Player Matchup

Ah Puch
Ah Puch
Jluv304
Ah Puch
Level 89
God Stats
18W - 17L
1,450 SR
Queue Stats
78W - 85L
1,338 Elo+
Party 1
Shiva
Shiva
KingBadonk
Shiva
Level 107
God Stats
14W - 15L
1,341 SR
Queue Stats
109W - 130L
1,349 Elo+
Party 1
Izanami
Izanami
Mitrandir30
Izanami
Level 45
God Stats
4W - 4L
1,447 SR
Queue Stats
13W - 19L
1,309 Elo+
Solo
Thor
Thor
jukio1
Thor
Level 38
God Stats
11W - 8L
1,584 SR
Queue Stats
25W - 27L
1,368 Elo+
Solo
Bacchus
Bacchus
mateito343
Bacchus
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
330W - 347L
1,301 Elo+
Solo
Team Averages
Level 65
1,464 SR
1,333 Elo+

VS

Team Averages
Level 40
1,429 SR
1,257 Elo+
Ares
Ares
FusioNxDarkk
Ares
Level 75
God Stats
0W - 1L
1,210 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 2
Merlin
Merlin
ScubaDann
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 2
Cliodhna
Cliodhna
Th3Toothl355
Cliodhna
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 2
King Arthur
King Arthur
Tiemujin
King Arthur
Level 48
God Stats
64W - 52L
1,436 SR
Queue Stats
190W - 207L
1,324 Elo+
Solo
Izanami
Izanami
blazeburning
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jluv304
Ah Puch
17
13 / 0 / 2
10,295
643
11,344
8,354
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shiva
15
4 / 0 / 0
8,956
560
10,449
11,388
12,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Mitrandir30
Izanami
12
7 / 2 / 1
8,364
523
11,010
8,063
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
jukio1
Thor
14
5 / 0 / 4
8,482
530
7,341
8,245
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
mateito343
Bacchus
12
1 / 1 / 8
8,060
504
6,907
12,781
14,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,421
401
6,832
14,722
11,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
ScubaDann
Merlin
10
0 / 14 / 0
6,500
406
4,044
12,218
3,387
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
Th3Toothl355
Cliodhna
11
1 / 5 / 1
7,089
443
7,087
13,307
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Tiemujin
King Arthur
13
0 / 4 / 0
7,004
438
5,683
15,473
12,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
blazeburning
Izanami
11
2 / 5 / 0
6,606
413
4,306
9,205
2,883
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
30
Kills
3
3
Deaths
30
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Ah Puch
Jluv304
Ah Puch
13
0
2
14
W
Shiva
4
0
0
4
W
Izanami
Mitrandir30
Izanami
7
2
1
3.75
L
Merlin
ScubaDann
Merlin
0
14
0
0
L
Cliodhna
Th3Toothl355
Cliodhna
1
5
1
0.3
L
King Arthur
Tiemujin
King Arthur
0
4
0
0
L
Izanami
blazeburning
Izanami
2
5
0
0.4
W
Thor
jukio1
Thor
5
0
4
7
W
Bacchus
mateito343
Bacchus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,051
Damage
27,952
48,831
Taken
64,925
34,721
Mitigated
34,015
14,555
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,832
295
579
4,531
14,722
11,543
0
4,105
10,617
17,978
0
W
Ah Puch
Jluv304
Ah Puch
11,344
919
0
3,675
8,354
2,617
950
2,909
5,445
69,365
0
W
Shiva
10,449
3,290
0
4,130
11,388
12,108
2,483
0
11,388
0
48,907
W
Izanami
Mitrandir30
Izanami
11,010
6,342
0
782
8,063
2,940
1,219
3,390
4,673
0
53,659
L
Merlin
ScubaDann
Merlin
4,044
890
0
334
12,218
3,387
700
8,240
3,978
33,894
0
L
Cliodhna
Th3Toothl355
Cliodhna
7,087
1,432
0
1,817
13,307
4,062
0
3,657
9,619
0
42,993
L
King Arthur
Tiemujin
King Arthur
5,683
644
0
2,455
15,473
12,140
0
104
14,572
0
33,711
L
Izanami
blazeburning
Izanami
4,306
2,794
0
120
9,205
2,883
606
2,145
7,060
0
35,650
W
Thor
jukio1
Thor
7,341
1,457
0
3,909
8,245
2,714
0
2,097
6,148
0
49,906
W
Bacchus
mateito343
Bacchus
6,907
554
229
1,830
12,781
14,342
379
2,480
10,301
22,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,157
Gold Earned
33,620
427
Minions Killed
301
0
Camps Cleared
0
1,481,521
Distance Traveled
1,374,467
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,421
401
12
1
0
315,613
3
W
Ah Puch
10,295
643
119
7
0
306,353
1
W
Shiva
8,956
560
86
5
0
284,721
1
W
Izanami
8,364
523
107
7
0
281,149
2
L
Merlin
6,500
406
84
5
0
240,002
0
L
Cliodhna
7,089
443
61
4
0
294,499
0
L
King Arthur
7,004
438
75
5
0
245,560
0
L
Izanami
6,606
413
69
4
0
278,793
2
W
Thor
8,482
530
96
6
0
306,900
1
W
Bacchus
8,060
504
19
1
0
302,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role