Player Matchup

Eset
Eset
 
Eset
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
MikeBeeWack11
Raijin
Level 106
God Stats
2W - 3L
1,715 SR
Queue Stats
379W - 394L
1,519 Elo+
Solo
Ne Zha
Ne Zha
Styx Cobra
Ne Zha
Level 103
God Stats
4W - 2L
1,732 SR
Queue Stats
189W - 197L
1,530 Elo+
Solo
Hun Batz
Hun Batz
WorthlessCarpet
Hun Batz
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
413W - 471L
1,406 Elo+
Solo
Ares
Ares
cjlopez036
Ares
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,509 Elo+
Solo
Team Averages
Level 94
1,590 SR
1,493 Elo+

VS

Team Averages
Level 87
1,521 SR
1,578 Elo+
Freya
Freya
Aogail
Freya
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
687W - 498L
1,600 Elo+
Party 1
Tyr
Tyr
AppaMapache
Tyr
Level 71
God Stats
2W - 2L
1,816 SR
Queue Stats
103W - 66L
1,592 Elo+
Party 1
Serqet
Serqet
LTenny
Serqet
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
522W - 379L
1,604 Elo+
Party 1
Awilix
Awilix
Wazuki
Awilix
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
691W - 496L
1,594 Elo+
Party 1
Apollo
Apollo
XFORTINOX
Apollo
Level 140
God Stats
0W - 2L
1,287 SR
Queue Stats
49W - 44L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
4 / 1 / 19
9,938
828
9,044
8,456
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 16
9,706
809
14,763
10,914
6,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Styx Cobra
Ne Zha
17
9 / 5 / 14
10,738
895
16,264
11,147
6,133
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
15
6 / 5 / 17
9,950
829
13,991
11,493
5,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
7 / 1 / 19
10,784
899
11,128
16,874
19,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aogail
Freya
16
4 / 4 / 6
8,883
740
12,077
11,417
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 7
8,255
688
3,463
14,225
18,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
LTenny
Serqet
14
3 / 10 / 6
8,490
708
5,692
13,369
9,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
Wazuki
Awilix
16
2 / 7 / 8
8,745
729
8,129
18,002
19,997
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Apollo
XFORTINOX
Apollo
15
3 / 7 / 5
8,732
728
5,671
15,132
5,896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
44
31
Kills
12
13
Deaths
31
85
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
1
19
13.5
L
Freya
Aogail
Freya
4
4
6
1.75
L
0
3
7
1.17
L
Serqet
LTenny
Serqet
3
10
6
0.6
W
5
1
16
13
W
Ne Zha
Styx Cobra
Ne Zha
9
5
14
3.2
L
Awilix
Wazuki
Awilix
2
7
8
0.86
W
Hun Batz
6
5
17
2.9
L
Apollo
XFORTINOX
Apollo
3
7
5
0.79
W
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,190
Damage
35,032
58,884
Taken
72,145
41,692
Mitigated
59,119
18,099
Healing
15,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,044
1,888
3,696
1,639
8,456
4,314
1,134
1,442
5,408
23,120
0
L
Freya
Aogail
Freya
12,077
3,026
740
1,977
11,417
4,649
0
3,766
7,485
39,583
0
L
3,463
120
2,892
2,829
14,225
18,740
0
8,394
5,481
0
7,017
L
Serqet
LTenny
Serqet
5,692
1,036
483
531
13,369
9,837
0
5,476
7,650
0
7,272
W
14,763
1,795
1,217
1,294
10,914
6,330
1,191
1,720
8,852
22,880
0
W
Ne Zha
Styx Cobra
Ne Zha
16,264
5,194
703
1,626
11,147
6,133
781
1,361
9,632
0
30,445
L
Awilix
Wazuki
Awilix
8,129
3,541
514
1,058
18,002
19,997
0
8,184
9,544
0
12,251
W
Hun Batz
13,991
2,854
555
389
11,493
5,832
1,641
3,995
6,868
0
27,591
L
Apollo
XFORTINOX
Apollo
5,671
3,214
283
4,019
15,132
5,896
0
7,744
7,050
0
18,440
W
11,128
673
2,474
4,506
16,874
19,083
909
3,559
12,934
14,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,116
Gold Earned
43,105
117
Minions Killed
101
0
Camps Cleared
0
1,146,552
Distance Traveled
928,642
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,938
828
39
3
0
248,751
0
L
Freya
8,883
740
52
4
0
185,550
2
L
Tyr
8,255
688
6
1
0
204,739
1
L
Serqet
8,490
708
4
0
0
166,760
0
W
Raijin
9,706
809
26
2
0
223,091
4
W
Ne Zha
10,738
895
28
2
0
180,705
0
L
Awilix
8,745
729
6
1
0
167,564
0
W
Hun Batz
9,950
829
16
1
0
230,209
0
L
Apollo
8,732
728
33
3
0
204,029
0
W
Ares
10,784
899
8
1
0
263,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role