Player Matchup

Danzaburou
Danzaburou
Jeac1702-
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 25L
1,641 Elo+
Party 2
He Bo
He Bo
Technicolors2
He Bo
Level 135
God Stats
13W - 5L
1,746 SR
Queue Stats
209W - 152L
1,589 Elo+
Party 2
Thor
Thor
imjusttlearning
Thor
Level 4
God Stats
1W - 2L
1,698 SR
Queue Stats
4W - 3L
1,674 Elo+
Party 3
Hercules
Hercules
poison_73
Hercules
Level 129
God Stats
2W - 7L
1,565 SR
Queue Stats
187W - 140L
1,623 Elo+
Party 2
Heimdallr
Heimdallr
psykeus
Heimdallr
Level 67
God Stats
1W - 1L
1,524 SR
Queue Stats
12W - 10L
1,623 Elo+
Party 3
Team Averages
Level 72
1,607 SR
1,630 Elo+

VS

Team Averages
Level 92
1,571 SR
1,436 Elo+
Kumbhakarna
Kumbhakarna
Kaito D Basura
Kumbhakarna
Level 137
God Stats
224W - 124L
1,605 SR
Queue Stats
1,156W - 944L
1,578 Elo+
Party 1
Hachiman
Hachiman
UnknownSPAR7AN
Hachiman
Level 46
God Stats
6W - 3L
1,915 SR
Queue Stats
77W - 65L
1,626 Elo+
Party 1
Cliodhna
Cliodhna
WooDangy
Cliodhna
Level 105
God Stats
45W - 35L
1,529 SR
Queue Stats
100W - 89L
1,473 Elo+
Party 1
Hel
Hel
gantz133
Hel
Level 44
God Stats
2W - 1L
1,125 SR
Queue Stats
9W - 14L
952 Elo+
Solo
Hercules
Hercules
wetcheezboy
Hercules
Level 128
God Stats
1W - 0L
1,682 SR
Queue Stats
30W - 27L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jeac1702-
Danzaburou
17
1 / 8 / 7
11,274
1,025
9,973
18,510
7,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 6 / 4
12,522
1,138
22,761
10,800
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
0 / 5 / 4
10,321
938
6,544
11,949
11,229
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
poison_73
Hercules
18
4 / 2 / 4
12,201
1,109
12,232
15,699
22,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
psykeus
Heimdallr
17
0 / 9 / 8
11,225
1,020
9,417
16,098
7,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

127

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kaito D Basura
Kumbhakarna
19
5 / 1 / 20
13,901
1,264
9,896
14,795
19,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hachiman
18
5 / 2 / 10
12,308
1,119
14,329
11,377
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
WooDangy
Cliodhna
19
16 / 5 / 10
14,062
1,278
22,024
17,650
9,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

18
0 / 2 / 18
11,184
1,017
4,328
10,358
8,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
wetcheezboy
Hercules
19
4 / 0 / 20
12,275
1,116
18,369
12,781
14,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
108
10
Kills
30
30
Deaths
10
27
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Jeac1702-
Danzaburou
1
8
7
0.56
W
Kumbhakarna
Kaito D Basura
Kumbhakarna
5
1
20
15
L
5
6
4
1.17
W
Hachiman
5
2
10
5
W
Cliodhna
WooDangy
Cliodhna
16
5
10
4.2
W
0
2
18
4.5
L
0
5
4
0.4
L
Hercules
poison_73
Hercules
4
2
4
3
L
Heimdallr
psykeus
Heimdallr
0
9
8
0.44
W
Hercules
wetcheezboy
Hercules
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,927
Damage
68,946
73,056
Taken
66,961
52,933
Mitigated
58,082
5,849
Healing
27,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Jeac1702-
Danzaburou
9,973
3,681
0
1,585
18,510
7,512
0
3,377
15,133
0
23,402
W
Kumbhakarna
Kaito D Basura
Kumbhakarna
9,896
162
451
2,389
14,795
19,617
0
3,211
11,252
13,942
0
L
22,761
1,483
0
90
10,800
3,875
0
1,928
8,872
41,947
0
W
Hachiman
14,329
9,534
0
1,816
11,377
5,954
0
3,710
7,559
0
40,845
W
Cliodhna
WooDangy
Cliodhna
22,024
2,196
0
7,765
17,650
9,001
0
7,540
9,725
0
43,415
W
4,328
520
4,927
3,402
10,358
8,761
0
3,547
6,701
21,501
0
L
6,544
250
70
233
11,949
11,229
0
3,495
8,454
0
17,039
L
Hercules
poison_73
Hercules
12,232
3,527
0
3,871
15,699
22,634
0
2,375
13,324
0
25,195
L
Heimdallr
psykeus
Heimdallr
9,417
5,111
0
0
16,098
7,683
0
3,049
13,049
0
42,643
W
Hercules
wetcheezboy
Hercules
18,369
5,786
0
6,871
12,781
14,749
0
3,706
8,963
0
26,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,543
Gold Earned
63,730
198
Minions Killed
178
7
Camps Cleared
8
1,029,775
Distance Traveled
1,269,997
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,274
1,025
25
2
1
203,237
0
W
Kumbhakarna
13,901
1,264
12
1
0
294,023
0
L
He Bo
12,522
1,138
43
4
3
225,156
1
W
Hachiman
12,308
1,119
55
5
7
225,292
0
W
Cliodhna
14,062
1,278
42
4
0
288,950
0
W
Hel
11,184
1,017
44
4
1
226,485
2
L
Thor
10,321
938
32
3
2
192,478
1
L
Hercules
12,201
1,109
29
3
1
245,541
2
L
Heimdallr
11,225
1,020
69
6
0
163,363
1
W
Hercules
12,275
1,116
25
2
0
235,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role