Player Matchup

Loki
Loki
Masters
 
Loki
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond II
Draíden
Janus
Diamond II
Level 140
God Stats
31W - 24L
1,694 SR
Queue Stats
293W - 275L
2,255 MMR
Solo
Ymir
Ymir
Diamond IV
LilkingDJ
Ymir
Diamond IV
Level 140
God Stats
12W - 5L
1,806 SR
Queue Stats
169W - 155L
2,110 MMR
Party 2
Cerberus
Cerberus
Masters
Reveilarc
Cerberus
Masters
Level 152
God Stats
5W - 1L
2,031 SR
Queue Stats
355W - 328L
2,151 MMR
Party 2
Apollo
Apollo
Diamond V
nadrooJ
Apollo
Diamond V
Level 109
God Stats
5W - 1L
2,030 SR
Queue Stats
35W - 21L
2,184 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,812 SR
2,040 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,603 SR
1,909 MMR
Shiva
Shiva
Platinum I
 
Shiva
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Diamond V
 
Susano
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum I
Firel0rdAzula
Hera
Platinum I
Level 160
God Stats
60W - 44L
1,747 SR
Queue Stats
202W - 181L
2,082 MMR
Party 1
Medusa
Medusa
Diamond II
HeartG0ld
Medusa
Diamond II
Level 153
God Stats
3W - 5L
1,481 SR
Queue Stats
118W - 101L
2,282 MMR
Solo
Fafnir
Fafnir
Diamond IV
TheBetterBirdman
Fafnir
Diamond IV
Level 88
God Stats
3W - 2L
1,789 SR
Queue Stats
343W - 339L
2,179 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
3 / 3 / 5
9,214
576
5,911
10,603
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Draíden
Janus
18
3 / 0 / 5
10,652
666
7,781
6,060
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
2 / 1 / 13
9,126
570
5,731
13,707
14,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Reveilarc
Cerberus
14
1 / 1 / 5
8,962
560
3,191
8,999
8,445
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
nadrooJ
Apollo
17
16 / 2 / 0
11,254
703
18,198
11,511
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
GebCliodhnaRama

VS

Bans
KaliBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 2 / 1
9,103
569
9,370
10,331
7,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Susano
 
Susano
13
2 / 6 / 0
7,548
472
4,871
12,460
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 5 / 1
8,149
509
5,297
7,858
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
HeartG0ld
Medusa
12
1 / 9 / 1
7,208
451
4,305
13,800
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 2
7,274
455
4,233
10,715
11,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
25
Kills
7
7
Deaths
25
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
3
5
1.83
L
Shiva
 
Shiva
3
2
1
1.75
L
Susano
 
Susano
2
6
0
0.33
W
Janus
Draíden
Janus
3
0
5
5.5
L
1
5
1
0.3
L
Medusa
HeartG0ld
Medusa
1
9
1
0.17
W
Ymir
2
1
13
8.5
W
Cerberus
Reveilarc
Cerberus
1
1
5
3.5
L
0
3
2
0.33
W
Apollo
nadrooJ
Apollo
16
2
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,812
Damage
28,076
50,880
Taken
55,164
34,223
Mitigated
28,473
17,335
Healing
12,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,911
1,509
0
3,976
10,603
3,938
68
747
9,856
0
63,962
L
Shiva
 
Shiva
9,370
1,275
0
3,923
10,331
7,530
0
3,035
7,296
0
59,822
L
Susano
 
Susano
4,871
1,035
0
3,373
12,460
3,874
0
5,084
7,376
0
42,271
W
Janus
Draíden
Janus
7,781
378
0
2,858
6,060
2,090
0
2,301
3,759
103,685
0
L
5,297
1,554
0
417
7,858
3,035
0
2,918
4,940
53,992
0
L
Medusa
HeartG0ld
Medusa
4,305
2,268
0
1,392
13,800
2,112
0
1,445
12,355
0
44,455
W
Ymir
5,731
1,494
0
1,690
13,707
14,580
429
5,009
8,698
17,199
4,309
W
Cerberus
Reveilarc
Cerberus
3,191
118
0
3,202
8,999
8,445
0
225
8,774
53,972
0
L
4,233
699
0
3,036
10,715
11,922
0
3,344
7,371
17,810
0
W
Apollo
nadrooJ
Apollo
18,198
12,963
0
5,609
11,511
5,170
3,933
1,248
10,263
0
71,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,208
Gold Earned
39,282
608
Minions Killed
444
0
Camps Cleared
0
1,671,783
Distance Traveled
1,500,562
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,214
576
114
7
0
354,577
4
L
Shiva
9,103
569
141
9
0
343,889
5
L
Susano
7,548
472
85
5
0
304,738
5
W
Janus
10,652
666
210
13
0
361,037
4
L
Hera
8,149
509
131
8
0
276,132
4
L
Medusa
7,208
451
81
5
0
269,474
3
W
Ymir
9,126
570
23
1
0
298,370
2
W
Cerberus
8,962
560
138
9
0
349,247
6
L
Fafnir
7,274
455
6
0
0
306,329
6
W
Apollo
11,254
703
123
8
0
308,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role