Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CallantCody
Morgan Le Fay
Level 146
God Stats
12W - 11L
1,555 SR
Queue Stats
272W - 292L
1,426 Elo+
Solo
Achilles
Achilles
I am YESUS
Achilles
Level 126
God Stats
6W - 12L
1,216 SR
Queue Stats
182W - 194L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
IrishBull
Gilgamesh
Level 17
God Stats
1W - 1L
1,692 SR
Queue Stats
25W - 27L
1,362 Elo+
Party 1
Athena
Athena
trethekillercrok
Athena
Level 77
God Stats
1W - 7L
1,418 SR
Queue Stats
252W - 271L
1,363 Elo+
Party 1
Team Averages
Level 105
1,476 SR
1,420 Elo+

VS

Team Averages
Level 126
1,451 SR
1,431 Elo+
Cabrakan
Cabrakan
CEG2020
Cabrakan
Level 143
God Stats
55W - 59L
1,765 SR
Queue Stats
129W - 126L
1,500 Elo+
Solo
Ravana
Ravana
C_Rhymes_Crimes
Ravana
Level 129
God Stats
5W - 3L
1,569 SR
Queue Stats
112W - 126L
1,408 Elo+
Solo
Cupid
Cupid
LordSerrator_420
Cupid
Level 107
God Stats
4W - 2L
1,326 SR
Queue Stats
94W - 82L
1,495 Elo+
Solo
Osiris
Osiris
Selfmade_R4J4
Osiris
Level 149
God Stats
3W - 3L
1,278 SR
Queue Stats
88W - 118L
1,351 Elo+
Party 2
Scylla
Scylla
Skyy_Love25
Scylla
Level 100
God Stats
5W - 2L
1,318 SR
Queue Stats
128W - 141L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 6 / 1
5,422
452
6,390
9,730
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
CallantCody
Morgan Le Fay
11
1 / 2 / 0
6,513
543
5,407
6,922
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
I am YESUS
Achilles
8
0 / 1 / 0
5,238
437
625
4,451
3,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
IrishBull
Gilgamesh
9
5 / 4 / 0
6,422
535
5,512
10,792
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 0
5,547
462
3,211
9,602
5,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CEG2020
Cabrakan
10
1 / 0 / 7
6,379
532
4,124
9,677
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 0
7,621
635
2,630
2,582
1,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 5
6,899
575
6,242
6,371
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 3 / 4
7,288
607
8,211
8,838
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
12
2 / 2 / 2
7,054
588
4,688
5,255
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
6
Kills
14
15
Deaths
6
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
6
1
0.08
W
Cabrakan
CEG2020
Cabrakan
1
0
7
4.5
W
2
1
0
2
L
Morgan Le Fay
CallantCody
Morgan Le Fay
1
2
0
0.5
L
Achilles
I am YESUS
Achilles
0
1
0
0
L
Gilgamesh
IrishBull
Gilgamesh
5
4
0
1.25
W
3
0
5
5.5
W
6
3
4
2.67
W
Scylla
2
2
2
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,145
Damage
25,895
41,497
Taken
32,723
17,630
Mitigated
16,954
8,933
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,390
3,737
0
2,015
9,730
1,959
732
2,088
7,642
0
30,567
W
Cabrakan
CEG2020
Cabrakan
4,124
558
296
4,913
9,677
5,791
0
2,664
7,013
17,665
0
W
2,630
1,021
0
878
2,582
1,375
248
129
2,422
0
43,444
L
Morgan Le Fay
CallantCody
Morgan Le Fay
5,407
571
0
1,750
6,922
1,859
0
3,447
3,475
42,688
0
L
Achilles
I am YESUS
Achilles
625
146
0
590
4,451
3,343
0
0
4,451
4,237
12,898
L
Gilgamesh
IrishBull
Gilgamesh
5,512
1,649
0
1,370
10,792
4,480
0
1,682
9,110
0
28,500
W
6,242
4,122
541
3,281
6,371
1,858
672
1,657
4,714
0
40,282
W
8,211
3,427
0
1,905
8,838
6,299
0
1,577
7,237
0
35,729
W
Scylla
4,688
494
0
418
5,255
1,631
0
2,720
2,535
35,848
0
L
3,211
605
850
2,358
9,602
5,989
0
1,595
8,007
20,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,142
Gold Earned
35,241
248
Minions Killed
329
0
Camps Cleared
0
1,034,760
Distance Traveled
1,233,629
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,422
452
51
4
0
193,827
0
W
Cabrakan
6,379
532
28
2
0
231,448
5
W
Ravana
7,621
635
101
8
0
235,481
1
L
Morgan Le Fay
6,513
543
74
6
0
237,619
2
L
Achilles
5,238
437
35
3
0
127,665
2
L
Gilgamesh
6,422
535
50
4
0
240,031
1
W
Cupid
6,899
575
75
6
0
239,585
4
W
Osiris
7,288
607
59
5
0
279,878
1
W
Scylla
7,054
588
66
6
0
247,237
4
L
Athena
5,547
462
38
3
0
235,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role