Player Matchup

Nu Wa
Nu Wa
BakedBean007631
Nu Wa
Level 105
God Stats
4W - 6L
1,389 SR
Queue Stats
128W - 228L
1,419 Elo+
Party 1
Chiron
Chiron
JaboiRawdog
Chiron
Level 127
God Stats
19W - 13L
1,564 SR
Queue Stats
102W - 112L
1,495 Elo+
Solo
Ymir
Ymir
LittleLuc16
Ymir
Level 107
God Stats
2W - 4L
1,194 SR
Queue Stats
111W - 201L
1,400 Elo+
Party 1
Guan Yu
Guan Yu
Shadow12345iz8
Guan Yu
Level 104
God Stats
7W - 2L
1,845 SR
Queue Stats
67W - 74L
1,536 Elo+
Party 1
Apollo
Apollo
WorldlyDevotee6
Apollo
Level 148
God Stats
2W - 0L
1,817 SR
Queue Stats
130W - 224L
1,468 Elo+
Party 1
Team Averages
Level 118
1,562 SR
1,464 Elo+

VS

Team Averages
Level 126
1,427 SR
1,521 Elo+
Nox
Nox
 
Nox
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
I1LU51ONR4V3R
Chaac
Level 140
God Stats
5W - 1L
1,500 SR
Queue Stats
448W - 487L
1,576 Elo+
Solo
Merlin
Merlin
IvarTheBonxless
Merlin
Level 69
God Stats
22W - 24L
1,529 SR
Queue Stats
142W - 150L
1,524 Elo+
Solo
Nemesis
Nemesis
Julioarg9413
Nemesis
Level 159
God Stats
2W - 12L
1,049 SR
Queue Stats
589W - 607L
1,503 Elo+
Solo
Medusa
Medusa
jcristales0
Medusa
Level 116
God Stats
7W - 11L
1,558 SR
Queue Stats
198W - 224L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 14
10,197
784
11,791
10,264
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
18
4 / 1 / 13
10,522
809
12,287
11,301
5,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 4 / 17
11,108
854
7,550
20,421
24,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 4 / 11
10,348
796
12,262
19,232
23,271
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

18
9 / 4 / 9
11,006
847
16,322
14,229
6,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 8 / 5
8,679
668
10,774
11,643
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 7 / 9
8,869
682
6,545
16,125
17,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 5 / 7
9,887
761
16,631
11,167
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Julioarg9413
Nemesis
17
5 / 4 / 4
9,762
751
12,031
16,598
4,830
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
16
3 / 6 / 6
9,150
704
10,476
14,615
4,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
48
30
Kills
17
17
Deaths
30
64
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
8
5
0.56
W
5
4
14
3
L
2
7
9
0.93
L
5
5
7
1.7
W
Chiron
4
1
13
10.5
L
Nemesis
Julioarg9413
Nemesis
5
4
4
1.75
W
5
4
17
3.38
W
7
4
11
3.13
W
9
4
9
3.38
L
Medusa
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,212
Damage
56,457
75,447
Taken
70,148
63,162
Mitigated
34,599
20,075
Healing
6,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,774
215
0
190
11,643
3,329
0
2,391
9,252
21,517
0
W
11,791
3,772
544
2,173
10,264
3,884
1,025
4,954
5,150
31,882
0
L
6,545
743
0
3,573
16,125
17,704
15
2,723
13,402
0
20,699
L
16,631
551
0
0
11,167
4,120
0
2,708
8,459
41,422
0
W
Chiron
12,287
3,420
1,397
3,353
11,301
5,104
3,056
3,912
7,221
0
40,552
L
Nemesis
Julioarg9413
Nemesis
12,031
2,209
0
1,716
16,598
4,830
165
5,905
10,693
0
36,291
W
7,550
1,243
0
1,233
20,421
24,148
428
8,049
12,026
18,197
0
W
12,262
1,168
5,438
5,437
19,232
23,271
28
5,045
13,859
0
29,449
W
16,322
9,425
0
500
14,229
6,755
4,584
4,291
9,786
0
45,272
L
Medusa
10,476
3,129
0
1,260
14,615
4,616
0
5,614
9,001
0
35,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,181
Gold Earned
46,347
223
Minions Killed
215
0
Camps Cleared
0
1,285,828
Distance Traveled
1,138,334
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,679
668
25
2
0
224,069
0
W
Nu Wa
10,197
784
29
2
0
233,078
3
L
Chaac
8,869
682
21
2
0
213,615
1
L
Merlin
9,887
761
57
4
0
211,665
2
W
Chiron
10,522
809
73
6
0
260,888
2
L
Nemesis
9,762
751
70
5
0
272,762
2
W
Ymir
11,108
854
25
2
0
226,107
0
W
Guan Yu
10,348
796
32
2
0
296,277
2
W
Apollo
11,006
847
64
5
0
269,478
1
L
Medusa
9,150
704
42
3
0
216,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role