Player Matchup

Horus
Horus
Gold V
JOSEJAIDER
Horus
Gold V
Level 135
God Stats
3W - 0L
1,813 SR
Queue Stats
25W - 29L
1,434 MMR
Party 1
Ymir
Ymir
Gold III
johanpro26
Ymir
Gold III
Level 142
God Stats
1W - 1L
1,359 SR
Queue Stats
45W - 49L
1,555 MMR
Party 1
Agni
Agni
Silver I
yestiolab
Agni
Silver I
Level 145
God Stats
3W - 3L
1,746 SR
Queue Stats
15W - 13L
1,610 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,639 SR
1,533 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,551 SR
1,515 MMR
Cabrakan
Cabrakan
Gold II
Avthegreat
Cabrakan
Gold II
Level 155
God Stats
13W - 10L
1,621 SR
Queue Stats
617W - 644L
1,388 MMR
Party 2
Achilles
Achilles
Gold III
Devon787
Achilles
Gold III
Level 116
God Stats
6W - 8L
1,565 SR
Queue Stats
20W - 19L
1,726 MMR
Party 2
Discordia
Discordia
Silver II
jdizzle1706
Discordia
Silver II
Level 127
God Stats
5W - 10L
1,467 SR
Queue Stats
16W - 32L
1,429 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
3 / 0 / 8
9,654
644
12,130
15,325
13,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 3 / 9
10,202
680
9,461
17,240
21,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
17
6 / 2 / 4
11,217
748
16,823
13,109
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
PersephoneAh Muzen CabThothShivaAtlas

VS

Bans
GilgameshCerberusHou YiDanzaburouMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Avthegreat
Cabrakan
14
1 / 3 / 3
9,337
622
8,282
19,653
18,217
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Devon787
Achilles
13
3 / 4 / 1
9,701
647
14,295
17,843
20,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
jdizzle1706
Discordia
14
1 / 4 / 2
9,342
623
13,734
7,856
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
11
Kills
5
5
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Avthegreat
Cabrakan
1
3
3
0.83
L
Achilles
Devon787
Achilles
3
4
1
0.88
W
Horus
3
0
8
7
L
Discordia
jdizzle1706
Discordia
1
4
2
0.5
W
2
3
9
2.17
W
Agni
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,414
Damage
36,311
45,674
Taken
45,352
41,344
Mitigated
41,253
16,275
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Avthegreat
Cabrakan
8,282
1,676
427
6,595
19,653
18,217
0
12,410
6,718
16,938
0
L
Achilles
Devon787
Achilles
14,295
4,307
465
2,358
17,843
20,474
0
10,018
7,336
0
27,669
W
Horus
12,130
6,444
4,221
6,364
15,325
13,906
187
8,337
6,529
0
21,218
L
Discordia
jdizzle1706
Discordia
13,734
621
0
479
7,856
2,562
0
4,151
3,523
53,062
0
W
9,461
2,309
0
1,621
17,240
21,316
377
7,099
9,725
19,943
0
W
Agni
16,823
2,058
792
3,277
13,109
6,122
0
5,531
7,203
61,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,073
Gold Earned
28,380
158
Minions Killed
136
5
Camps Cleared
7
830,898
Distance Traveled
812,919
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,337
622
21
1
2
253,169
2
L
Achilles
9,701
647
19
1
1
290,025
2
W
Horus
9,654
644
21
1
1
299,696
2
L
Discordia
9,342
623
96
6
4
269,725
1
W
Ymir
10,202
680
28
2
1
243,214
4
W
Agni
11,217
748
109
7
3
287,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role