Player Matchup

Cthulhu
Cthulhu
EmperorSnow
Cthulhu
Level 69
God Stats
2W - 2L
1,638 SR
Queue Stats
76W - 86L
1,367 Elo+
Party 1
Ah Puch
Ah Puch
PapDiddly
Ah Puch
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,426 Elo+
Party 1
Shiva
Shiva
Russman183
Shiva
Level 84
God Stats
19W - 11L
1,616 SR
Queue Stats
220W - 249L
1,378 Elo+
Solo
Thanatos
Thanatos
ShadowStorm0913
Thanatos
Level 87
God Stats
1W - 3L
1,181 SR
Queue Stats
99W - 102L
1,373 Elo+
Party 1
Izanami
Izanami
Touska
Izanami
Level 20
God Stats
0W - 2L
1,189 SR
Queue Stats
54W - 77L
1,327 Elo+
Party 1
Team Averages
Level 73
1,425 SR
1,374 Elo+

VS

Team Averages
Level 66
1,396 SR
1,302 Elo+
Nu Wa
Nu Wa
IVdoorxwhorz
Nu Wa
Level 39
God Stats
4W - 3L
1,527 SR
Queue Stats
87W - 97L
1,406 Elo+
Party 2
Kali
Kali
TooGoodatThis
Kali
Level 37
God Stats
8W - 13L
1,152 SR
Queue Stats
13W - 24L
1,062 Elo+
Party 3
Bellona
Bellona
VICTORMA231102
Bellona
Level 84
God Stats
47W - 53L
1,469 SR
Queue Stats
123W - 103L
1,470 Elo+
Solo
Hachiman
Hachiman
WombatSlap
Hachiman
Level 156
God Stats
2W - 1L
1,667 SR
Queue Stats
92W - 69L
1,474 Elo+
Party 2
Yemoja
Yemoja
basketballcow
Yemoja
Level 13
God Stats
2W - 8L
1,164 SR
Queue Stats
4W - 16L
1,100 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EmperorSnow
Cthulhu
14
3 / 5 / 2
10,168
484
9,351
21,581
17,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
PapDiddly
Ah Puch
16
5 / 8 / 5
10,651
507
17,508
15,126
6,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
17
8 / 4 / 4
11,557
550
20,596
19,896
23,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
13
2 / 11 / 2
8,534
406
5,427
18,578
6,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Touska
Izanami
14
1 / 8 / 3
8,768
418
7,690
15,104
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 13
9,251
441
5,830
11,718
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
17 / 3 / 9
13,197
628
31,603
27,629
11,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 8 / 8
9,481
451
7,315
18,845
24,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
WombatSlap
Hachiman
20
15 / 1 / 6
12,998
619
22,764
18,793
6,895
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 1 / 10
9,445
450
3,549
8,777
7,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
19
Kills
36
36
Deaths
19
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EmperorSnow
Cthulhu
3
5
2
0.8
W
1
6
13
1.25
L
Ah Puch
PapDiddly
Ah Puch
5
8
5
0.94
L
Shiva
8
4
4
2.5
L
Thanatos
2
11
2
0.27
W
17
3
9
7.17
L
Izanami
Touska
Izanami
1
8
3
0.31
W
2
8
8
0.75
W
Hachiman
WombatSlap
Hachiman
15
1
6
18
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,572
Damage
71,061
90,285
Taken
85,762
58,708
Mitigated
54,330
23,341
Healing
31,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EmperorSnow
Cthulhu
9,351
529
324
3,327
21,581
17,963
0
2,021
19,298
31,416
0
W
5,830
772
0
1,973
11,718
3,626
50
5,666
6,052
34,624
0
L
Ah Puch
PapDiddly
Ah Puch
17,508
1,569
86
2,836
15,126
6,103
981
1,429
13,525
67,258
0
L
Shiva
20,596
5,221
151
3,360
19,896
23,321
0
2,126
17,499
0
75,776
L
Thanatos
5,427
1,831
0
10,403
18,578
6,525
0
1,012
17,394
0
43,524
W
31,603
19,545
0
13,206
27,629
11,936
0
9,146
18,483
0
105,235
L
Izanami
Touska
Izanami
7,690
3,604
0
2,854
15,104
4,796
1,299
1,728
13,190
0
50,901
W
7,315
3,371
0
2,834
18,845
24,529
1,323
2,365
16,480
0
41,652
W
Hachiman
WombatSlap
Hachiman
22,764
15,821
0
10,911
18,793
6,895
392
7,292
11,501
0
105,437
W
3,549
207
797
1,479
8,777
7,344
537
3,204
5,573
23,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,678
Gold Earned
54,372
456
Minions Killed
483
0
Camps Cleared
0
1,867,450
Distance Traveled
1,912,042
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,168
484
41
2
0
401,679
9
W
Nu Wa
9,251
441
67
3
0
325,493
0
L
Ah Puch
10,651
507
121
6
0
336,176
3
L
Shiva
11,557
550
119
6
0
399,392
0
L
Thanatos
8,534
406
69
3
0
375,411
3
W
Kali
13,197
628
141
7
0
423,625
1
L
Izanami
8,768
418
106
5
0
354,792
4
W
Bellona
9,481
451
78
4
0
404,127
0
W
Hachiman
12,998
619
159
8
0
380,745
2
W
Yemoja
9,445
450
38
2
0
378,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role