Player Matchup

Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Krallum
Persephone
Level 117
God Stats
2W - 1L
1,755 SR
Queue Stats
38W - 22L
1,623 Elo+
Party 1
Team Averages
Level 127
1,585 SR
1,541 Elo+

VS

Team Averages
Level 44
1,556 SR
1,404 Elo+
Eset
Eset
Craysaurus
Eset
Level 17
God Stats
1W - 1L
1,637 SR
Queue Stats
9W - 12L
1,348 Elo+
Party 2
Izanami
Izanami
Dan1722
Izanami
Level 30
God Stats
3W - 3L
1,530 SR
Queue Stats
18W - 16L
1,451 Elo+
Party 2
Cerberus
Cerberus
minuspluseDerpy
Cerberus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
8 / 0 / 6
8,433
843
8,868
11,271
11,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
 
Vamana
12
3 / 1 / 7
7,896
790
6,184
8,754
8,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Krallum
Persephone
14
4 / 0 / 8
8,456
846
15,425
7,357
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,652
565
4,669
8,460
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Dan1722
Izanami
9
0 / 7 / 1
6,323
632
4,719
9,638
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
10
1 / 3 / 0
6,851
685
4,469
16,100
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
15
Kills
1
1
Deaths
15
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
8
0
6
11
W
Vamana
 
Vamana
3
1
7
6.5
L
0
5
0
0
L
Izanami
Dan1722
Izanami
0
7
1
0.07
W
Persephone
Krallum
Persephone
4
0
8
8
L
Cerberus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,477
Damage
13,857
27,382
Taken
34,198
22,589
Mitigated
15,460
12,450
Healing
6,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,868
3,186
1,242
5,370
11,271
11,215
317
3,279
7,744
0
16,266
W
Vamana
 
Vamana
6,184
3,924
0
3,842
8,754
8,862
1,132
3,393
5,187
0
25,855
L
4,669
320
833
1,052
8,460
2,312
0
4,212
4,122
12,179
0
L
Izanami
Dan1722
Izanami
4,719
2,995
0
435
9,638
3,021
0
4,349
5,057
0
21,765
W
Persephone
Krallum
Persephone
15,425
1,224
0
1,996
7,357
2,512
770
2,574
4,659
44,330
0
L
Cerberus
4,469
379
0
4,296
16,100
10,127
0
6,864
8,974
9,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,785
Gold Earned
18,826
142
Minions Killed
86
9
Camps Cleared
0
585,595
Distance Traveled
468,892
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,433
843
23
2
4
191,392
1
W
Vamana
7,896
790
36
4
4
182,573
2
L
Eset
5,652
565
11
1
0
144,903
0
L
Izanami
6,323
632
51
5
0
156,112
4
W
Persephone
8,456
846
83
8
1
211,630
3
L
Cerberus
6,851
685
24
2
0
167,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role