Player Matchup

Achilles
Achilles
McGinnis
Achilles
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 90L
1,545 Elo+
Party 1
Erlang Shen
Erlang Shen
Shmeap
Erlang Shen
Level 108
God Stats
4W - 6L
1,526 SR
Queue Stats
125W - 125L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
SinusRelief
Nu Wa
Level 103
God Stats
0W - 4L
1,183 SR
Queue Stats
75W - 87L
1,469 Elo+
Party 1
Izanami
Izanami
StateCone95
Izanami
Level 58
God Stats
28W - 22L
1,511 SR
Queue Stats
315W - 347L
1,415 Elo+
Solo
Agni
Agni
Yerko__Andres99
Agni
Level 149
God Stats
2W - 3L
1,367 SR
Queue Stats
13W - 12L
1,523 Elo+
Solo
Team Averages
Level 101
1,417 SR
1,498 Elo+

VS

Team Averages
Level 144
1,483 SR
1,467 Elo+
Artio
Artio
Ipwnurfacee
Artio
Level 139
God Stats
7W - 6L
1,562 SR
Queue Stats
10W - 13L
1,432 Elo+
Solo
Amaterasu
Amaterasu
LazyWhiskers869
Amaterasu
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
284W - 349L
1,458 Elo+
Solo
Atlas
Atlas
Reckszn
Atlas
Level 131
God Stats
33W - 24L
1,576 SR
Queue Stats
147W - 166L
1,488 Elo+
Solo
Ne Zha
Ne Zha
Saumirio
Ne Zha
Level 156
God Stats
20W - 13L
1,540 SR
Queue Stats
99W - 110L
1,477 Elo+
Solo
Freya
Freya
True_Gravity_God
Freya
Level 152
God Stats
6W - 11L
1,237 SR
Queue Stats
161W - 169L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
McGinnis
Achilles
12
1 / 6 / 1
6,788
679
5,304
10,235
6,179
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Erlang Shen
Shmeap
Erlang Shen
14
1 / 2 / 1
7,352
735
6,996
8,918
7,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 2 / 0
6,392
639
6,256
4,378
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
StateCone95
Izanami
14
0 / 3 / 1
7,364
736
4,278
7,229
2,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 1
6,784
678
8,364
7,359
2,458
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
7,135
714
3,985
10,509
8,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
LazyWhiskers869
Amaterasu
13
0 / 1 / 11
7,077
708
3,391
9,833
4,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
Reckszn
Atlas
14
4 / 1 / 6
7,603
760
5,269
9,024
7,333
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
Saumirio
Ne Zha
16
8 / 0 / 1
8,807
881
10,342
9,352
3,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
6 / 1 / 8
8,334
833
10,111
10,012
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
19
19
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Amaterasu
LazyWhiskers869
Amaterasu
0
1
11
5.5
L
Achilles
McGinnis
Achilles
1
6
1
0.25
W
Atlas
Reckszn
Atlas
4
1
6
7
W
Ne Zha
Saumirio
Ne Zha
8
0
1
8.5
L
Erlang Shen
Shmeap
Erlang Shen
1
2
1
0.75
L
0
2
0
0
L
Izanami
StateCone95
Izanami
0
3
1
0.17
W
6
1
8
10
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,198
Damage
33,098
38,119
Taken
48,730
19,293
Mitigated
27,895
4,991
Healing
18,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,985
357
1,337
2,632
10,509
8,237
192
3,086
7,423
13,354
0
W
Amaterasu
LazyWhiskers869
Amaterasu
3,391
1,454
0
3,579
9,833
4,496
0
4,066
5,767
0
9,434
L
Achilles
McGinnis
Achilles
5,304
1,169
0
194
10,235
6,179
55
5,715
4,520
43
13,794
W
Atlas
Reckszn
Atlas
5,269
1,498
210
1,945
9,024
7,333
0
2,046
6,978
18,240
0
W
Ne Zha
Saumirio
Ne Zha
10,342
1,883
0
2,806
9,352
3,808
0
1,871
7,481
0
44,082
L
Erlang Shen
Shmeap
Erlang Shen
6,996
2,540
0
2,664
8,918
7,092
0
4,551
4,367
0
16,001
L
6,256
1,829
0
1,036
4,378
1,227
0
1,753
2,625
19,515
0
L
Izanami
StateCone95
Izanami
4,278
2,319
0
762
7,229
2,337
626
2,551
4,678
0
29,944
W
10,111
3,558
0
5,544
10,012
4,021
1,007
3,589
6,423
33,803
0
L
8,364
578
0
335
7,359
2,458
0
4,795
2,564
21,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,680
Gold Earned
38,956
164
Minions Killed
187
0
Camps Cleared
0
904,116
Distance Traveled
1,019,983
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,135
714
19
2
0
207,830
0
W
Amaterasu
7,077
708
22
2
0
209,757
0
L
Achilles
6,788
679
21
2
0
168,650
0
W
Atlas
7,603
760
31
3
0
197,939
3
W
Ne Zha
8,807
881
59
6
0
213,041
0
L
Erlang Shen
7,352
735
25
3
0
221,343
2
L
Nu Wa
6,392
639
26
3
0
170,749
2
L
Izanami
7,364
736
57
6
0
190,889
3
W
Freya
8,334
833
56
6
0
191,416
0
L
Agni
6,784
678
35
4
0
152,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role