Player Matchup

Jormungandr
Jormungandr
Aldo-Apache2
Jormungandr
Level 160
God Stats
30W - 21L
1,698 SR
Queue Stats
1,008W - 734L
1,590 Elo+
Party 1
Arachne
Arachne
KING-AT-SNIPERS
Arachne
Level 160
God Stats
1W - 2L
1,730 SR
Queue Stats
188W - 172L
1,627 Elo+
Party 3
Hades
Hades
Pacifist_Hope
Hades
Level 159
God Stats
3W - 1L
1,835 SR
Queue Stats
385W - 281L
1,568 Elo+
Party 1
Discordia
Discordia
cool29
Discordia
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 67L
1,615 Elo+
Party 1
Nu Wa
Nu Wa
warxa9mas
Nu Wa
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 58L
1,547 Elo+
Party 3
Team Averages
Level 156
1,653 SR
1,589 Elo+

VS

Team Averages
Level 108
1,474 SR
1,585 Elo+
Danzaburou
Danzaburou
KSLK17
Danzaburou
Level 148
God Stats
10W - 5L
1,390 SR
Queue Stats
498W - 283L
1,710 Elo+
Party 2
Sylvanus
Sylvanus
MickleRick
Sylvanus
Level 83
God Stats
8W - 13L
1,378 SR
Queue Stats
399W - 351L
1,588 Elo+
Solo
Shiva
Shiva
PwinUltra
Shiva
Level 129
God Stats
20W - 14L
1,591 SR
Queue Stats
161W - 149L
1,480 Elo+
Solo
Achilles
Achilles
SergioDauden97
Achilles
Level 46
God Stats
1W - 1L
1,330 SR
Queue Stats
50W - 55L
1,408 Elo+
Solo
Ra
Ra
pyp33672
Ra
Level 136
God Stats
19W - 8L
1,681 SR
Queue Stats
1,298W - 580L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aldo-Apache2
Jormungandr
20
3 / 3 / 2
12,192
488
11,853
22,637
10,387
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 7 / 5
11,325
453
5,688
23,414
9,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 6 / 3
12,641
506
15,857
21,436
13,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
cool29
Discordia
17
1 / 8 / 2
10,934
437
9,270
12,815
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
warxa9mas
Nu Wa
20
3 / 10 / 3
13,008
520
20,197
20,610
7,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KSLK17
Danzaburou
20
18 / 2 / 5
17,555
702
27,801
22,920
9,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
MickleRick
Sylvanus
19
2 / 1 / 18
12,174
487
10,690
25,303
22,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
PwinUltra
Shiva
19
4 / 4 / 4
12,754
510
14,222
24,019
14,828
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
10
0 / 4 / 0
8,968
359
1,191
8,718
4,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 2 / 11
15,242
610
21,184
15,200
7,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
13
Kills
34
34
Deaths
13
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aldo-Apache2
Jormungandr
3
3
2
1.33
L
1
7
5
0.5
W
Danzaburou
KSLK17
Danzaburou
18
2
5
10.25
W
Sylvanus
MickleRick
Sylvanus
2
1
18
11
L
5
6
3
1.08
W
Shiva
PwinUltra
Shiva
4
4
4
1.5
W
Achilles
0
4
0
0
L
Discordia
cool29
Discordia
1
8
2
0.25
W
10
2
11
7.75
L
Nu Wa
warxa9mas
Nu Wa
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,865
Damage
75,088
100,912
Taken
96,160
45,338
Mitigated
59,054
29,136
Healing
45,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aldo-Apache2
Jormungandr
11,853
1,414
0
7,725
22,637
10,387
0
8,424
13,939
104,023
0
L
5,688
2,982
0
7,247
23,414
9,509
268
6,566
16,724
0
75,623
W
Danzaburou
KSLK17
Danzaburou
27,801
16,525
0
13,497
22,920
9,678
4,840
12,420
10,500
0
158,894
W
Sylvanus
MickleRick
Sylvanus
10,690
1,807
3,408
9,512
25,303
22,801
124
15,047
10,256
40,026
9,044
L
15,857
2,811
263
8,521
21,436
13,553
0
6,186
14,238
80,101
0
W
Shiva
PwinUltra
Shiva
14,222
3,115
188
4,693
24,019
14,828
38
14,125
9,686
0
89,833
W
Achilles
1,191
423
0
1,087
8,718
4,562
0
5,521
3,197
0
23,784
L
Discordia
cool29
Discordia
9,270
95
0
633
12,815
4,263
534
5,429
7,230
77,010
0
W
21,184
1,777
5,470
7,655
15,200
7,185
710
9,176
6,024
148,512
0
L
Nu Wa
warxa9mas
Nu Wa
20,197
6,324
0
4,747
20,610
7,626
495
3,902
16,676
93,359
9,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,100
Gold Earned
66,693
740
Minions Killed
738
0
Camps Cleared
0
2,318,860
Distance Traveled
2,104,199
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,192
488
187
7
0
488,315
3
L
Arachne
11,325
453
98
4
0
563,683
2
W
Danzaburou
17,555
702
203
8
0
455,651
6
W
Sylvanus
12,174
487
66
3
0
434,554
0
L
Hades
12,641
506
156
6
0
413,947
5
W
Shiva
12,754
510
140
6
0
500,881
1
W
Achilles
8,968
359
47
2
0
173,159
0
L
Discordia
10,934
437
137
5
0
432,278
5
W
Ra
15,242
610
282
11
0
539,954
8
L
Nu Wa
13,008
520
162
6
0
420,637
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role