Player Matchup

Izanami
Izanami
Jasimro
Izanami
Level 22
God Stats
22W - 4L
1,838 SR
Queue Stats
42W - 15L
1,728 Elo+
Party 1
Vulcan
Vulcan
Jxhvi
Vulcan
Level 126
God Stats
3W - 1L
1,955 SR
Queue Stats
337W - 141L
1,795 Elo+
Party 1
Nemesis
Nemesis
Virtuly
Nemesis
Level 156
God Stats
3W - 2L
1,384 SR
Queue Stats
497W - 194L
1,773 Elo+
Party 1
Team Averages
Level 101
1,726 SR
1,765 Elo+

VS

Team Averages
Level 87
1,476 SR
1,535 Elo+
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
TrapKage1954
Kukulkan
Level 79
God Stats
39W - 38L
1,407 SR
Queue Stats
41W - 38L
1,330 Elo+
Solo
Neith
Neith
zLionheartXIII
Neith
Level 23
God Stats
3W - 0L
1,522 SR
Queue Stats
78W - 60L
1,776 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jasimro
Izanami
13
0 / 8 / 5
10,370
576
4,729
20,320
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Jxhvi
Vulcan
17
3 / 5 / 3
11,427
635
25,808
11,251
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Virtuly
Nemesis
15
4 / 4 / 0
11,071
615
12,644
23,628
9,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 3 / 12
12,318
684
14,028
22,238
20,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
TrapKage1954
Kukulkan
16
3 / 4 / 12
11,785
655
7,657
11,825
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 0 / 4
13,885
771
29,649
20,051
5,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
17
17
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
3
12
2.67
L
Izanami
Jasimro
Izanami
0
8
5
0.31
L
Vulcan
Jxhvi
Vulcan
3
5
3
0.9
W
Kukulkan
TrapKage1954
Kukulkan
3
4
12
2.25
L
Nemesis
Virtuly
Nemesis
4
4
0
1
W
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,181
Damage
51,334
55,199
Taken
54,114
15,939
Mitigated
29,109
5,818
Healing
21,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,028
4,526
501
7,165
22,238
20,495
518
9,965
12,273
0
41,014
L
Izanami
Jasimro
Izanami
4,729
2,034
0
578
20,320
3,292
220
4,235
16,085
0
26,720
L
Vulcan
Jxhvi
Vulcan
25,808
12,430
0
988
11,251
2,891
0
957
10,294
66,872
0
W
Kukulkan
TrapKage1954
Kukulkan
7,657
0
996
1,588
11,825
2,895
151
5,488
6,337
40,864
0
L
Nemesis
Virtuly
Nemesis
12,644
2,840
248
4,004
23,628
9,756
0
2,558
21,070
0
31,062
W
29,649
10,095
0
11,334
20,051
5,719
3,203
11,327
8,724
0
99,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,868
Gold Earned
37,988
176
Minions Killed
235
4
Camps Cleared
10
981,435
Distance Traveled
1,028,188
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,318
684
47
3
3
359,442
4
L
Izanami
10,370
576
45
3
0
290,647
0
L
Vulcan
11,427
635
97
5
1
344,585
3
W
Kukulkan
11,785
655
68
4
1
322,146
0
L
Nemesis
11,071
615
34
2
3
346,203
4
W
Neith
13,885
771
120
7
6
346,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role