Player Matchup

Scylla
Scylla
Ishimora
Scylla
Level 129
God Stats
7W - 4L
1,670 SR
Queue Stats
302W - 312L
1,526 Elo+
Party 2
Athena
Athena
PandaJahammer
Athena
Level 51
God Stats
5W - 2L
1,456 SR
Queue Stats
36W - 33L
1,393 Elo+
Party 2
King Arthur
King Arthur
SirAnubisMax
King Arthur
Level 112
God Stats
5W - 7L
1,478 SR
Queue Stats
178W - 182L
1,540 Elo+
Party 2
Chiron
Chiron
WrithingVoid
Chiron
Level 160
God Stats
7W - 7L
1,364 SR
Queue Stats
123W - 137L
1,360 Elo+
Solo
Nemesis
Nemesis
vampkwin
Nemesis
Level 59
God Stats
9W - 13L
1,519 SR
Queue Stats
221W - 264L
1,362 Elo+
Solo
Team Averages
Level 102
1,497 SR
1,436 Elo+

VS

Team Averages
Level 75
1,510 SR
1,377 Elo+
Bacchus
Bacchus
Giant flying fo
Bacchus
Level 68
God Stats
4W - 3L
1,478 SR
Queue Stats
198W - 255L
1,463 Elo+
Party 3
Poseidon
Poseidon
NUT-PeAnUtS
Poseidon
Level 79
God Stats
33W - 34L
1,418 SR
Queue Stats
579W - 603L
1,420 Elo+
Party 1
Terra
Terra
Ronic SadBat
Terra
Level 112
God Stats
19W - 15L
1,565 SR
Queue Stats
151W - 178L
1,479 Elo+
Party 3
Anubis
Anubis
Royal Umbreon
Anubis
Level 75
God Stats
3W - 6L
1,500 SR
Queue Stats
58W - 74L
1,120 Elo+
Party 3
Neith
Neith
mrcvlls
Neith
Level 42
God Stats
12W - 10L
1,586 SR
Queue Stats
80W - 65L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ishimora
Scylla
13
1 / 1 / 5
8,549
475
8,360
5,958
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 8
8,291
461
3,311
13,126
11,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
SirAnubisMax
King Arthur
16
7 / 3 / 5
10,535
585
13,194
17,808
13,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
14
4 / 2 / 4
9,115
506
10,856
13,277
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
vampkwin
Nemesis
15
13 / 1 / 4
10,014
556
13,413
11,752
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 4
8,285
460
5,959
14,201
15,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
NUT-PeAnUtS
Poseidon
11
1 / 8 / 0
7,364
409
5,137
11,227
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 9 / 4
7,159
398
10,495
17,693
12,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 2
7,999
444
5,698
13,675
5,374
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
mrcvlls
Neith
13
3 / 1 / 1
8,563
476
8,328
10,207
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
25
Kills
8
8
Deaths
25
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Scylla
Ishimora
Scylla
1
1
5
3.5
L
Poseidon
NUT-PeAnUtS
Poseidon
1
8
0
0.13
W
0
1
8
4
L
0
9
4
0.22
L
1
3
2
0.67
W
King Arthur
SirAnubisMax
King Arthur
7
3
5
3.17
W
Chiron
4
2
4
3
L
Neith
mrcvlls
Neith
3
1
1
3.5
W
Nemesis
vampkwin
Nemesis
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,134
Damage
35,617
61,921
Taken
67,003
36,450
Mitigated
39,170
25,540
Healing
19,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,959
946
234
1,892
14,201
15,587
0
2,481
11,720
18,459
0
W
Scylla
Ishimora
Scylla
8,360
337
0
1,460
5,958
2,028
0
4,075
1,883
58,305
0
L
Poseidon
NUT-PeAnUtS
Poseidon
5,137
1,206
0
2,545
11,227
2,869
459
990
10,237
38,883
0
W
3,311
724
498
4,448
13,126
11,571
228
5,278
7,848
18,415
1,933
L
10,495
1,505
2,369
3,794
17,693
12,054
0
2,611
15,082
42,020
0
L
5,698
611
560
4,292
13,675
5,374
520
3,880
9,795
38,281
0
W
King Arthur
SirAnubisMax
King Arthur
13,194
2,401
0
6,951
17,808
13,874
100
7,140
10,668
0
72,071
W
Chiron
10,856
4,161
1,030
7,485
13,277
3,898
2,794
3,566
9,711
0
60,490
L
Neith
mrcvlls
Neith
8,328
4,425
0
4,176
10,207
3,286
982
1,486
8,721
0
40,561
W
Nemesis
vampkwin
Nemesis
13,413
4,985
0
3,668
11,752
5,079
0
7,230
4,522
0
47,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,504
Gold Earned
39,370
443
Minions Killed
302
0
Camps Cleared
0
1,723,847
Distance Traveled
1,498,577
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,285
460
11
1
0
349,896
2
W
Scylla
8,549
475
89
5
0
305,604
6
L
Poseidon
7,364
409
83
5
0
218,102
2
W
Athena
8,291
461
40
2
0
360,744
2
L
Terra
7,159
398
64
4
0
350,668
2
L
Anubis
7,999
444
78
4
0
306,112
8
W
King Arthur
10,535
585
142
8
0
330,500
4
W
Chiron
9,115
506
107
6
0
322,408
2
L
Neith
8,563
476
66
4
0
273,799
4
W
Nemesis
10,014
556
65
4
0
404,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role