Player Matchup

Charybdis
Charybdis
AKUMADRAGON187
Charybdis
Level 53
God Stats
9W - 9L
1,480 SR
Queue Stats
149W - 164L
1,341 Elo+
Solo
Zeus
Zeus
Cadzbah
Zeus
Level 101
God Stats
163W - 134L
1,567 SR
Queue Stats
273W - 290L
1,349 Elo+
Solo
Fenrir
Fenrir
Manzano198
Fenrir
Level 64
God Stats
4W - 2L
1,358 SR
Queue Stats
82W - 67L
1,324 Elo+
Solo
Cu Chulainn
Cu Chulainn
ToxicityDan
Cu Chulainn
Level 62
God Stats
4W - 5L
1,457 SR
Queue Stats
29W - 26L
1,343 Elo+
Solo
Cerberus
Cerberus
lovatt03
Cerberus
Level 49
God Stats
4W - 8L
1,355 SR
Queue Stats
72W - 89L
1,315 Elo+
Solo
Team Averages
Level 66
1,443 SR
1,334 Elo+

VS

Team Averages
Level 51
1,338 SR
1,307 Elo+
Danzaburou
Danzaburou
AggroChief
Danzaburou
Level 55
God Stats
39W - 31L
1,406 SR
Queue Stats
124W - 132L
1,372 Elo+
Party 1
Mulan
Mulan
Hadoukittenz
Mulan
Level 61
God Stats
11W - 22L
1,355 SR
Queue Stats
227W - 234L
1,351 Elo+
Party 1
Ne Zha
Ne Zha
choppingchoper
Ne Zha
Level 68
God Stats
33W - 31L
1,366 SR
Queue Stats
215W - 221L
1,316 Elo+
Solo
Ra
Ra
juicybusssy
Ra
Level 7
God Stats
18W - 15L
1,290 SR
Queue Stats
71W - 69L
1,157 Elo+
Party 1
Freya
Freya
salgadeiro_017
Freya
Level 65
God Stats
4W - 5L
1,273 SR
Queue Stats
145W - 180L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AKUMADRAGON187
Charybdis
17
5 / 13 / 4
10,939
456
14,480
22,248
8,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Cadzbah
Zeus
14
5 / 6 / 2
10,403
433
8,498
11,867
3,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Manzano198
Fenrir
19
3 / 8 / 7
11,731
489
9,512
23,628
12,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ToxicityDan
Cu Chulainn
19
3 / 3 / 2
12,080
503
16,350
26,576
22,172
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
lovatt03
Cerberus
17
4 / 9 / 8
12,447
519
7,508
30,433
24,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AggroChief
Danzaburou
20
7 / 0 / 15
14,384
599
18,762
18,713
7,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
20 / 6 / 16
14,617
609
27,544
31,488
46,479
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
9 / 9 / 7
13,151
548
20,167
22,400
9,161
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 6 / 5
12,095
504
9,030
13,398
5,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

20
0 / 3 / 3
12,719
530
10,207
18,459
10,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
20
Kills
38
39
Deaths
24
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AKUMADRAGON187
Charybdis
5
13
4
0.54
W
Danzaburou
AggroChief
Danzaburou
7
0
15
14.5
L
Zeus
Cadzbah
Zeus
5
6
2
1
W
20
6
16
4.67
L
Fenrir
Manzano198
Fenrir
3
8
7
0.81
L
Cu Chulainn
ToxicityDan
Cu Chulainn
3
3
2
1.33
W
9
9
7
1.39
W
2
6
5
0.75
L
Cerberus
lovatt03
Cerberus
4
9
8
0.89
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,348
Damage
85,710
114,752
Taken
104,458
70,691
Mitigated
79,548
28,819
Healing
36,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AKUMADRAGON187
Charybdis
14,480
7,961
328
3,341
22,248
8,166
624
2,184
20,064
0
52,125
W
Danzaburou
AggroChief
Danzaburou
18,762
12,464
0
8,771
18,713
7,636
6,182
2,602
16,111
0
102,051
L
Zeus
Cadzbah
Zeus
8,498
1,289
0
3,162
11,867
3,239
908
1,518
10,349
50,427
0
W
27,544
4,271
915
9,082
31,488
46,479
51
7,087
24,401
1,366
69,140
L
Fenrir
Manzano198
Fenrir
9,512
1,587
0
8,468
23,628
12,352
0
4,096
19,483
0
92,935
L
Cu Chulainn
ToxicityDan
Cu Chulainn
16,350
4,351
0
4,900
26,576
22,172
174
10,698
15,878
0
82,224
W
20,167
12,870
0
6,032
22,400
9,161
1,746
6,311
16,089
0
73,086
W
9,030
1,391
1,790
3,331
13,398
5,273
465
2,150
11,248
69,650
0
L
Cerberus
lovatt03
Cerberus
7,508
673
776
7,844
30,433
24,762
294
1,943
28,490
41,754
3,332
W
10,207
4,074
0
6,695
18,459
10,999
2,869
1,790
16,669
88,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,600
Gold Earned
66,966
535
Minions Killed
531
0
Camps Cleared
0
1,978,904
Distance Traveled
2,128,015
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,939
456
76
3
0
385,408
0
W
Danzaburou
14,384
599
126
5
0
463,201
6
L
Zeus
10,403
433
104
4
0
243,017
6
W
Mulan
14,617
609
53
2
0
470,137
3
L
Fenrir
11,731
489
127
5
0
472,763
5
L
Cu Chulainn
12,080
503
148
6
0
448,157
3
W
Ne Zha
13,151
548
91
4
0
413,547
0
W
Ra
12,095
504
122
5
0
403,504
2
L
Cerberus
12,447
519
80
3
0
429,559
0
W
Freya
12,719
530
139
6
0
377,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role