Player Matchup

Merlin
Merlin
ArkFatNinja
Merlin
Level 57
God Stats
1W - 1L
1,299 SR
Queue Stats
16W - 24L
1,290 Elo+
Party 3
Neith
Neith
AuraKadachi
Neith
Level 61
God Stats
23W - 17L
1,664 SR
Queue Stats
272W - 279L
1,508 Elo+
Solo
Ah Puch
Ah Puch
UncleRandyy
Ah Puch
Level 121
God Stats
1W - 0L
1,507 SR
Queue Stats
35W - 30L
1,568 Elo+
Party 2
Atlas
Atlas
Zotastar
Atlas
Level 114
God Stats
6W - 8L
1,386 SR
Queue Stats
20W - 27L
1,290 Elo+
Party 3
Cliodhna
Cliodhna
thehylianloach
Cliodhna
Level 128
God Stats
1W - 0L
1,705 SR
Queue Stats
95W - 73L
1,623 Elo+
Party 2
Team Averages
Level 96
1,512 SR
1,456 Elo+

VS

Team Averages
Level 112
1,487 SR
1,440 Elo+
Ullr
Ullr
Skillfixed
Ullr
Level 160
God Stats
3W - 5L
1,485 SR
Queue Stats
20W - 30L
1,517 Elo+
Solo
Thanatos
Thanatos
Unläwful
Thanatos
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 193L
1,364 Elo+
Party 1
Tyr
Tyr
Willragequit
Tyr
Level 69
God Stats
1W - 4L
1,281 SR
Queue Stats
204W - 241L
1,374 Elo+
Party 1
Cerberus
Cerberus
YouungDart
Cerberus
Level 123
God Stats
3W - 2L
1,708 SR
Queue Stats
159W - 178L
1,493 Elo+
Solo
Hera
Hera
mak1tosh
Hera
Level 149
God Stats
7W - 11L
1,461 SR
Queue Stats
203W - 227L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 0 / 6
9,448
859
7,951
2,067
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 6
8,389
763
9,137
10,809
4,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
UncleRandyy
Ah Puch
17
8 / 2 / 7
9,432
857
12,681
7,393
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Zotastar
Atlas
13
0 / 1 / 9
8,061
733
5,398
8,105
7,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
17
8 / 2 / 8
9,674
879
14,540
9,613
3,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 3
8,805
800
4,577
11,512
4,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
Unläwful
Thanatos
13
2 / 6 / 1
7,833
712
4,685
10,899
3,653
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 5
7,610
692
3,926
16,751
14,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cerberus
YouungDart
Cerberus
14
1 / 4 / 5
8,139
740
4,398
13,746
13,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
16
4 / 3 / 1
8,839
804
9,176
7,384
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
20
Kills
8
8
Deaths
20
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
0
6
4
W
3
3
6
2
L
1
2
3
1.25
W
Ah Puch
UncleRandyy
Ah Puch
8
2
7
5.75
L
Thanatos
Unläwful
Thanatos
2
6
1
0.42
L
0
5
5
0.5
L
Cerberus
YouungDart
Cerberus
1
4
5
0.88
W
Atlas
Zotastar
Atlas
0
1
9
4.5
L
Hera
4
3
1
1.5
W
Cliodhna
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,707
Damage
26,762
37,987
Taken
60,292
19,698
Mitigated
38,022
13,052
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,951
0
0
0
2,067
759
0
551
1,516
53,813
0
W
9,137
4,134
0
4,333
10,809
4,830
0
3,834
6,975
0
32,435
L
4,577
1,120
0
1,137
11,512
4,384
248
5,415
6,097
0
41,874
W
Ah Puch
UncleRandyy
Ah Puch
12,681
1,315
0
3,732
7,393
2,570
236
2,134
5,259
36,394
0
L
Thanatos
Unläwful
Thanatos
4,685
636
0
4,027
10,899
3,653
0
4,911
5,988
0
17,055
L
3,926
295
0
1,562
16,751
14,040
0
6,187
10,564
0
10,820
L
Cerberus
YouungDart
Cerberus
4,398
70
285
1,922
13,746
13,387
0
6,449
7,297
14,748
0
W
Atlas
Zotastar
Atlas
5,398
1,343
0
2,437
8,105
7,544
0
3,235
4,870
14,727
0
L
Hera
9,176
2,046
31
1,583
7,384
2,558
34
3,068
4,316
31,878
0
W
Cliodhna
14,540
334
0
2,550
9,613
3,995
272
3,820
5,793
0
29,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,004
Gold Earned
41,226
239
Minions Killed
248
0
Camps Cleared
0
1,227,618
Distance Traveled
1,237,070
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,448
859
110
10
0
242,016
0
W
Neith
8,389
763
42
4
0
233,092
1
L
Ullr
8,805
800
98
9
0
254,452
0
W
Ah Puch
9,432
857
41
4
0
230,785
2
L
Thanatos
7,833
712
18
2
0
235,847
1
L
Tyr
7,610
692
28
3
0
254,777
0
L
Cerberus
8,139
740
21
2
0
246,231
2
W
Atlas
8,061
733
12
1
0
246,994
2
L
Hera
8,839
804
83
8
0
245,763
1
W
Cliodhna
9,674
879
34
3
0
274,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role