Player Matchup

Ra
Ra
CrissBell33
Ra
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 40L
1,560 Elo+
Party 1
Nemesis
Nemesis
DeadManWithSwag
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,476 Elo+
Party 1
Mulan
Mulan
MasterJohn501
Mulan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,539 Elo+
Party 1
Team Averages
Level 125
1,500 SR
1,525 Elo+

VS

Team Averages
Level 120
1,617 SR
1,480 Elo+
Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Io Pride oI
Athena
Level 87
God Stats
6W - 4L
1,896 SR
Queue Stats
132W - 143L
1,456 Elo+
Party 2
Merlin
Merlin
Jraciel
Merlin
Level 146
God Stats
1W - 0L
1,456 SR
Queue Stats
35W - 34L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,046
731
5,469
7,246
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 2
7,141
649
4,400
10,473
3,379
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 1
6,365
579
3,392
11,579
8,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
6 / 1 / 7
8,882
807
9,622
5,879
1,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
12
2 / 2 / 12
8,257
751
5,403
10,202
10,510
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Jraciel
Merlin
15
7 / 2 / 7
9,377
852
11,948
6,379
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
15
15
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
1
7
9.5
L
3
3
2
1.33
L
1
6
2
0.33
W
Athena
2
2
12
4
W
Merlin
Jraciel
Merlin
7
2
7
5.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,261
Damage
26,973
29,298
Taken
22,460
14,296
Mitigated
15,009
5,757
Healing
5,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,622
2,467
1,169
1,997
5,879
1,970
659
749
5,032
0
25,843
L
5,469
253
746
1,567
7,246
2,461
0
3,812
3,434
35,780
0
L
4,400
966
0
1,631
10,473
3,379
0
6,562
3,911
0
10,774
W
Athena
5,403
1,841
535
566
10,202
10,510
174
2,510
7,364
11,807
0
W
Merlin
Jraciel
Merlin
11,948
714
231
570
6,379
2,529
857
1,897
4,298
44,637
0
L
3,392
723
0
1,813
11,579
8,456
0
7,309
4,270
0
9,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,552
Gold Earned
26,516
107
Minions Killed
129
3
Camps Cleared
7
537,627
Distance Traveled
626,065
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,882
807
46
4
2
218,088
2
L
Ra
8,046
731
83
8
3
200,810
1
L
Nemesis
7,141
649
17
2
0
167,982
0
W
Athena
8,257
751
13
1
1
218,884
2
W
Merlin
9,377
852
70
6
4
189,093
3
L
Mulan
6,365
579
7
1
0
168,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role