Player Matchup

Bacchus
Bacchus
DanKhalifa
Bacchus
Level 121
God Stats
0W - 2L
1,267 SR
Queue Stats
77W - 80L
1,469 Elo+
Party 1
Cerberus
Cerberus
DrDirtStar
Cerberus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,292 Elo+
Solo
Cthulhu
Cthulhu
IIXPandaX-II
Cthulhu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,628 Elo+
Solo
Anhur
Anhur
XFemasX
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 109L
1,543 Elo+
Party 1
Hun Batz
Hun Batz
rightfish3
Hun Batz
Level 87
God Stats
3W - 5L
1,544 SR
Queue Stats
265W - 248L
1,505 Elo+
Solo
Team Averages
Level 108
1,462 SR
1,487 Elo+

VS

Team Averages
Level 123
1,516 SR
1,422 Elo+
Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Capt Lemonz
Hades
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,377 Elo+
Party 2
Ne Zha
Ne Zha
Hoopla
Ne Zha
Level 108
God Stats
1W - 1L
1,187 SR
Queue Stats
8W - 18L
1,335 Elo+
Solo
Izanami
Izanami
MR PaTaklOw
Izanami
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 111L
1,473 Elo+
Party 2
Loki
Loki
mauroarias0
Loki
Level 118
God Stats
4W - 2L
1,894 SR
Queue Stats
228W - 254L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DanKhalifa
Bacchus
15
2 / 4 / 12
9,314
931
7,888
9,492
12,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
DrDirtStar
Cerberus
13
1 / 6 / 12
8,012
801
7,551
13,621
12,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
IIXPandaX-II
Cthulhu
15
3 / 4 / 9
8,829
883
8,061
15,578
12,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
XFemasX
Anhur
15
8 / 4 / 5
9,563
956
9,780
9,340
3,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
rightfish3
Hun Batz
16
5 / 4 / 4
9,372
937
5,050
9,319
9,188
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
2 / 3 / 11
8,509
851
8,713
12,391
13,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 4 / 10
9,456
946
12,272
13,517
7,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Hoopla
Ne Zha
13
4 / 5 / 4
8,477
848
4,056
7,225
3,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
MR PaTaklOw
Izanami
17
7 / 3 / 10
9,634
963
13,037
8,420
3,773
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 4 / 8
8,923
892
7,994
10,489
10,734
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
64
19
Kills
21
22
Deaths
19
42
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
3
11
2.5
W
5
4
10
2.5
L
Bacchus
DanKhalifa
Bacchus
2
4
12
2
L
Cerberus
DrDirtStar
Cerberus
1
6
12
1.17
W
Ne Zha
Hoopla
Ne Zha
4
5
4
1.2
L
Cthulhu
IIXPandaX-II
Cthulhu
3
4
9
1.88
W
Izanami
MR PaTaklOw
Izanami
7
3
10
4
L
Anhur
XFemasX
Anhur
8
4
5
2.63
W
3
4
8
1.75
L
Hun Batz
rightfish3
Hun Batz
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,330
Damage
46,072
57,350
Taken
52,042
50,033
Mitigated
38,689
16,109
Healing
17,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,713
520
677
3,810
12,391
13,699
0
3,938
8,282
12,819
0
W
12,272
1,980
1,095
5,262
13,517
7,146
824
6,591
6,757
23,866
0
L
Bacchus
DanKhalifa
Bacchus
7,888
506
1,405
2,187
9,492
12,815
363
3,082
6,292
17,605
0
L
Cerberus
DrDirtStar
Cerberus
7,551
559
518
2,750
13,621
12,424
264
4,081
9,457
14,493
0
W
Ne Zha
Hoopla
Ne Zha
4,056
394
298
582
7,225
3,337
285
4,382
2,735
0
8,350
L
Cthulhu
IIXPandaX-II
Cthulhu
8,061
807
459
4,248
15,578
12,287
798
6,064
9,254
18,355
0
W
Izanami
MR PaTaklOw
Izanami
13,037
8,891
0
1,626
8,420
3,773
3,112
4,480
3,817
0
31,709
L
Anhur
XFemasX
Anhur
9,780
6,100
371
2,617
9,340
3,319
1,442
3,875
5,302
0
14,687
W
7,994
2,295
1,179
2,840
10,489
10,734
414
3,477
6,951
0
16,492
L
Hun Batz
rightfish3
Hun Batz
5,050
527
372
1,182
9,319
9,188
234
2,898
6,060
0
11,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,090
Gold Earned
44,999
94
Minions Killed
97
0
Camps Cleared
0
865,663
Distance Traveled
948,899
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,509
851
11
1
0
206,240
0
W
Hades
9,456
946
25
3
0
187,326
0
L
Bacchus
9,314
931
17
2
0
185,025
0
L
Cerberus
8,012
801
18
2
0
176,573
3
W
Ne Zha
8,477
848
9
1
0
184,788
1
L
Cthulhu
8,829
883
30
3
0
185,806
0
W
Izanami
9,634
963
40
4
0
174,701
1
L
Anhur
9,563
956
18
2
0
162,311
2
W
Loki
8,923
892
12
1
0
195,844
1
L
Hun Batz
9,372
937
11
1
0
155,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role