Player Matchup

Loki
Loki
BLZFlyX
Loki
Level 114
God Stats
4W - 3L
1,697 SR
Queue Stats
347W - 347L
1,439 Elo+
Solo
Thanatos
Thanatos
BigBodyDan_
Thanatos
Level 119
God Stats
16W - 2L
1,821 SR
Queue Stats
265W - 202L
1,383 Elo+
Party 1
Medusa
Medusa
RAZOR-SAGA
Medusa
Level 89
God Stats
6W - 6L
1,495 SR
Queue Stats
97W - 63L
1,449 Elo+
Party 1
Sol
Sol
Sgtferko
Sol
Level 120
God Stats
15W - 8L
1,859 SR
Queue Stats
227W - 173L
1,383 Elo+
Party 1
Ganesha
Ganesha
rajrockz10
Ganesha
Level 28
God Stats
11W - 7L
1,908 SR
Queue Stats
135W - 91L
1,503 Elo+
Party 1
Team Averages
Level 94
1,756 SR
1,431 Elo+

VS

Team Averages
Level 117
1,669 SR
1,496 Elo+
Achilles
Achilles
JinDanSaint
Achilles
Level 147
God Stats
60W - 45L
1,673 SR
Queue Stats
389W - 364L
1,543 Elo+
Party 2
Jormungandr
Jormungandr
KillerCrocsDad
Jormungandr
Level 17
God Stats
34W - 24L
1,665 SR
Queue Stats
58W - 58L
1,533 Elo+
Party 2
Izanami
Izanami
L00tcifurr
Izanami
Level 160
God Stats
6W - 6L
1,469 SR
Queue Stats
277W - 255L
1,518 Elo+
Party 2
Raijin
Raijin
LetDarkRise
Raijin
Level 106
God Stats
19W - 22L
1,697 SR
Queue Stats
534W - 493L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
shira1985
Sun Wukong
Level 156
God Stats
4W - 1L
1,841 SR
Queue Stats
331W - 373L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BLZFlyX
Loki
13
6 / 3 / 6
7,726
552
3,731
7,620
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
BigBodyDan_
Thanatos
15
6 / 0 / 3
8,452
604
11,162
12,707
10,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
RAZOR-SAGA
Medusa
13
4 / 1 / 7
7,420
530
7,594
7,237
2,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 3 / 6
8,753
625
12,348
10,525
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
rajrockz10
Ganesha
11
0 / 0 / 13
7,179
513
3,653
7,681
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JinDanSaint
Achilles
12
0 / 4 / 2
6,632
474
7,549
12,839
8,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
KillerCrocsDad
Jormungandr
11
1 / 4 / 3
7,202
514
5,624
10,666
8,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
L00tcifurr
Izanami
11
1 / 4 / 2
6,974
498
4,375
6,964
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
11
2 / 7 / 4
7,326
523
7,152
8,198
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
shira1985
Sun Wukong
13
2 / 4 / 2
7,457
533
4,825
11,521
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
23
Kills
6
7
Deaths
23
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
BLZFlyX
Loki
6
3
6
3
W
Thanatos
BigBodyDan_
Thanatos
6
0
3
7.5
L
Achilles
JinDanSaint
Achilles
0
4
2
0.25
L
Jormungandr
KillerCrocsDad
Jormungandr
1
4
3
0.63
L
Izanami
L00tcifurr
Izanami
1
4
2
0.5
L
Raijin
2
7
4
0.57
W
Medusa
RAZOR-SAGA
Medusa
4
1
7
7.5
W
7
3
6
3.33
W
Ganesha
rajrockz10
Ganesha
0
0
13
6.5
L
Sun Wukong
shira1985
Sun Wukong
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,488
Damage
29,525
45,770
Taken
50,188
25,499
Mitigated
27,952
24,600
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
BLZFlyX
Loki
3,731
665
0
2,604
7,620
2,495
0
1,418
6,014
0
36,999
W
Thanatos
BigBodyDan_
Thanatos
11,162
2,217
0
12,842
12,707
10,550
0
2,361
9,654
7,980
38,852
L
Achilles
JinDanSaint
Achilles
7,549
1,849
0
3,175
12,839
8,669
0
3,344
8,878
4,181
25,535
L
Jormungandr
KillerCrocsDad
Jormungandr
5,624
774
176
1,483
10,666
8,784
99
4,874
5,752
22,211
0
L
Izanami
L00tcifurr
Izanami
4,375
2,257
0
1,264
6,964
2,832
1,133
904
6,019
0
48,475
L
Raijin
7,152
320
0
285
8,198
2,759
673
4,626
3,491
29,891
0
W
Medusa
RAZOR-SAGA
Medusa
7,594
3,565
0
2,163
7,237
2,519
0
3,113
3,946
0
48,352
W
12,348
6,356
0
5,640
10,525
4,085
1,652
3,979
6,143
51,616
5,079
W
Ganesha
rajrockz10
Ganesha
3,653
343
0
1,351
7,681
5,850
194
2,587
4,919
14,371
0
L
Sun Wukong
shira1985
Sun Wukong
4,825
1,171
0
4,175
11,521
4,908
0
3,024
8,385
0
47,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,530
Gold Earned
35,591
363
Minions Killed
328
0
Camps Cleared
0
1,418,699
Distance Traveled
1,337,258
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,726
552
63
5
0
294,215
2
W
Thanatos
8,452
604
98
7
0
279,515
4
L
Achilles
6,632
474
45
3
0
265,855
1
L
Jormungandr
7,202
514
22
2
0
259,288
3
L
Izanami
6,974
498
99
7
0
272,301
5
L
Raijin
7,326
523
70
5
0
242,636
3
W
Medusa
7,420
530
101
7
0
297,207
0
W
Sol
8,753
625
99
7
0
262,638
2
W
Ganesha
7,179
513
2
0
0
285,124
0
L
Sun Wukong
7,457
533
92
7
0
297,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role