Player Matchup

Jing Wei
Jing Wei
Broadwell
Jing Wei
Level 115
God Stats
0W - 2L
1,324 SR
Queue Stats
16W - 16L
1,612 Elo+
Party 3
Osiris
Osiris
JaviZelaya7
Osiris
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 136L
1,535 Elo+
Solo
Achilles
Achilles
SCITalrocA
Achilles
Level 102
God Stats
1W - 1L
1,761 SR
Queue Stats
16W - 12L
1,598 Elo+
Party 3
Cthulhu
Cthulhu
celestialsky
Cthulhu
Level 125
God Stats
1W - 2L
1,480 SR
Queue Stats
13W - 15L
1,466 Elo+
Party 2
Vulcan
Vulcan
darksim12
Vulcan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,493 Elo+
Party 2
Team Averages
Level 111
1,513 SR
1,541 Elo+

VS

Team Averages
Level 106
1,552 SR
1,516 Elo+
Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
BehindTheFlame
Hou Yi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,564 Elo+
Party 4
Eset
Eset
GunnerGMan00
Eset
Level 119
God Stats
3W - 2L
1,761 SR
Queue Stats
58W - 72L
1,514 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Broadwell
Jing Wei
14
3 / 3 / 4
7,953
795
7,120
7,280
2,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
13
2 / 5 / 4
7,285
729
3,988
7,999
10,228
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
SCITalrocA
Achilles
15
3 / 3 / 6
7,867
787
4,842
12,264
15,481
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
celestialsky
Cthulhu
14
2 / 7 / 5
8,208
821
13,333
11,742
13,465
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
darksim12
Vulcan
12
3 / 6 / 2
7,928
793
5,523
7,600
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
3 / 3 / 14
8,578
858
8,851
8,636
3,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
 
Bastet
14
2 / 2 / 17
8,401
840
8,650
9,058
4,015
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
 
Da Ji
14
1 / 4 / 15
8,085
809
3,784
11,715
13,248
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 2 / 15
9,447
945
7,930
8,621
4,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
11 / 2 / 10
10,305
1,031
13,105
9,220
4,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
95
13
Kills
24
24
Deaths
13
21
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
3
14
3.33
W
Bastet
 
Bastet
2
2
17
5.25
W
Da Ji
 
Da Ji
1
4
15
2.13
W
7
2
15
7.25
L
Jing Wei
Broadwell
Jing Wei
3
3
4
1.67
W
11
2
10
8
L
Osiris
2
5
4
0.8
L
Achilles
SCITalrocA
Achilles
3
3
6
2
L
Cthulhu
celestialsky
Cthulhu
2
7
5
0.64
L
Vulcan
darksim12
Vulcan
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,806
Damage
42,320
46,885
Taken
47,250
44,350
Mitigated
29,416
7,103
Healing
11,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,851
6,717
597
652
8,636
3,823
1,657
3,669
4,895
0
20,067
W
Bastet
 
Bastet
8,650
919
773
1,555
9,058
4,015
789
2,799
6,219
0
14,930
W
Da Ji
 
Da Ji
3,784
686
866
705
11,715
13,248
298
3,043
8,598
0
9,239
W
7,930
3,838
706
1,524
8,621
4,093
1,153
4,600
4,007
0
18,105
L
Jing Wei
Broadwell
Jing Wei
7,120
4,313
158
1,873
7,280
2,607
558
1,935
5,345
0
19,827
W
13,105
1,315
1,824
2,016
9,220
4,237
753
4,835
4,287
33,643
0
L
Osiris
3,988
303
393
847
7,999
10,228
168
2,185
5,814
0
8,790
L
Achilles
SCITalrocA
Achilles
4,842
1,199
815
1,632
12,264
15,481
100
3,847
8,417
438
9,186
L
Cthulhu
celestialsky
Cthulhu
13,333
361
419
394
11,742
13,465
31
3,026
8,716
21,710
0
L
Vulcan
darksim12
Vulcan
5,523
1,659
284
288
7,600
2,569
0
2,112
5,488
11,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,241
Gold Earned
44,816
92
Minions Killed
118
0
Camps Cleared
0
938,373
Distance Traveled
1,025,716
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,578
858
23
2
0
182,411
0
W
Bastet
8,401
840
10
1
0
236,217
0
W
Da Ji
8,085
809
14
1
0
200,332
0
W
Hou Yi
9,447
945
25
3
0
196,124
0
L
Jing Wei
7,953
795
34
3
0
189,614
3
W
Eset
10,305
1,031
46
5
0
210,632
1
L
Osiris
7,285
729
20
2
0
189,570
0
L
Achilles
7,867
787
9
1
0
193,713
0
L
Cthulhu
8,208
821
20
2
0
181,014
0
L
Vulcan
7,928
793
9
1
0
184,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role