Player Matchup

Cabrakan
Cabrakan
HOTNOGHOTDOG
Cabrakan
Level 123
God Stats
1W - 6L
1,500 SR
Queue Stats
371W - 420L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
Junioroiluj
Cu Chulainn
Level 88
God Stats
17W - 24L
1,504 SR
Queue Stats
158W - 166L
1,543 Elo+
Solo
Scylla
Scylla
Marlon2921XD
Scylla
Level 150
God Stats
2W - 1L
1,846 SR
Queue Stats
58W - 63L
1,450 Elo+
Party 2
Loki
Loki
Tortius
Loki
Level 147
God Stats
0W - 2L
1,176 SR
Queue Stats
404W - 426L
1,559 Elo+
Solo
Charybdis
Charybdis
skaiszx
Charybdis
Level 160
God Stats
2W - 16L
1,517 SR
Queue Stats
639W - 638L
1,555 Elo+
Party 2
Team Averages
Level 134
1,508 SR
1,512 Elo+

VS

Team Averages
Level 134
1,598 SR
1,570 Elo+
Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Nimeman22
Bellona
Level 106
God Stats
10W - 4L
1,818 SR
Queue Stats
477W - 480L
1,541 Elo+
Solo
Ymir
Ymir
RichRoni
Ymir
Level 101
God Stats
10W - 14L
1,921 SR
Queue Stats
137W - 120L
1,780 Elo+
Party 1
Camazotz
Camazotz
eпvy
Camazotz
Level 148
God Stats
1W - 0L
1,249 SR
Queue Stats
20W - 18L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HOTNOGHOTDOG
Cabrakan
12
2 / 7 / 4
8,208
432
5,734
15,239
8,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Junioroiluj
Cu Chulainn
16
2 / 2 / 0
9,517
501
15,068
15,671
19,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
14
1 / 5 / 1
8,275
436
2,955
11,594
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Tortius
Loki
16
1 / 6 / 5
9,220
485
5,065
15,055
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
skaiszx
Charybdis
17
6 / 4 / 2
10,265
540
14,662
14,914
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
10 / 1 / 6
11,551
608
14,204
7,471
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
 
Anhur
16
2 / 5 / 8
9,366
493
10,599
13,951
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Nimeman22
Bellona
18
2 / 2 / 1
10,215
538
8,840
19,795
22,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
15
1 / 2 / 13
9,369
493
4,175
11,897
9,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
eпvy
Camazotz
17
8 / 2 / 6
10,542
555
9,389
13,962
4,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
12
Kills
23
24
Deaths
12
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
10
1
6
13
W
Anhur
 
Anhur
2
5
8
1.2
L
Cabrakan
HOTNOGHOTDOG
Cabrakan
2
7
4
0.57
L
Cu Chulainn
Junioroiluj
Cu Chulainn
2
2
0
1
L
Scylla
1
5
1
0.3
W
Bellona
Nimeman22
Bellona
2
2
1
1.25
W
Ymir
1
2
13
3.75
L
Loki
Tortius
Loki
1
6
5
0.58
W
Camazotz
eпvy
Camazotz
8
2
6
5.5
L
Charybdis
skaiszx
Charybdis
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,484
Damage
47,207
72,473
Taken
67,076
39,327
Mitigated
42,758
21,845
Healing
24,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,204
914
0
1,353
7,471
2,736
139
2,759
4,712
84,217
0
W
Anhur
 
Anhur
10,599
5,105
0
5,625
13,951
3,157
680
1,781
12,170
0
73,889
L
Cabrakan
HOTNOGHOTDOG
Cabrakan
5,734
957
148
1,606
15,239
8,862
0
3,951
11,288
19,505
0
L
Cu Chulainn
Junioroiluj
Cu Chulainn
15,068
3,719
0
5,668
15,671
19,545
188
2,047
13,624
103
67,110
L
Scylla
2,955
303
0
2,073
11,594
3,032
38
7,315
4,279
51,315
0
W
Bellona
Nimeman22
Bellona
8,840
4,259
0
7,077
19,795
22,317
34
30
18,627
0
78,909
W
Ymir
4,175
916
0
1,766
11,897
9,712
129
1,842
10,015
28,032
0
L
Loki
Tortius
Loki
5,065
1,047
0
5,636
15,055
4,754
0
888
14,167
0
65,225
W
Camazotz
eпvy
Camazotz
9,389
2,801
0
8,778
13,962
4,836
0
2,323
11,611
0
62,878
L
Charybdis
skaiszx
Charybdis
14,662
8,960
0
6,714
14,914
3,134
0
4,178
10,736
0
83,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,485
Gold Earned
51,043
506
Minions Killed
593
0
Camps Cleared
0
1,635,375
Distance Traveled
1,877,191
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,551
608
144
8
0
387,912
5
W
Anhur
9,366
493
117
6
0
315,120
5
L
Cabrakan
8,208
432
28
1
0
331,021
9
L
Cu Chulainn
9,517
501
134
7
0
322,336
7
L
Scylla
8,275
436
83
4
0
294,062
3
W
Bellona
10,215
538
168
9
0
373,962
4
W
Ymir
9,369
493
43
2
0
375,915
1
L
Loki
9,220
485
119
6
0
370,187
1
W
Camazotz
10,542
555
121
6
0
424,282
0
L
Charybdis
10,265
540
142
7
0
317,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role