Player Matchup

Neith
Neith
OlsenForPrez
Neith
Level 33
God Stats
3W - 2L
1,705 SR
Queue Stats
154W - 181L
1,380 Elo+
Party 3
Kumbhakarna
Kumbhakarna
RavingPandah
Kumbhakarna
Level 85
God Stats
2W - 0L
1,692 SR
Queue Stats
154W - 174L
1,383 Elo+
Party 3
Ullr
Ullr
milookay
Ullr
Level 117
God Stats
2W - 0L
1,549 SR
Queue Stats
84W - 63L
1,681 Elo+
Party 2
Zhong Kui
Zhong Kui
sircartiier
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Rama
Rama
vitruve
Rama
Level 126
God Stats
3W - 3L
1,269 SR
Queue Stats
439W - 461L
1,463 Elo+
Solo
Team Averages
Level 75
1,543 SR
1,482 Elo+

VS

Team Averages
Level 85
1,540 SR
1,517 Elo+
Odin
Odin
Bender319
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Charybdis
Charybdis
Emmern123
Charybdis
Level 128
God Stats
2W - 3L
1,274 SR
Queue Stats
92W - 90L
1,584 Elo+
Solo
Merlin
Merlin
Prixamin
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ganesha
Ganesha
Zerkah
Ganesha
Level 89
God Stats
3W - 1L
1,927 SR
Queue Stats
116W - 114L
1,500 Elo+
Solo
Ravana
Ravana
hwlsolo
Ravana
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
293W - 272L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 9
9,826
983
13,612
8,651
3,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
RavingPandah
Kumbhakarna
14
1 / 3 / 17
8,842
884
3,925
13,443
15,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
14
5 / 4 / 9
8,744
874
12,255
8,091
3,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
sircartiier
Zhong Kui
17
8 / 4 / 14
10,261
1,026
14,191
14,769
9,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
vitruve
Rama
15
1 / 3 / 15
8,578
858
7,615
6,956
2,406
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
4 / 2 / 6
7,560
756
3,044
10,652
10,463
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
Emmern123
Charybdis
13
5 / 5 / 10
8,032
803
8,697
10,032
4,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Prixamin
Merlin
13
2 / 6 / 4
7,990
799
6,287
8,184
2,913
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Zerkah
Ganesha
15
0 / 6 / 16
8,114
811
9,680
18,975
20,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
hwlsolo
Ravana
13
6 / 6 / 8
8,110
811
5,366
11,027
6,774
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
61
25
Kills
17
17
Deaths
25
64
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Odin
4
2
6
3.5
L
Charybdis
Emmern123
Charybdis
5
5
10
2
W
10
3
9
4.83
L
Merlin
Prixamin
Merlin
2
6
4
0.67
W
Kumbhakarna
RavingPandah
Kumbhakarna
1
3
17
3.17
L
Ganesha
Zerkah
Ganesha
0
6
16
1.33
L
Ravana
hwlsolo
Ravana
6
6
8
1.67
W
Ullr
5
4
9
2.38
W
Zhong Kui
sircartiier
Zhong Kui
8
4
14
3.75
W
Rama
vitruve
Rama
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,598
Damage
33,074
51,910
Taken
58,870
34,314
Mitigated
45,147
18,139
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
3,044
448
78
1,597
10,652
10,463
118
3,233
7,419
0
9,604
L
Charybdis
Emmern123
Charybdis
8,697
3,713
527
662
10,032
4,373
403
3,472
6,560
0
14,976
W
13,612
7,304
765
3,180
8,651
3,751
2,201
2,309
6,342
0
23,407
L
Merlin
Prixamin
Merlin
6,287
412
419
269
8,184
2,913
0
2,306
5,878
16,381
0
W
Kumbhakarna
RavingPandah
Kumbhakarna
3,925
178
1,467
2,646
13,443
15,182
298
4,972
8,471
6,843
0
L
Ganesha
Zerkah
Ganesha
9,680
591
1,255
3,247
18,975
20,624
0
4,814
14,161
19,720
0
L
Ravana
hwlsolo
Ravana
5,366
1,419
1,944
944
11,027
6,774
37
4,291
6,736
0
10,619
W
Ullr
12,255
3,262
0
693
8,091
3,399
1,218
2,878
5,213
0
17,189
W
Zhong Kui
sircartiier
Zhong Kui
14,191
1,141
1,919
6,208
14,769
9,576
186
3,973
10,796
30,531
0
W
Rama
vitruve
Rama
7,615
4,431
775
486
6,956
2,406
1,182
1,835
5,121
0
24,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,251
Gold Earned
39,806
102
Minions Killed
68
0
Camps Cleared
0
930,031
Distance Traveled
847,603
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,560
756
11
1
0
209,486
2
L
Charybdis
8,032
803
19
2
0
177,854
0
W
Neith
9,826
983
14
1
0
170,035
1
L
Merlin
7,990
799
23
2
0
171,083
3
W
Kumbhakarna
8,842
884
8
1
0
210,775
0
L
Ganesha
8,114
811
0
0
0
160,083
0
L
Ravana
8,110
811
15
2
0
129,097
0
W
Ullr
8,744
874
11
1
0
193,998
1
W
Zhong Kui
10,261
1,026
44
4
0
195,232
0
W
Rama
8,578
858
25
3
0
159,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role