Player Matchup

Cernunnos
Cernunnos
Granqee
Cernunnos
Level 42
God Stats
2W - 3L
1,210 SR
Queue Stats
49W - 58L
1,299 Elo+
Solo
Terra
Terra
Shade_crow789
Terra
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 31L
1,436 Elo+
Party 1
Hades
Hades
Trippie_Redd-1
Hades
Level 80
God Stats
35W - 39L
1,518 SR
Queue Stats
116W - 187L
1,417 Elo+
Party 1
Team Averages
Level 55
1,409 SR
1,384 Elo+

VS

Team Averages
Level 57
1,500 SR
1,308 Elo+
Ao Kuang
Ao Kuang
Blazin Dye
Ao Kuang
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,289 Elo+
Solo
Nemesis
Nemesis
UWU_SENPAI-_-
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,329 Elo+
Party 2
Nu Wa
Nu Wa
Xnighttime04
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Granqee
Cernunnos
14
6 / 0 / 9
8,648
786
6,987
7,679
3,257
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 1 / 8
9,608
873
5,628
13,625
13,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 1 / 12
8,065
733
9,430
11,921
11,576
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blazin Dye
Ao Kuang
11
1 / 5 / 1
7,151
650
4,897
8,709
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
9
0 / 8 / 2
6,545
595
2,786
9,981
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 4 / 1
7,211
656
9,861
6,969
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
2
2
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Blazin Dye
Ao Kuang
1
5
1
0.3
W
Cernunnos
Granqee
Cernunnos
6
0
9
10.5
W
8
1
8
12
W
3
1
12
9
L
Nemesis
0
8
2
0.13
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,045
Damage
17,544
33,225
Taken
25,659
28,044
Mitigated
7,408
11,797
Healing
2,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Blazin Dye
Ao Kuang
4,897
1,195
0
1,152
8,709
2,692
0
6,242
2,467
11,836
1,013
W
Cernunnos
Granqee
Cernunnos
6,987
3,886
1,030
1,943
7,679
3,257
843
2,896
4,517
0
29,642
W
5,628
949
2,490
3,864
13,625
13,211
42
6,328
6,935
16,183
0
W
9,430
739
694
1,776
11,921
11,576
145
4,654
6,984
30,243
0
L
Nemesis
2,786
449
200
1,287
9,981
2,793
0
5,183
4,798
0
7,941
L
9,861
2,372
0
0
6,969
1,923
0
3,633
3,336
28,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,321
Gold Earned
20,907
112
Minions Killed
67
5
Camps Cleared
3
620,164
Distance Traveled
546,454
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,151
650
21
2
1
204,577
0
W
Cernunnos
8,648
786
48
4
0
213,543
1
W
Terra
9,608
873
16
1
0
226,077
1
W
Hades
8,065
733
48
4
5
180,544
4
L
Nemesis
6,545
595
12
1
0
164,054
0
L
Nu Wa
7,211
656
34
3
2
177,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role