Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Lazzerus
King Arthur
Level 100
God Stats
16W - 18L
1,552 SR
Queue Stats
25W - 30L
1,553 Elo+
Party 1
Medusa
Medusa
WishReality
Medusa
Level 120
God Stats
1W - 0L
1,605 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Team Averages
Level 108
1,552 SR
1,518 Elo+

VS

Team Averages
Level 86
1,491 SR
1,581 Elo+
Jormungandr
Jormungandr
FattFarterr
Jormungandr
Level 48
God Stats
5W - 3L
1,525 SR
Queue Stats
23W - 21L
1,653 Elo+
Solo
Kukulkan
Kukulkan
Sensei Swarthy
Kukulkan
Level 85
God Stats
0W - 1L
1,293 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Bastet
Bastet
maverick904
Bastet
Level 126
God Stats
15W - 12L
1,655 SR
Queue Stats
36W - 28L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 0 / 8
7,426
743
9,034
7,848
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Lazzerus
King Arthur
12
4 / 1 / 7
7,501
750
6,978
5,932
4,238
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
12
7 / 2 / 3
8,059
806
7,933
7,687
3,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FattFarterr
Jormungandr
11
2 / 3 / 0
7,582
758
7,136
11,772
12,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
9
1 / 7 / 1
6,339
634
3,127
6,516
2,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
10
0 / 3 / 2
6,305
631
3,748
8,450
2,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
3
3
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
8
6
L
Jormungandr
FattFarterr
Jormungandr
2
3
0
0.67
W
King Arthur
Lazzerus
King Arthur
4
1
7
7.5
L
Kukulkan
1
7
1
0.21
W
Medusa
7
2
3
4.25
L
Bastet
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,945
Damage
14,011
21,467
Taken
26,738
10,519
Mitigated
17,509
8,164
Healing
3,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,034
383
1,152
4,433
7,848
3,204
0
4,170
3,678
19,663
0
L
Jormungandr
FattFarterr
Jormungandr
7,136
878
0
2,331
11,772
12,417
0
3,664
8,108
24,191
0
W
King Arthur
Lazzerus
King Arthur
6,978
768
343
1,335
5,932
4,238
0
1,928
4,004
0
25,329
L
Kukulkan
3,127
139
0
0
6,516
2,218
0
2,519
3,997
15,807
0
W
Medusa
7,933
3,743
0
901
7,687
3,077
212
4,751
2,936
0
29,415
L
Bastet
3,748
646
0
735
8,450
2,874
0
3,154
5,296
0
12,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,986
Gold Earned
20,226
129
Minions Killed
89
7
Camps Cleared
2
548,310
Distance Traveled
568,195
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,426
743
35
4
2
177,083
3
L
Jormungandr
7,582
758
37
4
0
184,714
1
W
King Arthur
7,501
750
32
3
3
201,720
1
L
Kukulkan
6,339
634
35
4
1
182,997
3
W
Medusa
8,059
806
62
6
2
169,507
0
L
Bastet
6,305
631
17
2
1
200,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role