Player Matchup

Morgan Le Fay
Morgan Le Fay
Crøƒt
Morgan Le Fay
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,281 Elo+
Party 1
Skadi
Skadi
Darkkinght228RU
Skadi
Level 41
God Stats
5W - 4L
1,500 SR
Queue Stats
31W - 30L
1,500 Elo+
Solo
Mercury
Mercury
Sogyal
Mercury
Level 160
God Stats
17W - 7L
1,738 SR
Queue Stats
441W - 324L
1,594 Elo+
Party 1
Sobek
Sobek
XenophonX29
Sobek
Level 107
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
yagluth
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,281 Elo+
Party 1
Team Averages
Level 68
1,505 SR
1,431 Elo+

VS

Team Averages
Level 92
1,642 SR
1,507 Elo+
Thoth
Thoth
 
Thoth
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EXAGO006
Sun Wukong
Level 85
God Stats
3W - 7L
1,707 SR
Queue Stats
40W - 60L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
OlegFav
Baron Samedi
Level 101
God Stats
18W - 8L
1,788 SR
Queue Stats
384W - 401L
1,494 Elo+
Solo
Medusa
Medusa
Viventemorto
Medusa
Level 123
God Stats
0W - 1L
1,715 SR
Queue Stats
24W - 30L
1,478 Elo+
Solo
Shiva
Shiva
WCBomber9
Shiva
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crøƒt
Morgan Le Fay
11
5 / 0 / 2
7,004
700
5,493
1,886
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
5,323
532
2,025
5,167
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Sogyal
Mercury
13
6 / 0 / 3
7,457
746
5,317
3,723
1,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 1 / 1
5,082
508
530
5,030
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
yagluth
Jing Wei
10
0 / 1 / 1
5,727
573
701
3,831
864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
2
0 / 1 / 0
3,588
359
0
629
112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
EXAGO006
Sun Wukong
7
0 / 3 / 2
4,622
462
2,155
7,231
3,737
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
OlegFav
Baron Samedi
10
3 / 3 / 0
5,551
555
3,676
5,335
3,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
8
1 / 1 / 1
4,932
493
2,173
2,862
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
WCBomber9
Shiva
7
1 / 5 / 1
4,704
470
1,574
7,994
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
12
Kills
5
5
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
1
0
0
W
Morgan Le Fay
Crøƒt
Morgan Le Fay
5
0
2
6
W
0
3
0
0
L
Sun Wukong
EXAGO006
Sun Wukong
0
3
2
0.33
L
Baron Samedi
OlegFav
Baron Samedi
3
3
0
1
W
Mercury
Sogyal
Mercury
6
0
3
7.5
L
Medusa
1
1
1
1.5
L
Shiva
WCBomber9
Shiva
1
5
1
0.3
W
1
1
1
1.5
W
Jing Wei
yagluth
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,066
Damage
9,578
19,637
Taken
24,051
6,600
Mitigated
10,223
4,722
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
0
0
0
140
629
112
0
48
581
1,602
0
W
Morgan Le Fay
Crøƒt
Morgan Le Fay
5,493
901
0
585
1,886
686
697
0
1,886
37,822
0
W
2,025
575
0
633
5,167
1,542
1,585
2,915
2,037
0
24,339
L
Sun Wukong
EXAGO006
Sun Wukong
2,155
638
139
1,319
7,231
3,737
42
1,984
5,247
0
16,457
L
Baron Samedi
OlegFav
Baron Samedi
3,676
385
182
1,951
5,335
3,035
0
0
5,335
22,962
0
W
Mercury
Sogyal
Mercury
5,317
2,153
0
338
3,723
1,221
0
513
3,177
0
50,056
L
Medusa
2,173
1,500
0
1,067
2,862
858
224
125
2,737
0
18,286
L
Shiva
WCBomber9
Shiva
1,574
385
0
1,883
7,994
2,481
0
3,866
4,128
0
15,552
W
530
0
0
1,497
5,030
2,287
0
0
5,030
9,212
0
W
Jing Wei
yagluth
Jing Wei
701
300
0
1,669
3,831
864
0
0
3,831
0
28,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,593
Gold Earned
23,397
331
Minions Killed
149
0
Camps Cleared
0
1,074,340
Distance Traveled
732,908
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
3,588
359
3
0
0
24,851
0
W
Morgan Le Fay
7,004
700
82
8
0
224,522
3
W
Skadi
5,323
532
52
5
0
189,253
3
L
Sun Wukong
4,622
462
22
2
0
199,375
2
L
Baron Samedi
5,551
555
45
5
0
129,052
0
W
Mercury
7,457
746
103
10
0
254,787
2
L
Medusa
4,932
493
41
4
0
174,825
1
L
Shiva
4,704
470
38
4
0
204,805
2
W
Sobek
5,082
508
17
2
0
202,819
4
W
Jing Wei
5,727
573
77
8
0
202,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role