Player Matchup

Geb
Geb
Gold IV
AVGGAMER
Geb
Gold IV
Level 44
God Stats
0W - 2L
1,382 SR
Queue Stats
37W - 40L
1,405 MMR
Solo
Shiva
Shiva
Gold V
Hawtkoom
Shiva
Gold V
Level 147
God Stats
0W - 2L
1,434 SR
Queue Stats
19W - 17L
1,452 MMR
Party 3
Cthulhu
Cthulhu
Gold III
MommysHome
Cthulhu
Gold III
Level 127
God Stats
3W - 3L
1,624 SR
Queue Stats
73W - 64L
1,418 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Bronze III
dankheady
Ah Muzen Cab
Bronze III
Level 38
God Stats
0W - 1L
1,585 SR
Queue Stats
3W - 7L
1,400 MMR
Solo
Ra
Ra
Bronze V
outage1
Ra
Bronze V
Level 109
God Stats
0W - 1L
2,068 SR
Queue Stats
1W - 3L
1,407 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,619 SR
1,417 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,503 SR
1,431 MMR
Medusa
Medusa
Gold III
IggyM70
Medusa
Gold III
Level 126
God Stats
6W - 1L
1,729 SR
Queue Stats
177W - 166L
1,576 MMR
Party 2
King Arthur
King Arthur
Silver I
PossiblyAnApple
King Arthur
Silver I
Level 154
God Stats
1W - 0L
1,516 SR
Queue Stats
19W - 13L
1,462 MMR
Party 1
Thoth
Thoth
Silver IV
SizzleSchaef
Thoth
Silver IV
Level 104
God Stats
3W - 0L
1,425 SR
Queue Stats
60W - 56L
1,217 MMR
Party 2
Ravana
Ravana
Bronze III
ThexOnlyxCat
Ravana
Bronze III
Level 126
God Stats
1W - 0L
1,343 SR
Queue Stats
3W - 2L
1,501 MMR
Party 1
Ares
Ares
Silver III
buzz3434
Ares
Silver III
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 13L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,427
494
2,520
10,519
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
Hawtkoom
Shiva
12
1 / 2 / 2
6,920
532
3,630
9,706
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
MommysHome
Cthulhu
13
4 / 3 / 1
7,977
614
6,002
13,504
12,122
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
dankheady
Ah Muzen Cab
9
0 / 6 / 0
5,792
446
4,327
10,491
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 5
7,296
561
5,744
7,054
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
BellonaAgniAtlas

VS

Bans
BastetFenrirAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IggyM70
Medusa
14
5 / 0 / 2
8,698
669
6,676
4,938
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
PossiblyAnApple
King Arthur
14
4 / 2 / 5
8,450
650
12,706
11,387
8,272
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 1 / 4
7,656
589
6,404
4,764
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
13
4 / 1 / 6
7,618
586
5,258
7,461
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
11
2 / 2 / 7
7,271
559
3,653
10,958
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
17
17
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Shiva
Hawtkoom
Shiva
1
2
2
1
W
Medusa
IggyM70
Medusa
5
0
2
6
L
Cthulhu
MommysHome
Cthulhu
4
3
1
1.5
W
King Arthur
PossiblyAnApple
King Arthur
4
2
5
3.25
W
2
1
4
4
W
Ravana
4
1
6
7
W
Ares
2
2
7
2.75
L
Ah Muzen Cab
dankheady
Ah Muzen Cab
0
6
0
0
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,223
Damage
34,697
51,274
Taken
39,508
26,500
Mitigated
23,317
12,055
Healing
13,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,520
273
0
1,130
10,519
5,379
0
3,319
7,200
11,964
0
L
Shiva
Hawtkoom
Shiva
3,630
978
181
1,143
9,706
4,942
0
1,298
8,408
0
47,583
W
Medusa
IggyM70
Medusa
6,676
2,412
0
2,989
4,938
1,595
1,244
370
4,568
0
70,340
L
Cthulhu
MommysHome
Cthulhu
6,002
740
157
4,665
13,504
12,122
0
1,537
11,967
49,312
0
W
King Arthur
PossiblyAnApple
King Arthur
12,706
2,588
0
3,010
11,387
8,272
0
4,853
6,534
0
58,037
W
6,404
242
0
1,730
4,764
1,552
85
2,546
2,218
53,769
0
W
Ravana
5,258
994
0
3,198
7,461
2,689
294
3,043
4,418
0
39,109
W
Ares
3,653
690
0
2,888
10,958
9,209
0
3,454
7,504
17,991
0
L
Ah Muzen Cab
dankheady
Ah Muzen Cab
4,327
994
0
1,594
10,491
1,960
0
2,222
8,269
0
32,586
L
5,744
503
702
2,483
7,054
2,097
0
1,681
5,373
58,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,412
Gold Earned
39,693
377
Minions Killed
475
0
Camps Cleared
0
1,344,519
Distance Traveled
1,399,784
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,427
494
14
1
0
276,316
6
L
Shiva
6,920
532
88
7
0
295,622
4
W
Medusa
8,698
669
139
11
0
269,748
6
L
Cthulhu
7,977
614
105
8
0
240,255
3
W
King Arthur
8,450
650
107
8
0
286,605
3
W
Thoth
7,656
589
117
9
0
276,528
5
W
Ravana
7,618
586
87
7
0
298,557
3
W
Ares
7,271
559
25
2
0
268,346
2
L
Ah Muzen Cab
5,792
446
56
4
0
239,037
6
L
Ra
7,296
561
114
9
0
293,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role