Player Matchup

Sylvanus
Sylvanus
BabyZyloz
Sylvanus
Level 83
God Stats
45W - 40L
1,530 SR
Queue Stats
1,548W - 1,310L
1,566 Elo+
Party 1
Scylla
Scylla
Kaito D Basura
Scylla
Level 137
God Stats
35W - 27L
1,579 SR
Queue Stats
1,156W - 944L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
NamelessStew528
Cthulhu
Level 63
God Stats
1W - 0L
1,633 SR
Queue Stats
3W - 5L
1,290 Elo+
Party 1
Izanami
Izanami
UnknownSPAR7AN
Izanami
Level 46
God Stats
32W - 21L
1,634 SR
Queue Stats
77W - 65L
1,637 Elo+
Party 1
Cliodhna
Cliodhna
WooDangy
Cliodhna
Level 105
God Stats
45W - 35L
1,532 SR
Queue Stats
100W - 89L
1,473 Elo+
Party 1
Team Averages
Level 87
1,581 SR
1,510 Elo+

VS

Team Averages
Level 71
1,581 SR
1,416 Elo+
Apollo
Apollo
Gata Tay
Apollo
Level 118
God Stats
4W - 2L
1,901 SR
Queue Stats
583W - 617L
1,449 Elo+
Party 3
Osiris
Osiris
LilPiroquinha
Osiris
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 51L
1,404 Elo+
Party 2
Susano
Susano
NightTuner90
Susano
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,407 Elo+
Party 2
Zeus
Zeus
Nighthawk_1517
Zeus
Level 46
God Stats
136W - 132L
1,503 SR
Queue Stats
201W - 213L
1,406 Elo+
Party 3
Achilles
Achilles
SET BRASIL
Achilles
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BabyZyloz
Sylvanus
16
1 / 1 / 14
10,602
1,060
9,873
13,758
8,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
8 / 2 / 3
11,465
1,147
9,522
6,670
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
0 / 0 / 17
10,745
1,075
10,645
13,318
15,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 11
10,303
1,030
9,968
11,752
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
WooDangy
Cliodhna
16
7 / 1 / 10
10,936
1,094
12,564
9,985
4,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

278

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gata Tay
Apollo
15
2 / 3 / 2
9,809
981
13,542
12,190
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 5 / 2
9,393
939
8,521
16,851
14,732
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
15
0 / 2 / 4
9,408
941
9,173
9,859
4,553
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 8 / 1
9,458
946
11,327
9,960
2,514
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
SET BRASIL
Achilles
15
1 / 1 / 2
9,515
952
8,743
9,298
5,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
19
Kills
5
5
Deaths
19
55
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BabyZyloz
Sylvanus
1
1
14
8
L
Apollo
Gata Tay
Apollo
2
3
2
1
W
8
2
3
4.75
L
1
5
2
0.4
W
0
0
17
8.5
L
Susano
0
2
4
1
L
1
8
1
0.19
L
Achilles
SET BRASIL
Achilles
1
1
2
2
W
3
1
11
8.5
W
Cliodhna
WooDangy
Cliodhna
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,572
Damage
51,306
55,483
Taken
58,158
36,283
Mitigated
29,658
24,236
Healing
2,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BabyZyloz
Sylvanus
9,873
1,027
9,927
7,168
13,758
8,940
0
3,821
9,937
12,848
0
L
Apollo
Gata Tay
Apollo
13,542
8,603
0
2,202
12,190
2,845
0
6,306
5,884
0
31,709
W
9,522
65
0
382
6,670
2,513
0
254
6,416
23,367
0
L
8,521
2,531
0
0
16,851
14,732
0
8,698
8,153
0
23,841
W
10,645
1,062
513
1,698
13,318
15,376
0
3,288
10,030
33,993
0
L
Susano
9,173
385
0
15
9,859
4,553
0
6,037
3,822
56
23,238
L
11,327
691
0
0
9,960
2,514
0
4,913
5,047
25,203
0
L
Achilles
SET BRASIL
Achilles
8,743
1,637
0
696
9,298
5,014
0
4,086
5,212
0
26,109
W
9,968
8,161
0
1,700
11,752
4,747
0
2,485
9,267
0
37,524
W
Cliodhna
WooDangy
Cliodhna
12,564
1,329
0
2,848
9,985
4,707
0
1,535
8,450
0
20,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,051
Gold Earned
47,583
203
Minions Killed
204
6
Camps Cleared
5
983,766
Distance Traveled
822,156
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,602
1,060
9
1
0
189,529
0
L
Apollo
9,809
981
51
5
1
162,029
0
W
Scylla
11,465
1,147
60
6
1
190,213
0
L
Osiris
9,393
939
32
3
0
170,539
0
W
Cthulhu
10,745
1,075
53
5
0
212,146
0
L
Susano
9,408
941
26
3
0
176,767
1
L
Zeus
9,458
946
39
4
3
112,976
0
L
Achilles
9,515
952
56
6
1
199,845
0
W
Izanami
10,303
1,030
70
7
4
186,830
0
W
Cliodhna
10,936
1,094
11
1
1
205,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role