Player Matchup

Mercury
Mercury
BISHOP5629
Mercury
Level 111
God Stats
6W - 5L
1,683 SR
Queue Stats
277W - 289L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
DeathCamm
Cthulhu
Level 80
God Stats
0W - 3L
1,132 SR
Queue Stats
25W - 41L
1,358 Elo+
Party 1
Vamana
Vamana
Flirtexpert
Vamana
Level 111
God Stats
12W - 10L
1,533 SR
Queue Stats
178W - 169L
1,417 Elo+
Solo
Chernobog
Chernobog
IAmCasualty
Chernobog
Level 56
God Stats
0W - 1L
1,557 SR
Queue Stats
115W - 116L
1,468 Elo+
Solo
Nu Wa
Nu Wa
XDenverXL
Nu Wa
Level 47
God Stats
6W - 3L
1,553 SR
Queue Stats
30W - 33L
1,459 Elo+
Solo
Team Averages
Level 81
1,492 SR
1,428 Elo+

VS

Team Averages
Level 96
1,551 SR
1,453 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Bigtony1
Erlang Shen
Level 66
God Stats
10W - 8L
1,499 SR
Queue Stats
32W - 33L
1,395 Elo+
Solo
Kumbhakarna
Kumbhakarna
IssahO90
Kumbhakarna
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 102L
1,445 Elo+
Party 2
Charybdis
Charybdis
MrWiggle213
Charybdis
Level 103
God Stats
2W - 1L
1,758 SR
Queue Stats
13W - 11L
1,430 Elo+
Solo
Loki
Loki
Stwrres
Loki
Level 132
God Stats
5W - 2L
1,500 SR
Queue Stats
129W - 150L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BISHOP5629
Mercury
13
0 / 4 / 3
7,753
431
4,169
12,975
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
DeathCamm
Cthulhu
12
1 / 3 / 3
7,238
402
4,709
8,110
5,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
14
1 / 4 / 1
8,337
463
5,776
10,363
9,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
IAmCasualty
Chernobog
15
2 / 4 / 3
9,110
506
6,907
12,259
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
XDenverXL
Nu Wa
14
2 / 7 / 1
8,521
473
7,926
10,823
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
18
8 / 1 / 4
11,192
622
12,521
7,413
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Bigtony1
Erlang Shen
16
2 / 0 / 7
10,251
570
9,154
14,093
13,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
IssahO90
Kumbhakarna
13
0 / 3 / 6
8,644
480
1,656
14,603
11,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
MrWiggle213
Charybdis
17
5 / 2 / 1
10,770
598
8,146
12,426
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
Stwrres
Loki
16
7 / 3 / 6
10,254
570
7,557
12,539
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
6
Kills
22
22
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
8
1
4
10
L
Mercury
BISHOP5629
Mercury
0
4
3
0.38
W
Erlang Shen
Bigtony1
Erlang Shen
2
0
7
5.5
L
Cthulhu
DeathCamm
Cthulhu
1
3
3
0.83
L
Vamana
1
4
1
0.38
L
Chernobog
IAmCasualty
Chernobog
2
4
3
0.88
W
Kumbhakarna
IssahO90
Kumbhakarna
0
3
6
1
W
Charybdis
MrWiggle213
Charybdis
5
2
1
2.75
W
Loki
Stwrres
Loki
7
3
6
3.33
L
Nu Wa
XDenverXL
Nu Wa
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,487
Damage
39,034
54,530
Taken
61,074
25,494
Mitigated
34,518
12,846
Healing
23,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
12,521
1,204
0
3,336
7,413
2,687
48
2,793
4,620
76,674
0
L
Mercury
BISHOP5629
Mercury
4,169
890
0
4,373
12,975
3,822
0
2,393
10,582
0
54,568
W
Erlang Shen
Bigtony1
Erlang Shen
9,154
4,434
0
6,446
14,093
13,537
973
1,910
12,183
0
61,124
L
Cthulhu
DeathCamm
Cthulhu
4,709
351
530
622
8,110
5,304
58
2,946
5,164
37,290
0
L
Vamana
5,776
2,695
0
2,119
10,363
9,847
0
2,489
7,874
0
41,223
L
Chernobog
IAmCasualty
Chernobog
6,907
3,693
0
4,345
12,259
3,405
0
1,705
10,554
0
62,422
W
Kumbhakarna
IssahO90
Kumbhakarna
1,656
208
0
3,419
14,603
11,129
55
3,245
11,358
17,117
0
W
Charybdis
MrWiggle213
Charybdis
8,146
5,401
0
6,511
12,426
3,335
3,444
2,255
10,171
0
83,389
W
Loki
Stwrres
Loki
7,557
1,692
0
4,284
12,539
3,830
0
2,432
10,107
0
67,099
L
Nu Wa
XDenverXL
Nu Wa
7,926
1,876
0
857
10,823
3,116
590
5,464
5,359
64,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,959
Gold Earned
51,111
489
Minions Killed
532
0
Camps Cleared
0
1,701,238
Distance Traveled
1,705,346
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,192
622
134
7
0
344,899
4
L
Mercury
7,753
431
103
6
0
435,753
0
W
Erlang Shen
10,251
570
123
7
0
354,742
4
L
Cthulhu
7,238
402
56
3
0
313,549
4
L
Vamana
8,337
463
80
4
0
357,581
9
L
Chernobog
9,110
506
125
7
0
306,044
4
W
Kumbhakarna
8,644
480
26
1
0
342,443
3
W
Charybdis
10,770
598
148
8
0
297,587
3
W
Loki
10,254
570
101
6
0
365,675
3
L
Nu Wa
8,521
473
125
7
0
288,311
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role