Player Matchup

Artio
Artio
LUNANASION
Artio
Level 64
God Stats
1W - 1L
1,701 SR
Queue Stats
323W - 358L
1,314 Elo+
Solo
Shiva
Shiva
LordKingZeus
Shiva
Level 69
God Stats
21W - 20L
1,502 SR
Queue Stats
86W - 89L
1,338 Elo+
Solo
Kukulkan
Kukulkan
REGIS BASS
Kukulkan
Level 125
God Stats
25W - 26L
1,425 SR
Queue Stats
124W - 146L
1,266 Elo+
Solo
Danzaburou
Danzaburou
seasoned_gamer99
Danzaburou
Level 23
God Stats
2W - 7L
1,281 SR
Queue Stats
15W - 42L
1,212 Elo+
Party 1
Cliodhna
Cliodhna
slickrick122
Cliodhna
Level 49
God Stats
5W - 8L
1,374 SR
Queue Stats
37W - 68L
1,233 Elo+
Party 1
Team Averages
Level 66
1,457 SR
1,273 Elo+

VS

Team Averages
Level 67
1,451 SR
1,185 Elo+
Anhur
Anhur
BloodWulf666
Anhur
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 37L
1,307 Elo+
Party 2
Neith
Neith
Destroy you8964
Neith
Level 83
God Stats
1W - 0L
1,411 SR
Queue Stats
3W - 6L
1,095 Elo+
Solo
Geb
Geb
QuantumGHO5T
Geb
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 81L
1,070 Elo+
Solo
Shiva
Shiva
SisyphusTheDog
Shiva
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 31L
1,140 Elo+
Party 2
Loki
Loki
Wickerkill
Loki
Level 45
God Stats
7W - 6L
1,345 SR
Queue Stats
26W - 27L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
0 / 8 / 0
6,102
359
2,532
18,516
8,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 0
7,812
460
9,398
12,770
16,224
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
REGIS BASS
Kukulkan
14
1 / 4 / 2
8,603
506
6,253
8,567
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
seasoned_gamer99
Danzaburou
7
1 / 3 / 0
5,905
347
1,803
7,287
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
slickrick122
Cliodhna
12
2 / 3 / 0
7,593
447
5,713
9,585
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 4
8,835
520
11,808
7,816
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 2 / 3
9,545
561
4,331
6,127
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
3 / 0 / 9
8,673
510
5,121
8,168
7,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
2 / 2 / 0
9,355
550
7,928
16,303
14,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 2 / 4
9,470
557
6,717
11,483
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
6
Kills
20
20
Deaths
6
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
W
2
2
3
1.75
L
Artio
0
8
0
0
L
2
2
0
1
W
3
0
9
7.5
L
Kukulkan
REGIS BASS
Kukulkan
1
4
2
0.5
W
2
2
0
1
W
4
2
4
3
L
Danzaburou
seasoned_gamer99
Danzaburou
1
3
0
0.33
L
Cliodhna
slickrick122
Cliodhna
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,699
Damage
35,905
56,725
Taken
49,897
33,945
Mitigated
30,935
6,416
Healing
18,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,808
5,895
0
3,694
7,816
2,416
2,324
1,063
6,753
0
44,020
W
4,331
1,203
0
1,818
6,127
2,083
2,148
3,262
2,660
0
59,832
L
Artio
2,532
310
204
3,309
18,516
8,982
0
3,526
14,990
15,381
0
L
9,398
1,806
0
188
12,770
16,224
106
0
12,770
0
45,162
W
5,121
885
0
1,677
8,168
7,820
548
1,575
6,593
20,081
0
L
Kukulkan
REGIS BASS
Kukulkan
6,253
572
0
191
8,567
3,205
586
0
8,567
56,617
0
W
7,928
1,320
0
6,332
16,303
14,671
880
0
16,303
0
57,317
W
6,717
944
0
5,083
11,483
3,945
234
2,564
8,803
0
62,801
L
Danzaburou
seasoned_gamer99
Danzaburou
1,803
831
0
975
7,287
1,560
0
578
6,709
0
13,142
L
Cliodhna
slickrick122
Cliodhna
5,713
61
0
1,549
9,585
3,974
113
1,017
8,568
0
35,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,015
Gold Earned
45,878
312
Minions Killed
436
0
Camps Cleared
0
1,454,247
Distance Traveled
1,569,697
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,835
520
74
4
0
287,947
2
W
Neith
9,545
561
122
7
0
286,314
5
L
Artio
6,102
359
24
1
0
276,441
1
L
Shiva
7,812
460
78
5
0
328,560
2
W
Geb
8,673
510
24
1
0
299,769
0
L
Kukulkan
8,603
506
122
7
0
289,479
2
W
Shiva
9,355
550
111
7
0
347,436
0
W
Loki
9,470
557
105
6
0
348,231
1
L
Danzaburou
5,905
347
22
1
0
219,557
1
L
Cliodhna
7,593
447
66
4
0
340,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role