Player Matchup

Neith
Neith
ModerateGirth2
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,511 Elo+
Solo
Persephone
Persephone
NicolasgR72
Persephone
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 51L
1,482 Elo+
Party 2
Medusa
Medusa
SamuelPUsma-86
Medusa
Level 29
God Stats
1W - 1L
1,760 SR
Queue Stats
15W - 28L
1,384 Elo+
Party 2
Sun Wukong
Sun Wukong
USMAANDRES
Sun Wukong
Level 68
God Stats
3W - 1L
1,581 SR
Queue Stats
42W - 47L
1,483 Elo+
Party 2
Arachne
Arachne
dannybxiTTV
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,320 Elo+
Solo
Team Averages
Level 45
1,568 SR
1,436 Elo+

VS

Team Averages
Level 78
1,604 SR
1,508 Elo+
Anubis
Anubis
Beau_et_bette85
Anubis
Level 25
God Stats
10W - 2L
1,767 SR
Queue Stats
624W - 653L
1,454 Elo+
Solo
Vamana
Vamana
Crowleyspet
Vamana
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 98L
1,651 Elo+
Party 1
Jormungandr
Jormungandr
Elcandolorian
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 46L
1,363 Elo+
Solo
Eset
Eset
ProeLapsed
Eset
Level 29
God Stats
10W - 1L
1,755 SR
Queue Stats
232W - 161L
1,650 Elo+
Party 1
Izanami
Izanami
Silversleep
Izanami
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
6,765
752
3,080
9,088
3,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Persephone
NicolasgR72
Persephone
13
4 / 7 / 1
8,327
925
7,743
7,824
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 4
6,492
721
2,346
8,151
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
USMAANDRES
Sun Wukong
15
0 / 1 / 5
7,293
810
4,553
15,361
7,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
dannybxiTTV
Arachne
7
0 / 9 / 2
5,603
623
948
8,431
2,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 12
8,885
987
7,982
6,296
3,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Vamana
13
3 / 1 / 13
7,798
866
5,945
9,496
10,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Elcandolorian
Jormungandr
13
5 / 2 / 14
8,026
892
9,249
9,167
7,375
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 14
8,510
946
10,834
8,122
3,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Silversleep
Izanami
15
6 / 1 / 12
8,821
980
8,710
4,682
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
90
5
Kills
25
26
Deaths
7
13
Assists
65
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
W
Vamana
3
1
13
9.5
W
Jormungandr
Elcandolorian
Jormungandr
5
2
14
6
L
1
5
1
0.3
L
Persephone
NicolasgR72
Persephone
4
7
1
0.64
W
6
2
14
6.5
L
0
4
4
0.5
W
Izanami
Silversleep
Izanami
6
1
12
12
L
Sun Wukong
USMAANDRES
Sun Wukong
0
1
5
2.5
L
Arachne
dannybxiTTV
Arachne
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,670
Damage
42,720
48,855
Taken
37,763
18,337
Mitigated
26,936
15,182
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,982
53
406
1,013
6,296
3,377
1,058
1,223
5,073
22,490
0
W
Vamana
5,945
1,968
861
3,331
9,496
10,619
369
1,005
8,491
0
11,975
W
Jormungandr
Elcandolorian
Jormungandr
9,249
2,075
909
1,671
9,167
7,375
159
2,577
5,962
17,854
0
L
3,080
1,349
851
2,547
9,088
3,106
0
5,087
3,966
0
13,463
L
Persephone
NicolasgR72
Persephone
7,743
813
0
442
7,824
2,450
0
4,511
3,144
11,341
0
W
10,834
268
639
1,322
8,122
3,664
496
820
7,302
17,281
0
L
2,346
1,621
0
1,731
8,151
3,111
0
4,684
3,393
0
11,723
W
Izanami
Silversleep
Izanami
8,710
3,384
702
637
4,682
1,901
3,148
2,118
2,564
0
25,055
L
Sun Wukong
USMAANDRES
Sun Wukong
4,553
368
1,326
8,199
15,361
7,639
0
7,878
7,232
0
17,240
L
Arachne
dannybxiTTV
Arachne
948
311
0
86
8,431
2,031
0
5,901
2,490
0
2,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,480
Gold Earned
42,040
69
Minions Killed
113
0
Camps Cleared
0
758,424
Distance Traveled
855,913
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,885
987
27
3
0
172,678
1
W
Vamana
7,798
866
12
1
0
188,067
3
W
Jormungandr
8,026
892
20
2
0
164,908
2
L
Neith
6,765
752
18
2
0
152,797
0
L
Persephone
8,327
925
2
0
0
151,387
1
W
Eset
8,510
946
11
1
0
171,120
1
L
Medusa
6,492
721
20
2
0
166,853
2
W
Izanami
8,821
980
43
5
0
159,140
0
L
Sun Wukong
7,293
810
29
3
0
192,344
1
L
Arachne
5,603
623
0
0
0
95,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role