Player Matchup

Ravana
Ravana
DieselDestroys
Ravana
Level 96
God Stats
13W - 3L
1,791 SR
Queue Stats
251W - 258L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FireDawg451
Ah Muzen Cab
Level 102
God Stats
3W - 6L
1,449 SR
Queue Stats
71W - 69L
1,457 Elo+
Solo
Tiamat
Tiamat
It Scotty EH
Tiamat
Level 141
God Stats
29W - 34L
1,575 SR
Queue Stats
141W - 111L
1,523 Elo+
Solo
Xing Tian
Xing Tian
Tfgw
Xing Tian
Level 159
God Stats
2W - 4L
1,450 SR
Queue Stats
41W - 40L
1,488 Elo+
Solo
Ra
Ra
exo0dia
Ra
Level 150
God Stats
6W - 7L
1,747 SR
Queue Stats
524W - 538L
1,460 Elo+
Solo
Team Averages
Level 130
1,602 SR
1,484 Elo+

VS

Team Averages
Level 104
1,459 SR
1,479 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ForbiddenHamer_
Loki
Level 105
God Stats
12W - 12L
1,459 SR
Queue Stats
51W - 47L
1,472 Elo+
Party 1
Athena
Athena
Queen_Psycho01
Athena
Level 104
God Stats
21W - 21L
1,542 SR
Queue Stats
145W - 157L
1,472 Elo+
Party 1
Anubis
Anubis
XtremeSN16
Anubis
Level 115
God Stats
3W - 2L
1,293 SR
Queue Stats
220W - 199L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
7,915
565
4,315
6,793
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
FireDawg451
Ah Muzen Cab
10
0 / 3 / 0
6,349
454
3,555
6,356
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
4 / 1 / 1
8,800
629
6,139
6,713
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
Tfgw
Xing Tian
1
0 / 0 / 0
4,477
320
0
0
0
14
1 / 4 / 2
8,410
601
5,515
7,862
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
6 / 3 / 1
8,461
604
9,764
9,370
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
 
Skadi
10
0 / 1 / 2
6,020
430
406
3,072
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 1 / 0
8,432
602
835
7,988
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 6
7,650
546
1,623
6,745
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
XtremeSN16
Anubis
14
2 / 3 / 2
7,727
552
5,265
12,662
9,929
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
8
Kills
10
10
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
3
1
2.17
W
Skadi
 
Skadi
0
1
2
1
L
3
2
1
1.75
L
Ah Muzen Cab
FireDawg451
Ah Muzen Cab
0
3
0
0
W
2
1
0
2
L
Tiamat
4
1
1
4.5
W
0
0
6
3
L
Xing Tian
Tfgw
Xing Tian
0
0
0
0
W
Anubis
XtremeSN16
Anubis
2
3
2
1
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,524
Damage
17,893
27,724
Taken
39,837
13,265
Mitigated
21,283
6,878
Healing
13,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,764
6,894
0
1,484
9,370
2,483
2,596
3,106
6,264
0
53,324
W
Skadi
 
Skadi
406
236
205
820
3,072
840
0
850
2,222
0
20,013
L
4,315
1,396
0
368
6,793
2,884
0
808
5,985
0
51,396
L
Ah Muzen Cab
FireDawg451
Ah Muzen Cab
3,555
937
0
2,392
6,356
1,667
250
526
5,830
0
30,120
W
835
55
0
3,795
7,988
2,776
0
1,769
6,219
0
60,805
L
Tiamat
6,139
1,341
0
2,081
6,713
5,055
83
220
6,493
58,961
0
W
1,623
458
254
2,325
6,745
5,255
0
933
5,812
17,428
1,917
L
Xing Tian
Tfgw
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
XtremeSN16
Anubis
5,265
691
0
4,989
12,662
9,929
0
4,996
7,666
56,325
0
L
5,515
281
40
1,997
7,862
3,659
0
5,290
2,572
57,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
38,290
392
Minions Killed
446
0
Camps Cleared
0
1,012,809
Distance Traveled
1,250,835
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,461
604
105
8
0
261,516
4
W
Skadi
6,020
430
51
4
0
133,772
4
L
Ravana
7,915
565
94
7
0
317,836
0
L
Ah Muzen Cab
6,349
454
61
4
0
180,496
4
W
Loki
8,432
602
138
10
0
321,903
1
L
Tiamat
8,800
629
112
8
0
262,286
3
W
Athena
7,650
546
50
4
0
319,661
3
L
Xing Tian
4,477
320
0
0
0
4,776
0
W
Anubis
7,727
552
102
7
0
213,983
0
L
Ra
8,410
601
125
9
0
247,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role