Player Matchup

Morgan Le Fay
Morgan Le Fay
JContention
Morgan Le Fay
Level 143
God Stats
2W - 7L
1,675 SR
Queue Stats
314W - 335L
1,533 Elo+
Solo
Athena
Athena
Juice_Reaper_
Athena
Level 67
God Stats
1W - 2L
1,814 SR
Queue Stats
17W - 30L
1,359 Elo+
Party 1
Hou Yi
Hou Yi
ekila13
Hou Yi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,273 Elo+
Party 1
Hachiman
Hachiman
lonxex
Hachiman
Level 124
God Stats
8W - 15L
1,421 SR
Queue Stats
581W - 672L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
unhðly
Baron Samedi
Level 101
God Stats
300W - 324L
1,496 SR
Queue Stats
306W - 339L
1,491 Elo+
Solo
Team Averages
Level 97
1,582 SR
1,430 Elo+

VS

Team Averages
Level 87
1,438 SR
1,407 Elo+
Loki
Loki
Drink Local
Loki
Level 149
God Stats
34W - 41L
1,453 SR
Queue Stats
283W - 312L
1,431 Elo+
Solo
Bastet
Bastet
KaithePeaceful
Bastet
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,517 Elo+
Solo
Neith
Neith
RonnnnStoppp
Neith
Level 27
God Stats
1W - 0L
1,423 SR
Queue Stats
2W - 4L
1,338 Elo+
Solo
Zeus
Zeus
SirShadowScythe
Zeus
Level 123
God Stats
7W - 10L
1,283 SR
Queue Stats
116W - 137L
1,422 Elo+
Solo
Poseidon
Poseidon
l33m0nsnz
Poseidon
Level 112
God Stats
4W - 5L
1,532 SR
Queue Stats
37W - 50L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JContention
Morgan Le Fay
20
1 / 7 / 7
12,847
714
16,692
18,631
9,217
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 7 / 2
11,456
636
4,369
20,053
15,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
ekila13
Hou Yi
19
3 / 7 / 4
11,806
656
10,291
23,539
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hachiman
lonxex
Hachiman
20
6 / 4 / 4
12,571
698
12,036
18,186
7,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
unhðly
Baron Samedi
20
3 / 2 / 3
12,370
687
6,887
18,218
11,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 9
12,845
714
8,501
13,408
4,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 5 / 14
12,078
671
11,354
16,433
5,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 1 / 9
14,233
791
24,975
16,273
6,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
8 / 1 / 13
14,124
785
33,082
9,640
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
l33m0nsnz
Poseidon
20
4 / 4 / 9
13,276
738
11,341
12,858
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
15
Kills
27
27
Deaths
15
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
L
Morgan Le Fay
JContention
Morgan Le Fay
1
7
7
0.64
L
2
7
2
0.43
W
1
5
14
1.6
W
12
1
9
16.5
W
8
1
13
14.5
L
Hou Yi
ekila13
Hou Yi
3
7
4
0.71
W
Poseidon
l33m0nsnz
Poseidon
4
4
9
2.13
L
Hachiman
lonxex
Hachiman
6
4
4
2
L
Baron Samedi
unhðly
Baron Samedi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,275
Damage
89,253
98,627
Taken
68,612
50,832
Mitigated
24,060
17,443
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,501
1,749
0
500
13,408
4,910
847
5,823
7,585
0
49,265
L
Morgan Le Fay
JContention
Morgan Le Fay
16,692
1,670
0
3,344
18,631
9,217
0
5,981
12,390
66,485
0
L
4,369
1,003
213
1,297
20,053
15,047
503
9,331
10,117
14,073
0
W
11,354
2,230
514
2,701
16,433
5,294
0
5,765
10,668
0
27,378
W
24,975
9,852
0
3,978
16,273
6,389
3,601
6,619
9,654
0
53,269
W
33,082
1,611
0
1,305
9,640
3,140
622
4,491
5,149
67,914
0
L
Hou Yi
ekila13
Hou Yi
10,291
3,037
64
4,136
23,539
7,653
975
10,110
12,975
0
41,980
W
Poseidon
l33m0nsnz
Poseidon
11,341
920
0
1,464
12,858
4,327
1,590
5,250
7,608
61,792
0
L
Hachiman
lonxex
Hachiman
12,036
4,598
0
1,868
18,186
7,429
0
8,254
9,638
0
40,070
L
Baron Samedi
unhðly
Baron Samedi
6,887
185
1,614
4,907
18,218
11,486
0
8,981
8,651
51,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,050
Gold Earned
66,556
348
Minions Killed
321
0
Camps Cleared
0
1,593,488
Distance Traveled
1,803,385
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,845
714
61
3
0
360,268
11
L
Morgan Le Fay
12,847
714
95
5
0
345,079
3
L
Athena
11,456
636
34
2
0
261,992
1
W
Bastet
12,078
671
16
1
0
341,957
4
W
Neith
14,233
791
58
3
0
372,509
3
W
Zeus
14,124
785
79
4
0
355,360
0
L
Hou Yi
11,806
656
63
4
0
281,233
0
W
Poseidon
13,276
738
107
6
0
373,291
2
L
Hachiman
12,571
698
60
3
0
337,767
0
L
Baron Samedi
12,370
687
96
5
0
367,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role