Player Matchup

Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JayKayRPG
Danzaburou
Level 147
God Stats
2W - 0L
1,673 SR
Queue Stats
25W - 18L
1,574 Elo+
Party 1
Da Ji
Da Ji
K1ndaAntisociaL
Da Ji
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 167L
1,670 Elo+
Solo
Achilles
Achilles
KaeKae7
Achilles
Level 69
God Stats
1W - 0L
1,369 SR
Queue Stats
49W - 35L
1,544 Elo+
Party 1
Thoth
Thoth
Yechezk
Thoth
Level 69
God Stats
3W - 7L
1,116 SR
Queue Stats
435W - 437L
1,513 Elo+
Solo
Team Averages
Level 115
1,432 SR
1,560 Elo+

VS

Team Averages
Level 108
1,538 SR
1,510 Elo+
Fafnir
Fafnir
 
Fafnir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Infernal Datura
Thoth
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,471 Elo+
Solo
Odin
Odin
NerdFan17
Odin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
gafunser
Anhur
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
212W - 180L
1,555 Elo+
Party 2
Scylla
Scylla
iTzFlamas
Scylla
Level 67
God Stats
0W - 1L
1,688 SR
Queue Stats
17W - 20L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
15 / 3 / 17
11,878
914
21,916
10,752
3,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
JayKayRPG
Danzaburou
18
6 / 2 / 24
11,584
891
14,493
11,532
4,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

18
12 / 4 / 17
11,478
883
12,722
10,982
4,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
KaeKae7
Achilles
17
4 / 2 / 28
10,716
824
7,799
14,104
21,293
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Thoth
Yechezk
Thoth
17
4 / 4 / 24
10,502
808
13,100
11,411
3,506
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
1 / 7 / 8
8,736
672
6,702
20,394
20,243
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 11 / 5
9,580
737
7,259
13,706
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
16
1 / 10 / 4
9,382
722
4,351
17,977
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
gafunser
Anhur
17
10 / 7 / 4
10,836
834
13,296
13,809
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
iTzFlamas
Scylla
16
1 / 6 / 6
9,274
713
6,154
9,296
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
42
41
Kills
15
15
Deaths
41
110
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
15
3
17
7.83
L
Fafnir
 
Fafnir
1
7
8
0.71
L
2
11
5
0.41
W
Danzaburou
JayKayRPG
Danzaburou
6
2
24
9
W
12
4
17
5.13
W
Achilles
KaeKae7
Achilles
4
2
28
9
L
Odin
1
10
4
0.3
W
Thoth
Yechezk
Thoth
4
4
24
4
L
Anhur
gafunser
Anhur
10
7
4
1.71
L
Scylla
iTzFlamas
Scylla
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,030
Damage
37,762
58,781
Taken
75,182
36,967
Mitigated
43,985
21,481
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
21,916
1,545
0
3,365
10,752
3,568
696
4,271
6,481
37,024
0
L
Fafnir
 
Fafnir
6,702
2,155
342
4,269
20,394
20,243
0
8,732
11,424
9,857
0
L
7,259
494
187
431
13,706
5,143
0
6,994
6,622
21,570
0
W
Danzaburou
JayKayRPG
Danzaburou
14,493
5,811
1,075
3,153
11,532
4,439
3,298
5,024
6,508
0
38,300
W
12,722
3,605
600
623
10,982
4,161
114
3,131
7,851
0
16,685
W
Achilles
KaeKae7
Achilles
7,799
1,102
2,763
5,747
14,104
21,293
912
3,034
11,070
601
16,813
L
Odin
4,351
1,644
304
764
17,977
10,400
0
5,256
12,520
0
13,422
W
Thoth
Yechezk
Thoth
13,100
1,319
1,402
2,753
11,411
3,506
2,244
4,655
6,756
24,663
0
L
Anhur
gafunser
Anhur
13,296
6,480
384
2,020
13,809
5,039
0
7,262
6,388
0
19,994
L
Scylla
iTzFlamas
Scylla
6,154
272
273
689
9,296
3,160
0
6,106
3,058
23,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,158
Gold Earned
47,808
129
Minions Killed
121
0
Camps Cleared
0
1,163,359
Distance Traveled
982,014
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,878
914
25
2
0
250,005
2
L
Fafnir
8,736
672
8
1
0
204,671
0
L
Thoth
9,580
737
32
2
0
171,980
0
W
Danzaburou
11,584
891
57
4
0
227,835
1
W
Da Ji
11,478
883
7
1
0
218,474
0
W
Achilles
10,716
824
14
1
0
266,599
2
L
Odin
9,382
722
28
2
0
185,525
0
W
Thoth
10,502
808
26
2
0
200,446
0
L
Anhur
10,836
834
12
1
0
194,208
0
L
Scylla
9,274
713
41
3
0
225,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role