Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BEASTWARLOCK
Chiron
Level 140
God Stats
4W - 2L
1,696 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Bastet
Bastet
BlazenKit
Bastet
Level 127
God Stats
3W - 1L
1,467 SR
Queue Stats
243W - 208L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
MrXtrasmal
Gilgamesh
Level 29
God Stats
2W - 1L
1,564 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Artio
Artio
sylveonmisaki53
Artio
Level 40
God Stats
15W - 14L
1,474 SR
Queue Stats
98W - 100L
1,255 Elo+
Party 1
Team Averages
Level 97
1,540 SR
1,445 Elo+

VS

Team Averages
Level 42
1,508 SR
1,335 Elo+
Anubis
Anubis
Flamyboi12
Anubis
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 39L
1,168 Elo+
Party 2
Apollo
Apollo
II85I024
Apollo
Level 61
God Stats
26W - 35L
1,548 SR
Queue Stats
847W - 913L
1,455 Elo+
Solo
Bellona
Bellona
Icyboi98
Bellona
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 34L
1,168 Elo+
Party 2
Mercury
Mercury
Skender-IX_
Mercury
Level 95
God Stats
2W - 2L
1,753 SR
Queue Stats
392W - 367L
1,421 Elo+
Solo
Atlas
Atlas
ceasarsalad04
Atlas
Level 46
God Stats
5W - 7L
1,240 SR
Queue Stats
35W - 47L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
6 / 0 / 3
7,319
665
5,092
3,541
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
10
4 / 0 / 4
6,470
588
6,260
4,637
1,171
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
BlazenKit
Bastet
10
3 / 0 / 3
6,313
574
1,875
3,735
1,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
MrXtrasmal
Gilgamesh
10
1 / 1 / 1
6,190
563
2,325
5,956
3,313
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 0 / 7
5,872
534
1,299
6,481
4,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Flamyboi12
Anubis
8
0 / 3 / 0
4,886
444
363
4,943
1,832
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
II85I024
Apollo
8
0 / 4 / 0
5,047
459
3,089
7,652
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Icyboi98
Bellona
10
1 / 2 / 0
5,473
498
2,215
6,152
4,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Skender-IX_
Mercury
9
0 / 3 / 0
5,291
481
1,667
7,517
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
5,059
460
1,224
5,028
1,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
15
Kills
1
1
Deaths
15
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
3
7.5
W
Chiron
4
0
4
6
W
Bastet
BlazenKit
Bastet
3
0
3
4.5
L
Anubis
Flamyboi12
Anubis
0
3
0
0
L
Apollo
II85I024
Apollo
0
4
0
0
L
Bellona
Icyboi98
Bellona
1
2
0
0.5
W
Gilgamesh
MrXtrasmal
Gilgamesh
1
1
1
1.5
L
Mercury
Skender-IX_
Mercury
0
3
0
0
L
0
3
0
0
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,851
Damage
8,558
24,350
Taken
31,292
10,570
Mitigated
11,574
7,029
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,092
371
0
574
3,541
874
0
363
3,178
38,356
0
W
Chiron
6,260
1,450
716
2,160
4,637
1,171
612
412
4,225
0
37,635
W
Bastet
BlazenKit
Bastet
1,875
479
0
935
3,735
1,031
0
106
3,594
0
31,274
L
Anubis
Flamyboi12
Anubis
363
0
0
1,973
4,943
1,832
0
2,120
2,823
18,397
0
L
Apollo
II85I024
Apollo
3,089
2,315
0
2,178
7,652
1,769
1,730
1,947
5,705
0
31,355
L
Bellona
Icyboi98
Bellona
2,215
314
0
1,578
6,152
4,093
0
923
5,229
0
17,718
W
Gilgamesh
MrXtrasmal
Gilgamesh
2,325
369
45
1,003
5,956
3,313
0
0
5,699
0
19,158
L
Mercury
Skender-IX_
Mercury
1,667
319
0
538
7,517
1,976
0
908
6,609
0
28,896
L
1,224
293
0
1,156
5,028
1,904
0
493
4,535
12,454
0
W
1,299
112
220
1,376
6,481
4,181
408
706
5,775
7,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,164
Gold Earned
25,756
268
Minions Killed
210
0
Camps Cleared
0
1,135,879
Distance Traveled
993,452
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,319
665
84
8
0
234,049
2
W
Chiron
6,470
588
60
5
0
200,384
1
W
Bastet
6,313
574
63
6
0
270,281
6
L
Anubis
4,886
444
31
3
0
168,422
0
L
Apollo
5,047
459
64
6
0
182,969
1
L
Bellona
5,473
498
40
4
0
200,709
0
W
Gilgamesh
6,190
563
39
4
0
217,324
2
L
Mercury
5,291
481
58
5
0
240,658
5
L
Atlas
5,059
460
17
2
0
200,694
3
W
Artio
5,872
534
22
2
0
213,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role