Player Matchup

Atlas
Atlas
AstroBodegaMan9
Atlas
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thoth
Thoth
BigPapiAnGlo
Thoth
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
Kazeryuu77
Hachiman
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 54L
1,288 Elo+
Solo
Team Averages
Level 64
1,500 SR
1,429 Elo+

VS

Team Averages
Level 29
1,327 SR
1,170 Elo+
Atlas
Atlas
Blazingadam117
Atlas
Level 47
God Stats
3W - 5L
1,407 SR
Queue Stats
15W - 30L
1,167 Elo+
Party 1
Ah Puch
Ah Puch
Fadeddrool
Ah Puch
Level 26
God Stats
5W - 4L
1,444 SR
Queue Stats
7W - 16L
1,157 Elo+
Party 1
Fenrir
Fenrir
Flowerboy2k
Fenrir
Level 13
God Stats
7W - 8L
1,131 SR
Queue Stats
45W - 51L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,356
726
1,457
5,555
2,421
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

8
1 / 1 / 1
4,779
797
3,179
2,905
886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Kazeryuu77
Hachiman
4
0 / 1 / 0
4,010
668
686
873
230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
6,081
1,014
2,533
5,006
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Fadeddrool
Ah Puch
9
0 / 0 / 4
5,241
874
3,348
1,817
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
8
1 / 2 / 0
4,887
815
1,914
4,083
1,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
4
4
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
1
1
1.5
W
3
1
1
3.5
W
Ah Puch
Fadeddrool
Ah Puch
0
0
4
2
W
Fenrir
1
2
0
0.5
L
Hachiman
Kazeryuu77
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,322
Damage
7,795
9,333
Taken
10,906
3,537
Mitigated
5,298
728
Healing
3,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,457
390
94
634
5,555
2,421
0
4,386
1,088
9,250
0
L
3,179
134
0
0
2,905
886
0
1,889
988
10,553
0
W
2,533
884
185
1,331
5,006
3,059
112
2,459
2,547
10,158
0
W
Ah Puch
Fadeddrool
Ah Puch
3,348
131
110
741
1,817
586
627
588
1,229
15,497
0
W
Fenrir
1,914
272
160
506
4,083
1,653
129
1,589
2,494
0
7,002
L
Hachiman
Kazeryuu77
Hachiman
686
546
0
0
873
230
0
462
411
0
1,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,145
Gold Earned
16,209
34
Minions Killed
58
2
Camps Cleared
2
232,633
Distance Traveled
359,292
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,356
726
10
2
0
107,468
0
L
Thoth
4,779
797
23
4
1
107,522
0
W
Atlas
6,081
1,014
11
2
1
111,580
0
W
Ah Puch
5,241
874
31
5
0
117,719
3
W
Fenrir
4,887
815
16
3
1
129,993
0
L
Hachiman
4,010
668
1
0
1
17,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role