Player Matchup

Erlang Shen
Erlang Shen
BudBudNen
Erlang Shen
Level 149
God Stats
6W - 6L
1,736 SR
Queue Stats
320W - 276L
1,714 Elo+
Party 1
Cabrakan
Cabrakan
Orhka
Cabrakan
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 257L
1,570 Elo+
Solo
Rama
Rama
SendFeetPicsPls
Rama
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 31L
1,844 Elo+
Party 1
Shiva
Shiva
TheLight
Shiva
Level 143
God Stats
1W - 3L
1,506 SR
Queue Stats
138W - 85L
1,744 Elo+
Party 1
Tiamat
Tiamat
rainoffirenc
Tiamat
Level 142
God Stats
0W - 1L
1,540 SR
Queue Stats
85W - 62L
1,677 Elo+
Solo
Team Averages
Level 130
1,556 SR
1,710 Elo+

VS

Team Averages
Level 138
1,610 SR
1,655 Elo+
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DGRIFFIN98
Odin
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 59L
1,721 Elo+
Party 2
Artio
Artio
Metaphoric
Artio
Level 155
God Stats
2W - 0L
1,548 SR
Queue Stats
256W - 234L
1,617 Elo+
Solo
Achilles
Achilles
aithusaa
Achilles
Level 129
God Stats
7W - 4L
1,564 SR
Queue Stats
36W - 27L
1,734 Elo+
Party 2
Zeus
Zeus
xraytrey
Zeus
Level 108
God Stats
3W - 0L
1,936 SR
Queue Stats
262W - 212L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BudBudNen
Erlang Shen
16
0 / 2 / 2
8,831
552
5,937
14,087
12,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
Orhka
Cabrakan
11
2 / 7 / 5
7,484
468
7,198
15,889
15,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 2 / 5
9,280
580
7,849
13,442
3,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
TheLight
Shiva
15
2 / 2 / 4
8,295
518
5,441
11,529
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
14
5 / 4 / 1
8,614
538
5,630
9,793
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
4 / 4 / 2
9,942
621
8,752
12,293
3,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 2 / 7
10,261
641
9,726
9,656
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artio
12
2 / 2 / 8
8,503
531
8,799
15,037
12,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
aithusaa
Achilles
16
3 / 1 / 1
10,088
631
8,629
11,583
12,087
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
16
4 / 3 / 5
10,074
630
12,352
8,630
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
12
Kills
17
17
Deaths
12
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
4
2
1.25
L
Erlang Shen
BudBudNen
Erlang Shen
0
2
2
0.5
W
4
2
7
3.75
W
Artio
2
2
8
3
L
Cabrakan
Orhka
Cabrakan
2
7
5
0.64
L
3
2
5
2.75
L
Shiva
TheLight
Shiva
2
2
4
2
W
Achilles
aithusaa
Achilles
3
1
1
3.5
L
Tiamat
5
4
1
1.38
W
Zeus
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,055
Damage
48,258
64,740
Taken
57,199
42,619
Mitigated
35,369
21,031
Healing
17,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,752
6,929
0
4,777
12,293
3,867
1,841
1,611
10,682
0
68,338
L
Erlang Shen
BudBudNen
Erlang Shen
5,937
3,126
0
6,364
14,087
12,535
0
58
14,029
0
65,238
W
9,726
3,146
0
3,609
9,656
3,965
556
1,444
8,212
0
71,083
W
Artio
8,799
1,518
949
4,164
15,037
12,671
13
5,273
9,764
19,521
1,471
L
Cabrakan
Orhka
Cabrakan
7,198
1,406
0
1,838
15,889
15,163
0
9,761
6,128
20,118
0
L
7,849
5,714
0
5,467
13,442
3,995
0
3,193
10,249
0
69,001
L
Shiva
TheLight
Shiva
5,441
1,197
507
5,067
11,529
6,759
0
2,875
8,654
0
55,567
W
Achilles
aithusaa
Achilles
8,629
3,544
0
2,697
11,583
12,087
63
987
10,596
0
64,857
L
Tiamat
5,630
922
0
1,788
9,793
4,167
23
4,270
5,523
46,872
0
W
Zeus
12,352
1,683
0
1,630
8,630
2,779
535
3,830
4,800
83,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,504
Gold Earned
48,868
515
Minions Killed
554
0
Camps Cleared
0
1,606,199
Distance Traveled
1,656,652
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,942
621
132
8
0
301,069
4
L
Erlang Shen
8,831
552
150
9
0
328,757
4
W
Odin
10,261
641
124
8
0
374,464
3
W
Artio
8,503
531
18
1
0
345,350
6
L
Cabrakan
7,484
468
32
2
0
304,676
3
L
Rama
9,280
580
133
8
0
312,986
7
L
Shiva
8,295
518
98
6
0
377,134
5
W
Achilles
10,088
631
130
8
0
339,501
3
L
Tiamat
8,614
538
102
6
0
282,646
0
W
Zeus
10,074
630
150
9
0
296,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role