Player Matchup

Ra
Ra
BaebeeRage
Ra
Level 14
God Stats
1W - 0L
1,869 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Lvl5Totodile
Ymir
Level 53
God Stats
1W - 0L
1,765 SR
Queue Stats
2W - 3L
1,282 Elo+
Party 2
Cupid
Cupid
PERPADOX
Cupid
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 16L
1,132 Elo+
Party 2
Team Averages
Level 44
1,711 SR
1,305 Elo+

VS

Team Averages
Level 49
1,404 SR
1,545 Elo+
Ullr
Ullr
Bízarre
Ullr
Level 87
God Stats
7W - 10L
1,438 SR
Queue Stats
308W - 243L
1,555 Elo+
Party 1
Ra
Ra
Idkproburmom
Ra
Level 33
God Stats
0W - 2L
1,378 SR
Queue Stats
174W - 126L
1,494 Elo+
Party 1
Ares
Ares
ratchetboi
Ares
Level 28
God Stats
2W - 5L
1,395 SR
Queue Stats
66W - 55L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 11
9,083
649
4,467
7,880
4,066
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 12
10,970
784
10,999
17,357
22,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
PERPADOX
Cupid
17
13 / 0 / 2
11,311
808
21,455
8,436
3,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 4 / 2
8,281
592
8,863
13,496
5,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 8 / 2
8,219
587
5,633
10,725
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 1
8,783
627
8,019
16,893
18,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
16
Kills
3
3
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
3
11
1.83
L
Ullr
1
4
2
0.5
L
1
8
2
0.25
W
3
0
12
9
W
Cupid
PERPADOX
Cupid
13
0
2
14
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,921
Damage
22,515
33,673
Taken
41,114
30,563
Mitigated
28,454
7,253
Healing
5,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,467
1,578
1,241
1,064
7,880
4,066
559
3,848
4,032
25,582
0
L
Ullr
8,863
2,883
0
2,307
13,496
5,867
212
4,462
9,034
0
36,097
L
5,633
106
625
803
10,725
4,555
33
4,458
6,267
29,491
0
W
10,999
2,768
0
2,565
17,357
22,804
232
6,606
10,751
27,715
0
W
Cupid
PERPADOX
Cupid
21,455
10,713
219
2,164
8,436
3,693
1,777
3,742
4,694
0
48,564
L
8,019
321
0
1,795
16,893
18,032
0
6,895
9,998
15,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,364
Gold Earned
25,283
138
Minions Killed
126
5
Camps Cleared
5
771,045
Distance Traveled
734,928
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,083
649
43
3
1
227,598
3
L
Ullr
8,281
592
54
4
4
250,561
1
L
Ra
8,219
587
58
4
0
250,245
0
W
Ymir
10,970
784
26
2
1
262,129
1
W
Cupid
11,311
808
69
5
3
281,318
4
L
Ares
8,783
627
14
1
1
234,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role