Player Matchup

Ymir
Ymir
 
Ymir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ASaltySeaUrchin
Baron Samedi
Level 92
God Stats
8W - 5L
1,366 SR
Queue Stats
57W - 69L
1,464 Elo+
Party 2
Izanami
Izanami
Psyche108
Izanami
Level 118
God Stats
6W - 5L
1,411 SR
Queue Stats
95W - 95L
1,465 Elo+
Party 2
Yu Huang
Yu Huang
Trashcan1014787
Yu Huang
Level 88
God Stats
9W - 17L
1,389 SR
Queue Stats
291W - 313L
1,486 Elo+
Solo
Scylla
Scylla
WFxGILLY
Scylla
Level 103
God Stats
6W - 2L
1,588 SR
Queue Stats
21W - 18L
1,472 Elo+
Party 1
Team Averages
Level 108
1,451 SR
1,477 Elo+

VS

Team Averages
Level 81
1,476 SR
1,481 Elo+
Neith
Neith
Astralglider98
Neith
Level 8
God Stats
1W - 2L
1,207 SR
Queue Stats
1W - 3L
1,416 Elo+
Party 3
Medusa
Medusa
GostHunter666
Medusa
Level 153
God Stats
2W - 3L
1,519 SR
Queue Stats
265W - 299L
1,503 Elo+
Solo
Merlin
Merlin
IvarTheBonxless
Merlin
Level 69
God Stats
22W - 24L
1,512 SR
Queue Stats
142W - 150L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
KuJaK666
Zhong Kui
Level 92
God Stats
0W - 1L
1,768 SR
Queue Stats
6W - 8L
1,483 Elo+
Party 3
Artio
Artio
chocolate_ddgg
Artio
Level 81
God Stats
4W - 3L
1,373 SR
Queue Stats
71W - 72L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
1 / 2 / 19
10,392
799
6,957
14,992
17,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
ASaltySeaUrchin
Baron Samedi
17
5 / 2 / 14
10,912
839
9,914
9,268
5,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Psyche108
Izanami
19
12 / 1 / 13
11,656
897
16,599
10,185
3,910
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
17
4 / 3 / 17
10,695
823
13,197
10,275
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
WFxGILLY
Scylla
19
8 / 2 / 11
11,603
893
7,325
6,385
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 2
8,512
655
2,733
11,304
3,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
4 / 1 / 2
10,701
823
11,094
8,073
4,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 3 / 4
9,654
743
10,749
8,893
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
KuJaK666
Zhong Kui
17
3 / 9 / 1
10,238
788
6,763
16,371
8,533
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 9 / 1
8,460
651
4,074
21,358
19,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
20
30
Kills
10
10
Deaths
31
74
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
19
5.25
W
Baron Samedi
ASaltySeaUrchin
Baron Samedi
5
2
14
6
L
0
9
2
0.11
L
4
1
2
5
L
2
3
4
1.33
L
Zhong Kui
KuJaK666
Zhong Kui
3
9
1
0.39
W
Izanami
Psyche108
Izanami
12
1
13
18.5
W
Yu Huang
4
3
17
4.17
W
Scylla
WFxGILLY
Scylla
8
2
11
6.75
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,992
Damage
35,413
51,105
Taken
65,999
33,166
Mitigated
39,299
14,764
Healing
9,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,957
1,534
0
2,656
14,992
17,324
605
3,483
11,313
17,703
0
W
Baron Samedi
ASaltySeaUrchin
Baron Samedi
9,914
815
1,577
3,536
9,268
5,832
1,852
4,158
4,940
27,611
0
L
2,733
633
0
295
11,304
3,892
0
5,599
5,705
0
10,924
L
11,094
4,036
0
2,316
8,073
4,473
2,220
5,382
2,691
0
40,394
L
10,749
387
0
0
8,893
3,107
81
5,269
3,624
36,974
0
L
Zhong Kui
KuJaK666
Zhong Kui
6,763
373
153
3,165
16,371
8,533
0
11,271
5,100
27,459
0
W
Izanami
Psyche108
Izanami
16,599
12,167
764
3,920
10,185
3,910
4,548
5,227
4,797
0
40,808
W
Yu Huang
13,197
1,456
0
1,519
10,275
3,751
1,203
5,073
5,034
45,745
0
W
Scylla
WFxGILLY
Scylla
7,325
599
0
792
6,385
2,349
1,882
2,819
3,435
39,007
0
L
4,074
683
57
3,708
21,358
19,294
260
9,872
11,486
13,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,258
Gold Earned
47,565
244
Minions Killed
216
0
Camps Cleared
0
1,326,721
Distance Traveled
1,105,474
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,392
799
26
2
0
258,829
0
W
Baron Samedi
10,912
839
35
3
0
259,060
0
L
Neith
8,512
655
16
1
0
162,600
1
L
Medusa
10,701
823
72
6
0
255,206
6
L
Merlin
9,654
743
61
5
0
242,518
1
L
Zhong Kui
10,238
788
51
4
0
225,908
2
W
Izanami
11,656
897
50
4
0
271,315
0
W
Yu Huang
10,695
823
64
5
0
273,822
4
W
Scylla
11,603
893
69
5
0
263,695
0
L
Artio
8,460
651
16
1
0
219,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role