Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
KidPrestigious
Zhong Kui
Level 83
God Stats
7W - 8L
1,726 SR
Queue Stats
551W - 585L
1,411 Elo+
Party 2
Awilix
Awilix
TheSquidwardo
Awilix
Level 89
God Stats
14W - 10L
1,524 SR
Queue Stats
381W - 440L
1,438 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
guitarlicker
Ah Muzen Cab
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 11L
1,675 Elo+
Party 3
Chaac
Chaac
xTc Monkey
Chaac
Level 30
God Stats
7W - 6L
1,388 SR
Queue Stats
15W - 15L
1,369 Elo+
Party 2
Team Averages
Level 69
1,528 SR
1,479 Elo+

VS

Team Averages
Level 61
1,420 SR
1,346 Elo+
Bellona
Bellona
Allergicharp21
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1
Bastet
Bastet
Dann1el98
Bastet
Level 47
God Stats
0W - 2L
1,330 SR
Queue Stats
15W - 15L
1,474 Elo+
Solo
Hades
Hades
NBA_Toast
Hades
Level 88
God Stats
19W - 18L
1,493 SR
Queue Stats
920W - 948L
1,413 Elo+
Solo
Hel
Hel
medrish24
Hel
Level 42
God Stats
9W - 13L
1,282 SR
Queue Stats
51W - 73L
1,192 Elo+
Party 1
Chang'e
Chang'e
sithlordhector
Chang'e
Level 121
God Stats
2W - 3L
1,497 SR
Queue Stats
71W - 100L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 2 / 4
8,742
460
3,825
13,686
12,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
KidPrestigious
Zhong Kui
17
7 / 2 / 8
11,007
579
14,995
10,941
6,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 1 / 7
10,591
557
13,485
11,570
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
guitarlicker
Ah Muzen Cab
14
3 / 2 / 4
9,227
486
6,745
9,735
2,759
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
17
1 / 0 / 3
10,421
548
3,060
11,250
6,253
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,577
399
3,042
10,608
10,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
Dann1el98
Bastet
14
1 / 4 / 2
8,247
434
8,746
13,176
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
NBA_Toast
Hades
14
3 / 6 / 2
9,093
479
8,307
15,178
6,941
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 2
8,413
443
3,371
9,723
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 2
7,478
394
9,111
16,655
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
21
Kills
7
7
Deaths
21
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
4
1.5
L
0
3
2
0.33
L
Bastet
Dann1el98
Bastet
1
4
2
0.5
W
Zhong Kui
KidPrestigious
Zhong Kui
7
2
8
5.5
L
Hades
NBA_Toast
Hades
3
6
2
0.67
W
9
1
7
12.5
W
Ah Muzen Cab
guitarlicker
Ah Muzen Cab
3
2
4
2.5
L
2
2
2
1.5
L
1
6
2
0.33
W
Chaac
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,110
Damage
32,577
57,182
Taken
65,340
32,442
Mitigated
30,508
18,436
Healing
25,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,825
531
2,093
4,728
13,686
12,639
873
6,324
7,362
16,394
0
L
3,042
909
0
1,221
10,608
10,293
0
2,220
8,388
0
36,824
L
Bastet
Dann1el98
Bastet
8,746
1,787
0
5,200
13,176
3,632
0
3,833
8,987
0
51,969
W
Zhong Kui
KidPrestigious
Zhong Kui
14,995
2,540
0
4,944
10,941
6,333
0
3,883
6,668
75,162
0
L
Hades
NBA_Toast
Hades
8,307
433
256
4,934
15,178
6,941
75
6,185
8,993
58,991
0
W
13,485
5,788
0
449
11,570
4,458
0
3,173
8,397
0
67,280
W
Ah Muzen Cab
guitarlicker
Ah Muzen Cab
6,745
2,044
0
3,776
9,735
2,759
2,856
6,690
3,045
0
49,484
L
3,371
323
3,856
4,341
9,723
5,090
80
3,447
6,276
36,432
0
L
9,111
1,309
1,167
4,558
16,655
4,552
0
3,135
13,520
46,678
0
W
Chaac
3,060
159
0
2,446
11,250
6,253
2,242
719
10,531
0
57,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,988
Gold Earned
40,808
444
Minions Killed
449
0
Camps Cleared
0
1,841,829
Distance Traveled
1,748,237
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,742
460
18
1
0
341,068
1
L
Bellona
7,577
399
68
4
0
346,904
0
L
Bastet
8,247
434
93
5
0
412,704
5
W
Zhong Kui
11,007
579
124
7
0
357,320
7
L
Hades
9,093
479
130
7
0
336,626
6
W
Awilix
10,591
557
93
5
0
439,732
4
W
Ah Muzen Cab
9,227
486
102
5
0
311,570
2
L
Hel
8,413
443
69
4
0
324,171
4
L
Chang'e
7,478
394
89
5
0
327,832
5
W
Chaac
10,421
548
107
6
0
392,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role