Player Matchup

Horus
Horus
AntiCheatBot
Horus
Level 146
God Stats
3W - 10L
1,159 SR
Queue Stats
138W - 144L
1,530 Elo+
Solo
Vulcan
Vulcan
EsySmurfing
Vulcan
Level 146
God Stats
1W - 0L
1,294 SR
Queue Stats
5W - 3L
1,655 Elo+
Solo
Heimdallr
Heimdallr
Itaachiii
Heimdallr
Level 50
God Stats
1W - 2L
1,318 SR
Queue Stats
11W - 13L
1,415 Elo+
Solo
Yu Huang
Yu Huang
JavierMF_96
Yu Huang
Level 79
God Stats
5W - 4L
1,550 SR
Queue Stats
85W - 93L
1,439 Elo+
Solo
Poseidon
Poseidon
annezeusver
Poseidon
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,494 Elo+
Solo
Team Averages
Level 91
1,364 SR
1,506 Elo+

VS

Team Averages
Level 82
1,337 SR
1,416 Elo+
Susano
Susano
 
Susano
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AlphaWolf9301
Aphrodite
Level 13
God Stats
11W - 29L
1,092 SR
Queue Stats
12W - 36L
1,073 Elo+
Party 1
Bellona
Bellona
Autorobo
Bellona
Level 81
God Stats
20W - 28L
1,044 SR
Queue Stats
48W - 70L
1,179 Elo+
Party 1
He Bo
He Bo
Dustyskulls
He Bo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 209L
1,370 Elo+
Party 1
Ganesha
Ganesha
boimaster24
Ganesha
Level 84
God Stats
0W - 2L
1,551 SR
Queue Stats
33W - 19L
1,957 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 22
15,726
1,048
9,437
27,397
36,823
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
20
7 / 6 / 19
16,585
1,106
45,269
15,996
5,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Itaachiii
Heimdallr
20
6 / 12 / 18
16,628
1,109
21,046
30,074
10,106
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
JavierMF_96
Yu Huang
20
4 / 2 / 19
15,951
1,063
19,646
10,245
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
annezeusver
Poseidon
20
10 / 13 / 9
17,220
1,148
27,060
24,436
7,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
16 / 4 / 15
19,274
1,285
42,129
20,670
15,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
AlphaWolf9301
Aphrodite
20
2 / 6 / 14
14,809
987
7,905
27,521
15,585
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Autorobo
Bellona
20
12 / 6 / 11
17,328
1,155
23,531
34,689
44,147
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
5 / 9 / 15
15,444
1,030
14,752
17,849
6,655
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ganesha
boimaster24
Ganesha
20
1 / 4 / 27
17,628
1,175
14,451
31,856
52,179
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
118
29
Kills
36
36
Deaths
29
87
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
16
4
15
5.88
L
Aphrodite
AlphaWolf9301
Aphrodite
2
6
14
1.5
W
2
3
22
4.33
L
Bellona
Autorobo
Bellona
12
6
11
2.92
L
5
9
15
1.39
W
Vulcan
7
6
19
2.75
W
Heimdallr
Itaachiii
Heimdallr
6
12
18
1.25
W
Yu Huang
JavierMF_96
Yu Huang
4
2
19
6.75
W
Poseidon
annezeusver
Poseidon
10
13
9
1.12
L
Ganesha
boimaster24
Ganesha
1
4
27
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,458
Damage
102,768
108,148
Taken
132,585
62,880
Mitigated
134,191
17,525
Healing
23,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
42,129
8,661
0
362
20,670
15,625
0
12,627
8,043
0
58,384
L
Aphrodite
AlphaWolf9301
Aphrodite
7,905
851
7,666
8,239
27,521
15,585
0
22,250
5,271
37,394
0
W
9,437
3,829
4,652
8,718
27,397
36,823
0
9,199
18,198
0
18,314
L
Bellona
Autorobo
Bellona
23,531
7,891
0
709
34,689
44,147
0
24,867
9,822
603
64,798
L
14,752
528
0
57
17,849
6,655
0
11,968
5,881
31,175
0
W
Vulcan
45,269
18,249
189
912
15,996
5,387
0
4,330
11,666
78,232
0
W
Heimdallr
Itaachiii
Heimdallr
21,046
10,716
0
3,044
30,074
10,106
0
13,675
16,399
0
49,633
W
Yu Huang
JavierMF_96
Yu Huang
19,646
1,422
0
10
10,245
3,304
0
2,845
7,400
56,052
0
W
Poseidon
annezeusver
Poseidon
27,060
2,544
0
0
24,436
7,260
0
7,496
16,940
63,045
0
L
Ganesha
boimaster24
Ganesha
14,451
1,035
3,716
3,033
31,856
52,179
0
20,263
11,593
53,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,110
Gold Earned
84,483
308
Minions Killed
298
11
Camps Cleared
7
1,515,425
Distance Traveled
1,698,566
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
19,274
1,285
38
3
2
324,887
0
L
Aphrodite
14,809
987
96
6
0
327,072
0
W
Horus
15,726
1,048
8
1
0
317,846
3
L
Bellona
17,328
1,155
118
8
3
360,954
0
L
He Bo
15,444
1,030
43
3
2
309,658
0
W
Vulcan
16,585
1,106
85
6
0
362,776
0
W
Heimdallr
16,628
1,109
46
3
8
252,898
0
W
Yu Huang
15,951
1,063
86
6
3
319,421
0
W
Poseidon
17,220
1,148
83
6
0
262,484
0
L
Ganesha
17,628
1,175
3
0
0
375,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role