Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Derm666
Tiamat
Level 15
God Stats
1W - 3L
1,201 SR
Queue Stats
5W - 25L
1,122 Elo+
Party 1
Cthulhu
Cthulhu
RPGNorman
Cthulhu
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 34L
1,088 Elo+
Party 1
Team Averages
Level 30
1,400 SR
1,237 Elo+

VS

Team Averages
Level 85
1,384 SR
1,223 Elo+
Skadi
Skadi
BootySenpai253
Skadi
Level 15
God Stats
1W - 2L
1,317 SR
Queue Stats
3W - 7L
986 Elo+
Party 2
Hera
Hera
NahImSaiyan
Hera
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,306 Elo+
Party 2
Neith
Neith
feerbustt
Neith
Level 141
God Stats
9W - 12L
1,336 SR
Queue Stats
128W - 162L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 5 / 1
5,683
568
883
7,758
3,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiamat
Derm666
Tiamat
9
0 / 7 / 1
5,843
584
3,131
10,656
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
RPGNorman
Cthulhu
11
1 / 4 / 0
6,334
633
5,690
11,685
6,281
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 11
7,710
771
6,580
6,241
2,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 0 / 13
7,728
773
6,438
3,119
1,066
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
feerbustt
Neith
14
12 / 0 / 2
9,424
942
10,776
6,223
2,127
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
16
16
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
5
1
0.1
L
2
1
11
7.5
W
Tiamat
Derm666
Tiamat
0
7
1
0.07
L
2
0
13
8.5
W
Cthulhu
RPGNorman
Cthulhu
1
4
0
0.25
L
Neith
feerbustt
Neith
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,704
Damage
23,794
30,099
Taken
15,583
12,635
Mitigated
5,244
2,875
Healing
5,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
883
60
0
480
7,758
3,049
33
1,688
6,070
0
3,495
L
6,580
2,575
216
1,801
6,241
2,051
571
3,364
2,660
0
29,649
W
Tiamat
Derm666
Tiamat
3,131
156
0
918
10,656
3,305
65
2,948
7,708
18,057
0
L
6,438
1,041
485
1,308
3,119
1,066
530
1,857
1,262
18,567
0
W
Cthulhu
RPGNorman
Cthulhu
5,690
330
119
1,358
11,685
6,281
0
1,802
9,883
15,979
0
L
Neith
feerbustt
Neith
10,776
3,626
0
1,576
6,223
2,127
1,447
3,696
2,172
0
36,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,860
Gold Earned
24,862
58
Minions Killed
121
0
Camps Cleared
9
446,808
Distance Traveled
520,463
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,683
568
7
1
0
119,638
0
L
Skadi
7,710
771
39
4
4
159,788
1
W
Tiamat
5,843
584
20
2
0
151,129
1
L
Hera
7,728
773
18
2
2
183,271
2
W
Cthulhu
6,334
633
31
3
0
176,041
1
L
Neith
9,424
942
64
6
3
177,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role