387
804
2,274
7,960
2,328
485
4,201
3,723
16,322
0
W
Ganesha
6,641
531
689
1,680
14,818
19,218
251
4,345
10,314
10,681
0
W
14,513
824
1,175
1,819
6,855
2,760
940
2,884
3,742
28,796
0
L
Serqet
Pica_3156
Serqet
3,408
495
979
1,293
7,460
2,880
0
3,122
4,243
0
8,213
L
Shiva
6,848
478
2,429
2,688
8,762
7,294
263
4,929
3,733
310
9,655
W
Cupid
7,472
3,066
3,478
1,985
5,166
2,132
2,562
1,578
3,262
0
25,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,360
Gold Earned
37,691
119
Minions Killed
82
0
Camps Cleared
0
1,019,329
Distance Traveled
936,780
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,101
810
27
3
0
200,898
1
W
Tyr
8,480
848
15
2
0
198,760
0
W
Mercury
9,244
924
16
2
0
244,150
1
L
Bacchus
7,558
756
11
1
0
164,594
0
L
Freya
7,445
745
24
2
0
178,468
4
W
Ganesha
8,678
868
4
0
0
183,869
0
W
Janus
9,754
975
36
4
0
207,095
0
L
Serqet
7,534
753
8
1
0
193,983
3
L
Shiva
7,053
705
12
1
0
198,837
4
W
Cupid
9,204
920
48
5
0
185,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role